#22: Bioshock Infinite & Plaid Hat Games. With Colby Dauch episode artwork

EPISODE · Apr 12, 2013 · 1H 10M

#22: Bioshock Infinite & Plaid Hat Games. With Colby Dauch

from The Game Design Round Table · host Dirk Knemeyer & Jon Shafer

The team is joined by Colby Dauch, president of Plaid Hat Games, the developer behind Summoner Wars and the upcoming Bioshock Infinite board game. These games are discussed, as well as the story behind Plaid Hat's founding, Colby's approach to business and design, and whether or not the digital/tabletop convergence is real.

NOW PLAYING

#22: Bioshock Infinite & Plaid Hat Games. With Colby Dauch

0:00 1:10:19

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of The Game Design Round Table?

This episode is 1 hour and 10 minutes long.

When was this The Game Design Round Table episode published?

This episode was published on April 12, 2013.

What is this episode about?

The team is joined by Colby Dauch, president of Plaid Hat Games, the developer behind Summoner Wars and the upcoming Bioshock Infinite board game. These games are discussed, as well as the story behind Plaid Hat's founding, Colby's approach to...

Can I download this The Game Design Round Table episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!