#26: Puzzle Strike, Becoming a Designer, & More episode artwork

EPISODE · May 7, 2013 · 1H 34M

#26: Puzzle Strike, Becoming a Designer, & More

from The Game Design Round Table · host Dirk Knemeyer & Jon Shafer

A lengthy episode where Jon and Dirk cover a variety of topics. First, they discuss the superb 'Puzzle Strike', basically "'Dominion' done right." The conversation shifts to 'Magic' and the pluses and minuses of an immense learning curve. Our hosts then provide updates on their ongoing projects, and wrap up the episode with a realistic (some might say sobering) look at what it's like becoming - and being - a game designer.

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#26: Puzzle Strike, Becoming a Designer, & More

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This episode is 1 hour and 34 minutes long.

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This episode was published on May 7, 2013.

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A lengthy episode where Jon and Dirk cover a variety of topics. First, they discuss the superb 'Puzzle Strike', basically "'Dominion' done right." The conversation shifts to 'Magic' and the pluses and minuses of an immense learning curve. Our hosts...

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