276: Hidden Shortcuts, Formal Educations, and "Builders" episode artwork

EPISODE · Dec 12, 2018 · 38 MIN

276: Hidden Shortcuts, Formal Educations, and "Builders"

from Design Details · host Spec

This week, we answer three listener questions: one about hidden shortcuts, one about the line between designer and developer, and one about the necessity of a design degree. And as always, we share a couple cool things, like a trailer a few people have seen and a channel that make videos about speedrun progressions. Listener Questions Race Swisher says: "You guys should talk about hidden shortcuts that can be super confusing for users." Article: "This iOS 12 Keyboard Trick for Non-3D Touch iPhone Users is Going Viral" iOS: In the keyboard, 3D Touch anywhere on the keys to move your cursor freely Gboard for iOS has a phenomenal swipe-typing feature, in addition to many other nice little time-savers In the keyboard, drag from the 123 button to a key in the alternate keyboard, then release to return to the ABC keyboard In the keyboard, long-press on keys for additional character options In the iPad keyboard, drag the Dismiss Keyboard button to split and reposition the keys In the keyboard, double-space for a period followed by a space On the home screen, 3D Touch app icons for quick actions (in supported apps) On iPhone X, swipe down on the Home Indicator to trigger Reachability (Settings > General > Accessibility > Reachability On) In Tweetbot, two-finger swipe vertically to switch between Day/Night mode In Google Maps, double-tap-and-drag vertically to zoom In Spotify, swipe horizontally to go to the previous/next track In Spotify, tap the Search tab a second time to bring up the keyboard and focus the Search field In Spotify, long-press the Search tab to start a voice search In Tweetbot, long-press-and-drag to reassign the last two tabs In Safari, type in the address bar and scroll down the autocomplete suggestions to Find in Page In Safari, long-press on the Refresh button to Request Desktop Site In Safari, long-press on the Tabs icon to create a New Tab or Close All Tabs In Control Center, 3D Touch-and-drag on certain platters for pre-defined options (Timer, Flashlight, Camera) In Messages, 3D Touch on avatars in the list for quick actions (Call, FaceTime, Pay, Contact Details) macOS: [Mojave] At any time, press Cmd+Shift+5 for more detailed screenshot options At any time, press Cmd+Opt+Shift+3 or 4 to send the screenshot to your clipboard At any time, press Cmd+Space for Spotlight In a text field, press Cmd+Ctrl+Space for the Emoji picker, and type to search by emoji name At any time, press Cmd+Tab to switch to your most recent app, or continue holding Cmd and press Tab again to move forward or ~ (or Shift+Tab) to move backward through the list In applications with multiple windows, press Cmd+~ or Cmd+Shift+~ to navigate between windows In Chrome, press Cmd+Opt+Left or Right (or Cmd+Shift+[ or ]) to navigate between open tabs (or Cmd+1 through 0 to jump straight to one of your first ten tabs) In a text field, press Cmd+[ or ] to adjust the indentation Colin Lees asks: "What kind of design-related education do you (or your peers) tend to have? Is there a case for designers with no formal education at all?" Our answer: Having a college degree, regardless of focus, can be a signal to employers that you're more likely to be a responsible, knowledgeable person, but it's not necessary to get a job, as long as you can show that you know your shit. And getting a degree in HCI or Interaction Design is a great way to gain knowledge and get a head-start on good processes, but again, it's unnecessary, as long as you've learned those same lessons on your own. Sam Chang asks: "Something that's been on my mind lately is the overlap between a designer and a developer. I've noticed, for example, that Brian has taken on more of a developer role at Spectrum, and so I'm curious to hear if Brian sees himself as more of a designer or a developer, or maybe just a builder?" Our answer: Should designers code? Ultimately, having an understanding of what your developers do every day will help you to be a better designer, and vice versa. So learning how to write code, especially in the same language your colleagues use, can help build empathy and a better understanding of what happens after your mocks are finalized. As the line between "designer" and "developer" continues to blur, maybe the term "builder" is a nice middle ground. One Cool Thing: Marshall shared Summoning Salt, a YouTube channel that makes videos about the progression of world record speedruns for some classic games Some good ones: Super Mario Bros. - World 4-2, Super Mario 64, The Legend of Zelda, and Portal Brian shared "Marvel Studios' Avengers - Official Trailer, the trailer for the latest film in the Avengers series Jeff Cannata's "Unsullied" philosophy encourages one to avoid trailers (and spoilers in general) in order to more fully enjoy one's movie-going experience Video: "Marvel Studios' Avengers: Infinity War Official Trailer" did a good job of not giving too much away Design Details on the Web: We are @designdetailsfm Brian is @brian_lovin Marshall is @marshallbock @Sarahberus and @Luperdev make us sound smarter than we are Join the conversation on Spectrum or leave us a review on iTunes BYEEEEEEE!

This week, we answer three listener questions: one about hidden shortcuts, one about the line between designer and developer, and one about the necessity of a design degree. And as always, we share a couple cool things, like a trailer a few people have seen and a channel that make videos about speedrun progressions.

NOW PLAYING

276: Hidden Shortcuts, Formal Educations, and "Builders"

0:00 38:19

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Tales Of A Superstar DJ The Insomniac Spun seemingly out of nowhere from her complacent life in the corporate world, turned seemingly overnight from 16-Hour shift work and into the life of a literally starving artist and working musician, The Protagonist navigates her supposed rise to fame and superstardom on a journey through spiritual awakening, coming-of-age, and intimate self-realization--guided by an omnipresent force and equipped with the power of love, magic, and music. {Enter The Multiverse.} [The Festival Project] The Festival Project, Inc.™ is a multidimensional multimedia platform which encompasses exploratory and artistic social personifications and expressions on cosmic theory, spirituality, growth, health & wellness, philosophy and theoretic dynamics in entertainment such as music, design, film, television, radio, dance and festival culture, art, fashion, literature, and science. The Festival Project™ and its subsidiary Non-Profit, The Collective Complex © aims to challenge modern artistic and philosop Explicit Over My Dead Body Steven Kunes "Over My Dead Body" is the ultimate talk show featuring the most interesting and compelling people who ever lived. The fact that our guests are dead doesn't stop them from sharing details about their life and giving us their take on current events.See for yourself why legendary TV producer Norman Lear says, "...this is the best idea for a comedy series that I can remember. It's absolutely hilarious." Explicit Permaculture Podcast by Paul Wheaton Paul Wheaton Paul Wheaton is the creator of Permies.com which has the largest and most popular permaculture community in the world! On this podcast Paul Wheaton will discuss everything from the ultimate permaculture design to compact florescent light bulbs.Commentaries and interviews with the leading voices in permaculture, homesteading, rocket mass heaters, farming, beyond organic foods, alternative anergy and living a self-sufficient life. Explicit Ain't Slayed Nobody | Call of Cthulhu Actual Play cuppycup & Scott Dorward Ain’t Slayed Nobody is a Call of Cthulhu actual play podcast that blends eldritch horror, Weird West storytelling, and dark comedy. Hosted by cuppycup and Scott Dorward, we run cinematic TTRPG adventures with roleplaying, rich sound design and tight edits. New to the show? Jump into the latest one‑shot or start the Y'all of Cthulhu campaign in Down Darker Trails. Follow us to join the posse and face what slithers in the dark.We’ve told stories in systems like The Between, Cthulhu Dark, Cosmic Dark, and Public Access, but our heart is in Chaosium Call of Cthulhu RPG games. We blend roleplaying, laughs, and cosmic horror in equal measure. If you love a horror podcast, a TTRPG podcast, or shows like The Glass Cannon Network, The Apocalypse Players, Worlds Beyond Number, Dungeons & Daddies, or Pretending to be People, you’ll feel right at home.Join our Discord at <a href="https://slayed.me/discord" Explicit

Frequently Asked Questions

How long is this episode of Design Details?

This episode is 38 minutes long.

When was this Design Details episode published?

This episode was published on December 12, 2018.

What is this episode about?

This week, we answer three listener questions: one about hidden shortcuts, one about the line between designer and developer, and one about the necessity of a design degree. And as always, we share a couple cool things, like a trailer a few people...

Can I download this Design Details episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!