EPISODE · May 15, 2025 · 25 MIN
Adam McConnaughey On Shine A Light
In which Adam and I discuss: Vibing with other players. Fighting contrarian impulses in play. Aggressively casual creative prompts. The value of time flow interruptions. Backdoor GMing a GMless game. Deliberate vs. informal scene framing. Game structure as religious observance. What does it mean to cope with death? Death as resolution point vs. transformative moment. Less literal implementations of source inspiration. The joys of play variety. Music “The Best Jazz Club In New Orleans” by Paolo Argento Thanks To My Patreon Supporters: Michael S. Miller Vincent Baker Ralph Lend Your Support Patreon Friends of The People I Play With Recaps & Revelries Adept Play Follow Me On Blue Sky: https://bsky.app/profile/jburneko.itch.io Mastodon: https://dice.camp/@jburneko
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Adam McConnaughey On Shine A Light
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