Chatter: National Security Insights from Board Games with Volko Ruhnke episode artwork

EPISODE · Jul 20, 2023 · 1H 29M

Chatter: National Security Insights from Board Games with Volko Ruhnke

from The Lawfare Podcast

Gaming might seem far removed from national security, but Volko Ruhnke's experience proves otherwise. During his career as an intelligence analyst and manager, he designed and published many commercially successful historical board games that, in turn, informed his work. Additionally, he applied his skills in gaming to training intelligence officers.David Priess hosted Volko for a deep dive about board games that included discussion of various game types, the value of in-person vs. virtual gaming, Volko's intelligence career, his many published games, the use of cards in gameplay, the importance of honoring historicity while avoiding forced recreation of exact historical timelines, similarities between game design and intelligence questions, the collaborative nature of historical boardgaming, why military wargaming matters, complexity in intelligence analysis, games ranging from political coalition management to Polynesian exploration and from the suffrage movement in the early 1900s to the manipulation of public perceptions about the functionality of Machu Picchu, and much more.Among the works mentioned in this episode:Volko Ruhnke's page at GMT GamesThe Kevin McPartland-designed game Conquest of ParadiseThe Alison Collins-designed game Wiñay KawsayChatter is a production of Lawfare and Goat Rodeo. This episode was produced and edited by Noam Osband and Cara Shillenn of Goat Rodeo. Podcast theme by David Priess, featuring music created using Groovepad.Support this show http://supporter.acast.com/lawfare. Hosted on Acast. See acast.com/privacy for more information.

Gaming might seem far removed from national security, but Volko Ruhnke's experience proves otherwise. During his career as an intelligence analyst and manager, he designed and published many commercially successful historical board games that, in turn, informed his work. Additionally, he applied his skills in gaming to training intelligence officers.David Priess hosted Volko for a deep dive about board games that included discussion of various game types, the value of in-person vs. virtual gaming, Volko's intelligence career, his many published games, the use of cards in gameplay, the importance of honoring historicity while avoiding forced recreation of exact historical timelines, similarities between game design and intelligence questions, the collaborative nature of historical boardgaming, why military wargaming matters, complexity in intelligence analysis, games ranging from political coalition management to Polynesian exploration and from the suffrage movement in the early 1900s to the manipulation of public perceptions about the functionality of Machu Picchu, and much more.Among the works mentioned in this episode:Volko Ruhnke's page at GMT GamesThe Kevin McPartland-designed game Conquest of ParadiseThe Alison Collins-designed game Wiñay KawsayChatter is a production of Lawfare and Goat Rodeo. This episode was produced and edited by Noam Osband and Cara Shillenn of Goat Rodeo. Podcast theme by David Priess, featuring music created using Groovepad.Support this show http://supporter.acast.com/lawfare. Hosted on Acast. See acast.com/privacy for more information.

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Chatter: National Security Insights from Board Games with Volko Ruhnke

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Gaming might seem far removed from national security, but Volko Ruhnke's experience proves otherwise. During his career as an intelligence analyst and manager, he designed and published many commercially successful historical board games that, in...

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