Complete Global Saturation: Episode 2 - Resident Evil 5 & Gold Edition episode artwork

EPISODE · Apr 22, 2025 · 1H 36M

Complete Global Saturation: Episode 2 - Resident Evil 5 & Gold Edition

from Complete Global Saturation: An Unofficial History Of Resident Evil - Vol 2 · host Alex Aniel, Rob McGregor

In the first full length episode of the series, Alex and Rob talk through the lengthy development history of 2009's Resident Evil 5 - and its subsequent DLC and complete Gold Edition releases. After the massive high mark Capcom staff had achieved with the release of Resident Evil 4, expectations were high for the next big title in the series. But shifts within Capcom, extremely early promotion in mid-2005, and the shift to new a new engine and HD gaming platforms all started a multi-year development unlike any Capcom had produced to that point. Through massive changes to the games formula from the past, to heat and outside sunny locations, potential naive misunderstandings and cultural controversies, and to a Hollywood motion capture focused cutscene showcase and a marketing campaign like no other before it - Resident Evil 5 would become unlike anything else in the series to date. Join us as we talk through all of this and much much more on this episode of Complete Global Saturation!This 12 episode limited podcast series is a follow up to Alex Aniel's book, 'Itchy, Tasty: A Unofficial History of Resident Evil' - which covers the first decade of the series from its origins in the early 1990s through to 2006. The book is available online at the usual retailers, in bookstores, or can be purchased directly from Alex's website - www.cvxfreak.com - which you can also have signed by Alex.Future episodes will cover other games in the decade or so beyond all in aid of looking into topics Alex will cover for an eventual follow up charting more direct history of the rest of the series, and some special guests will join us from time to time to talk about the series. Please feel free to subscribe, review, and share - and any questions can be put alongside wherever this is posted and we will try to return to these in a future episode. This podcast is not made for profit, but for educational purposes.The theme for this podcast was composed by Ms. Akari Kaida, an ex-Capcom composer who worked on the original Resident Evil (the ceiling trap room theme), OKAMI, the Mega Man series and more! She’s on Twitter at @AkariKaida speaks English, so give her a shoutout! The music used at the end of the episode is:A cover of the Resident Evil 5 - Results Theme - Acoustic Fingerstyle Guitar by Kensei Musichttps://www.youtube.com/watch?v=DMkvslE-Dcs

In the first full length episode of the series, Alex and Rob talk through the lengthy development history of 2009's Resident Evil 5 - and its subsequent DLC and complete Gold Edition releases. After the massive high mark Capcom staff had achieved with the release of Resident Evil 4, expectations were high for the next big title in the series. But shifts within Capcom, extremely early promotion in mid-2005, and the shift to new a new engine and HD gaming platforms all started a multi-year development unlike any Capcom had produced to that point. Through massive changes to the games formula from the past, to heat and outside sunny locations, potential naive misunderstandings and cultural controversies, and to a Hollywood motion capture focused cutscene showcase and a marketing campaign like no other before it - Resident Evil 5 would become unlike anything else in the series to date. Join us as we talk through all of this and much much more on this episode of Complete Global Saturation!This 12 episode limited podcast series is a follow up to Alex Aniel's book, 'Itchy, Tasty: A Unofficial History of Resident Evil' - which covers the first decade of the series from its origins in the early 1990s through to 2006. The book is available online at the usual retailers, in bookstores, or can be purchased directly from Alex's website - www.cvxfreak.com - which you can also have signed by Alex.Future episodes will cover other games in the decade or so beyond all in aid of looking into topics Alex will cover for an eventual follow up charting more direct history of the rest of the series, and some special guests will join us from time to time to talk about the series. Please feel free to subscribe, review, and share - and any questions can be put alongside wherever this is posted and we will try to return to these in a future episode. This podcast is not made for profit, but for educational purposes.The theme for this podcast was composed by Ms. Akari Kaida, an ex-Capcom composer who worked on the original Resident Evil (the ceiling trap room theme), OKAMI, the Mega Man series and more! She’s on Twitter at @AkariKaida speaks English, so give her a shoutout! The music used at the end of the episode is:A cover of the Resident Evil 5 - Results Theme - Acoustic Fingerstyle Guitar by Kensei Musichttps://www.youtube.com/watch?v=DMkvslE-Dcs

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Complete Global Saturation: Episode 2 - Resident Evil 5 & Gold Edition

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This episode is 1 hour and 36 minutes long.

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This episode was published on April 22, 2025.

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In the first full length episode of the series, Alex and Rob talk through the lengthy development history of 2009's Resident Evil 5 - and its subsequent DLC and complete Gold Edition releases. After the massive high mark Capcom staff had achieved...

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