Dev to Dev S02 E07 - Nathan Kellman episode artwork

EPISODE · Mar 29, 2026 · 1H

Dev to Dev S02 E07 - Nathan Kellman

from Dev to Dev · host Alex Sulman

This week’s episode is a really grounded, honest look at what it actually takes to build a career in game development, especially early on.Nathan Kellman joins me to talk about his journey into level design, starting from a love of JRPGs and evolving into working on Diablo IV. What really stood out to me here wasn’t just the career milestones, but the mindset he brings to the work.There’s a great moment where he talks about losing hours of work on an art piece and realising he didn’t want to redo it. That’s the moment he knew it wasn’t the right discipline for him. Compare that to level design, where rebuilding and iterating felt natural, and you start to see how important that internal signal is.We also get into the reality of the industry - projects getting cancelled, layoffs, and how you process that without losing momentum. Nathan’s perspective is refreshingly pragmatic. He understands the business side of games, but still holds onto the passion that got him started.On top of that, he’s now teaching level design, and I loved hearing how he approaches it, especially his insistence on removing art entirely so students can focus on what actually makes a level work.It’s a really thoughtful episode, particularly if you’re early in your career or trying to figure out where you fit.HighlightsHow Dragon Quest VIII inspired Nathan to pursue game developmentThe moment he realised art wasn’t the right path for himWhy losing work can reveal what you actually care aboutBreaking into AAA and working on Diablo IVThe reality of layoffs and project cancellationsWhy level design is central to the player experienceTeaching fundamentals and stripping away visual noiseThe importance of adaptability across genresFind the Podcast at:SpotifyPatreon⁠RSS⁠⁠Instagram⁠⁠Bluesky⁠⁠YouTube⁠⁠Blog⁠Email: [email protected] Nathan At:https://nathankellman.wixsite.com/portfoliohttps://www.linkedin.com/in/nathankellman/

This week’s episode is a really grounded, honest look at what it actually takes to build a career in game development, especially early on.Nathan Kellman joins me to talk about his journey into level design, starting from a love of JRPGs and evolving into working on Diablo IV. What really stood out to me here wasn’t just the career milestones, but the mindset he brings to the work.There’s a great moment where he talks about losing hours of work on an art piece and realising he didn’t want to redo it. That’s the moment he knew it wasn’t the right discipline for him. Compare that to level design, where rebuilding and iterating felt natural, and you start to see how important that internal signal is.We also get into the reality of the industry - projects getting cancelled, layoffs, and how you process that without losing momentum. Nathan’s perspective is refreshingly pragmatic. He understands the business side of games, but still holds onto the passion that got him started.On top of that, he’s now teaching level design, and I loved hearing how he approaches it, especially his insistence on removing art entirely so students can focus on what actually makes a level work.It’s a really thoughtful episode, particularly if you’re early in your career or trying to figure out where you fit.HighlightsHow Dragon Quest VIII inspired Nathan to pursue game developmentThe moment he realised art wasn’t the right path for himWhy losing work can reveal what you actually care aboutBreaking into AAA and working on Diablo IVThe reality of layoffs and project cancellationsWhy level design is central to the player experienceTeaching fundamentals and stripping away visual noiseThe importance of adaptability across genresFind the Podcast at:SpotifyPatreon⁠RSS⁠⁠Instagram⁠⁠Bluesky⁠⁠YouTube⁠⁠Blog⁠Email: [email protected] Nathan At:https://nathankellman.wixsite.com/portfoliohttps://www.linkedin.com/in/nathankellman/

NOW PLAYING

Dev to Dev S02 E07 - Nathan Kellman

0:00 1:00:24

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

MG Show MG Show The MG Show, hosted by Jeffrey Pedersen and Shannon Townsend, is a leading alternative media platform dedicated to uncovering the truth behind today’s most pressing political issues. Launched in 2019, the show has grown exponentially, offering unfiltered insights, comprehensive research, and real-time analysis. With a commitment to independent journalism and factual integrity, the MG Show empowers its audience with knowledge and encourages active participation in the political discourse. Breaking News Show | eTurboNews Juergen Thomas Steinmetz News is relevant to the global travel and tourism industry, human rights and global issues.Breaking news when it happens and only from the source. Eat to Live Jenna Fuhrman, Dr. Fuhrman Our health is our most precious gift and smart nutrition can change your life. Each month, join Dr. Fuhrman and his daughter, Jenna Fuhrman as they discuss important topics in the world of nutrition. Eat to Live will change the way you eat and think about food. French Your Way Jessica: Native French teacher founder of French Your Way Boost your French listening skills and test your comprehension with this one of a kind series of podcasts. Get the chance to listen to a real conversation between native speakers talking at normal speed AND customise your learning experience through carefully designed sets of questions (2 levels of difficulty) available for download at www.frenchvoicespodcast.com. All interviews also come with the transcript. French teacher Jessica interviews native speakers of French from around the world who share a bit of their life and passion. Where else would you meet in one same place a French yoga teacher based in Melbourne, a soap manufacturer from Provence, or a couple cycling around the world?

Frequently Asked Questions

How long is this episode of Dev to Dev?

This episode is 1 hour and 0 minutes long.

When was this Dev to Dev episode published?

This episode was published on March 29, 2026.

What is this episode about?

This week’s episode is a really grounded, honest look at what it actually takes to build a career in game development, especially early on.Nathan Kellman joins me to talk about his journey into level design, starting from a love of JRPGs and...

Is there a transcript available for this episode?

Yes, a full transcript is available for this episode. You can read the complete transcript on the episode page.

Can I download this Dev to Dev episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!