EDSG Episode 145 - Ehrlgren and Gnashers episode artwork

EPISODE · Nov 9, 2022 · 37 MIN

EDSG Episode 145 - Ehrlgren and Gnashers

from Earthdawn Survival Guide · host Josh H & Dan B

* Our series on Horrorspawn continues! * Ehrlgren: Constructs created for the purpose of spreading corruption. * Have many powers that cause problems for magicians. * Draamf Ehrlgren: Big, disgusting monstrosities. * Increases astral corruption in the area, nauseating miasma. * Ray of corruption: Ranged attack that can remove spell effects or corrupt matrices. * Kaschrek Ehrlgren: Gaunt, gray humanoids. * Ranged attackers, operate behind physical constructs and target the back line. * Kruhz Ehrlgren: Misshapen humanoids of melted corpse flesh. * Multiple mouths that continuously wail, causing Harried penalties. * Robiech Ehrlgren: Hairless, scarred, gangly humanoids that could stand ten feet tall. * Fast, cunning, ambush attackers. * Gnashers: The most basic Horror type; hordes roamed the surface during the Scourge. * Semi-mindless bestial entities that devour whatever they encounter. * Likely the first true Horror adepts are likely to face. * Crackjaw: 18-foot-tall monsters with two mouths, front limbs with long, sharp spikes. * “Like a T-rex gone bad.” * Deepcrawler: Long, snake-like tunnelling Horrors. * Their aura causes vertigo in those nearby, bite damages their target’s armor. * Gravetail: Lizard-like Horrors with eight legs and four tails. * Can drain Recovery tests from its victim which the Horror uses to heal itself. * Can target Mystic Defense with their physical attacks. * Gyre: Flying, pony-sized Horrors with bright plumage. * Can reduce target’s Wound Threshold and cause multiple Wounds. * Slitherhorn: Large, canine Horrors with slender, pointed head. * Can create darkness, long-range tentacles, enhanced charge. * Spikestalker: Horse-sized feline Horrors with large saber-like teeth. * Ambush predators that hunt in packs. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW

* Our series on Horrorspawn continues! * Ehrlgren: Constructs created for the purpose of spreading corruption. * Have many powers that cause problems for magicians. * Draamf Ehrlgren: Big, disgusting monstrosities. * Increases astral corruption in the area, nauseating miasma. * Ray of corruption: Ranged attack that can remove spell effects or corrupt matrices. * Kaschrek Ehrlgren: Gaunt, gray humanoids. * Ranged attackers, operate behind physical constructs and target the back line. * Kruhz Ehrlgren: Misshapen humanoids of melted corpse flesh. * Multiple mouths that continuously wail, causing Harried penalties. * Robiech Ehrlgren: Hairless, scarred, gangly humanoids that could stand ten feet tall. * Fast, cunning, ambush attackers. * Gnashers: The most basic Horror type; hordes roamed the surface during the Scourge. * Semi-mindless bestial entities that devour whatever they encounter. * Likely the first true Horror adepts are likely to face. * Crackjaw: 18-foot-tall monsters with two mouths, front limbs with long, sharp spikes. * “Like a T-rex gone bad.” * Deepcrawler: Long, snake-like tunnelling Horrors. * Their aura causes vertigo in those nearby, bite damages their target’s armor. * Gravetail: Lizard-like Horrors with eight legs and four tails. * Can drain Recovery tests from its victim which the Horror uses to heal itself. * Can target Mystic Defense with their physical attacks. * Gyre: Flying, pony-sized Horrors with bright plumage. * Can reduce target’s Wound Threshold and cause multiple Wounds. * Slitherhorn: Large, canine Horrors with slender, pointed head. * Can create darkness, long-range tentacles, enhanced charge. * Spikestalker: Horse-sized feline Horrors with large saber-like teeth. * Ambush predators that hunt in packs. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW

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EDSG Episode 145 - Ehrlgren and Gnashers

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How long is this episode of Earthdawn Survival Guide?

This episode is 37 minutes long.

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This episode was published on November 9, 2022.

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* Our series on Horrorspawn continues! * Ehrlgren: Constructs created for the purpose of spreading corruption. * Have many powers that cause problems for magicians. * Draamf Ehrlgren: Big, disgusting monstrosities. * Increases astral corruption in...

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