EP26 Bob Cooney's Virtual Reality Deep Dive - Tim Ruse from Zero Latency (Part 2)
Episode 26 of the The Being Virtual Podcast - with Bob Cooney podcast, hosted by Bob Cooney, titled "EP26 Bob Cooney's Virtual Reality Deep Dive - Tim Ruse from Zero Latency (Part 2)" was published on January 22, 2020 and runs 23 minutes.
January 22, 2020 ·23m · The Being Virtual Podcast - with Bob Cooney
Summary
Zero Latency is the pioneer and global leader in free-roam, arena-scale, multiplayer, VR gaming. Founded in Australia in 2014, Zero Latency operates the largest VR entertainment network in the world, working with well-known names like SAGA, Microsoft, HP, Vodafone and more, and created the definitive VR Esports game. In this episode, Bob will be talking with Tim Ruse, co-founder and CEO of Zero Latency who pioneered large scale free-roam VR. They are about to launch an entirely new hardware platform and have just released a new competitive team-based VR game that gives a glimpse of what the future of eSports might be like. They will be discussing how hardware is democratizing, LBVR, esports, growth and all kinds of fascinating topics. Let’s dive in! WHAT YOU’LL LEARN FROM THIS EPISODE: Democratization of hardware and platform and what does it mean to the operator How to know when it’s the right time to invest in a certain technology Frame rate importance in VR Windows system vs All-in-one headset How you resolve drifting with mobile headsets What is Zero Latency’s Sol Raiders Social experience in VR games Listen to PART 1 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP25-Bob-Cooneys-Virtual-Reality-Deep-Dive---Tim-Ruse-from-Zero-Latency-Part-1-eabgkd
Episode Description
Zero Latency is the pioneer and global leader in free-roam, arena-scale, multiplayer, VR gaming. Founded in Australia in 2014, Zero Latency operates the largest VR entertainment network in the world, working with well-known names like SAGA, Microsoft, HP, Vodafone and more, and created the definitive VR Esports game.
In this episode, Bob will be talking with Tim Ruse, co-founder and CEO of Zero Latency who pioneered large scale free-roam VR. They are about to launch an entirely new hardware platform and have just released a new competitive team-based VR game that gives a glimpse of what the future of eSports might be like. They will be discussing how hardware is democratizing, LBVR, esports, growth and all kinds of fascinating topics.
Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
- Democratization of hardware and platform and what does it mean to the operator
- How to know when it’s the right time to invest in a certain technology
- Frame rate importance in VR
- Windows system vs All-in-one headset
- How you resolve drifting with mobile headsets
- What is Zero Latency’s Sol Raiders
- Social experience in VR games
Listen to PART 1 here:
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