EP27 Bob Cooney's Virtual Reality Deep Dive - Tim Ruse from Zero Latency (Part 3)
Episode 27 of the The Being Virtual Podcast - with Bob Cooney podcast, hosted by Bob Cooney, titled "EP27 Bob Cooney's Virtual Reality Deep Dive - Tim Ruse from Zero Latency (Part 3)" was published on January 22, 2020 and runs 21 minutes.
January 22, 2020 ·21m · The Being Virtual Podcast - with Bob Cooney
Summary
Zero Latency is the pioneer and global leader in free-roam, arena-scale, multiplayer, VR gaming. Founded in Australia in 2014, Zero Latency operates the largest VR entertainment network in the world, working with well-known names like SAGA, Microsoft, HP, Vodafone and more, and created the definitive VR Esports game. In this episode, Bob will be talking with Tim Ruse, co-founder and CEO of Zero Latency who pioneered large scale free-roam VR. They are about to launch an entirely new hardware platform and have just released a new competitive team-based VR game that gives a glimpse of what the future of eSports might be like. They will be discussing how hardware is democratizing, LBVR, esports, growth and all kinds of fascinating topics. Let’s dive in! WHAT YOU’LL LEARN FROM THIS EPISODE: What are Zero Latency’s plans for Sol Raiders game How Zero Latency solves the problem of people bumping into each other Why foot tracking is not needed in most VR games Full body tracking Zero Latency's work with the military IP third party development Will Zero Latency allow third parties to develop on their platform The number one game genre among women Listen to PART 1 and 2 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP25-Bob-Cooneys-Virtual-Reality-Deep-Dive---Tim-Ruse-from-Zero-Latency-Part-1-eabgkd https://anchor.fm/bobcooney-vrdeepdive/episodes/EP26-Bob-Cooneys-Virtual-Reality-Deep-Dive---Tim-Ruse-from-Zero-Latency--Part-2-eabglj
Episode Description
Zero Latency is the pioneer and global leader in free-roam, arena-scale, multiplayer, VR gaming. Founded in Australia in 2014, Zero Latency operates the largest VR entertainment network in the world, working with well-known names like SAGA, Microsoft, HP, Vodafone and more, and created the definitive VR Esports game.
In this episode, Bob will be talking with Tim Ruse, co-founder and CEO of Zero Latency who pioneered large scale free-roam VR. They are about to launch an entirely new hardware platform and have just released a new competitive team-based VR game that gives a glimpse of what the future of eSports might be like. They will be discussing how hardware is democratizing, LBVR, esports, growth and all kinds of fascinating topics.
Let’s dive in!
WHAT YOU’LL LEARN FROM THIS EPISODE:
- What are Zero Latency’s plans for Sol Raiders game
- How Zero Latency solves the problem of people bumping into each other
- Why foot tracking is not needed in most VR games
- Full body tracking
- Zero Latency's work with the military
- IP third party development
- Will Zero Latency allow third parties to develop on their platform
- The number one game genre among women
Listen to PART 1 and 2 here:
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