EPISODE · Feb 23, 2020 · 18 MIN
EP54 Bob Cooney's Virtual Reality Deep Dive - Sven Haeberlein of Exit Adventures (Part 3)
from The Being Virtual Podcast - with Bob Cooney · host Bob Cooney
Long-form, story-driven VR content is going to be the future of cinema. The early form of this are VR Escape games. But it’s going to evolve beyond just puzzles in the future. Sven Heaberlein is a co-founder of Exit-VR and he’s also an operator of VR escape rooms. Exit-VR’s first title, Huxley, has won multiple international awards, and is running in 25 locations around the globe. In this episode, Bob will be talking with Sven about the future of VR escape rooms and whether it will be the new cinema experience, giving the viewers more control to develop the story. Let’s dive in! WHAT YOU’LL LEARN FROM THIS EPISODE: What changed in ‘Huxley 2’ that they learned from their first game About Hyperverse’s ‘Insomnia’ game A replay aspect of RV escape rooms Would adding more story lines to the escape room games mean more replayability How many puzzles are there in ‘Huxley 2’ and how hard are they to develop What market is Exit Adventures selling ‘Huxley 2’ Exit-VR website: https://exit-vr.de/ Sven’s LinkedIn: https://de.linkedin.com/in/svenhaeberlein Bob’s Facebook Mentoring Group: https://www.facebook.com/groups/BCVRMG/ Listen to PART 1 and 2 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP52-Bob-Cooneys-Virtual-Reality-Deep-Dive---Sven-Haeberlein-of-Exit-Adventures-Part-1-eb0se5 https://anchor.fm/bobcooney-vrdeepdive/episodes/EP53-Bob-Cooneys-Virtual-Reality-Deep-Dive---Sven-Haeberlein-of-Exit-Adventures-Part-2-eb0sf4
What this episode covers
Long-form, story-driven VR content is going to be the future of cinema. The early form of this are VR Escape games. But it’s going to evolve beyond just puzzles in the future. Sven Heaberlein is a co-founder of Exit-VR and he’s also an operator of VR escape rooms. Exit-VR’s first title, Huxley, has won multiple international awards, and is running in 25 locations around the globe. In this episode, Bob will be talking with Sven about the future of VR escape rooms and whether it will be the new cinema experience, giving the viewers more control to develop the story. Let’s dive in! WHAT YOU’LL LEARN FROM THIS EPISODE: What changed in ‘Huxley 2’ that they learned from their first game About Hyperverse’s ‘Insomnia’ game A replay aspect of RV escape rooms Would adding more story lines to the escape room games mean more replayability How many puzzles are there in ‘Huxley 2’ and how hard are they to develop What market is Exit Adventures selling ‘Huxley 2’ Exit-VR website: https://exit-vr.de/ Sven’s LinkedIn: https://de.linkedin.com/in/svenhaeberlein Bob’s Facebook Mentoring Group: https://www.facebook.com/groups/BCVRMG/ Listen to PART 1 and 2 here: https://anchor.fm/bobcooney-vrdeepdive/episodes/EP52-Bob-Cooneys-Virtual-Reality-Deep-Dive---Sven-Haeberlein-of-Exit-Adventures-Part-1-eb0se5 https://anchor.fm/bobcooney-vrdeepdive/episodes/EP53-Bob-Cooneys-Virtual-Reality-Deep-Dive---Sven-Haeberlein-of-Exit-Adventures-Part-2-eb0sf4
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EP54 Bob Cooney's Virtual Reality Deep Dive - Sven Haeberlein of Exit Adventures (Part 3)
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