EPISODE · Nov 18, 2017 · 1H 2M
Episode 128 - Designing with Production in Mind
from RPG Design Panelcast · host Jason Pitre
Recorded at Metatopia 2016 Presented by Matt Fantastic. How many cards are on a typical printing sheet? Can half an inch really save you that much money? Is it possible to license a mold? These sorts of questions shouldn't be the first thing you think about when making your next amazing game, but they can play a huge part in how realistic it is to actually get into print. Join Matt Fantastic as he talks through a bunch of common mistakes, easy fixes, and ways to look at your design/project that will save a bunch of money when it comes time to actually make it.
What this episode covers
Recorded at Metatopia 2016 Presented by Matt Fantastic. How many cards are on a typical printing sheet? Can half an inch really save you that much money? Is it possible to license a mold? These sorts of questions shouldn't be the first thing you think about when making your next amazing game, but they can play a huge part in how realistic it is to actually get into print. Join Matt Fantastic as he talks through a bunch of common mistakes, easy fixes, and ways to look at your design/project that will save a bunch of money when it comes time to actually make it.
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Episode 128 - Designing with Production in Mind
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