EPISODE · Dec 16, 2017 · 59 MIN
Episode 132 - Worldbuilding Towards Story
from RPG Design Panelcast · host Jason Pitre
Recorded at Metatopia 2016 Presented by Kenneth Hite, Bill White. The principles of worldbuilding for games are not the principles of worldbuilding for novels (depth of field) and certainly not the principles of worldbuilding for physics (plate tectonics). What are they? How can you apply them to a pre-existing world, real or fictional?
What this episode covers
Recorded at Metatopia 2016 Presented by Kenneth Hite, Bill White. The principles of worldbuilding for games are not the principles of worldbuilding for novels (depth of field) and certainly not the principles of worldbuilding for physics (plate tectonics). What are they? How can you apply them to a pre-existing world, real or fictional?
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Episode 132 - Worldbuilding Towards Story
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