EPISODE · Oct 6, 2018 · 55 MIN
Episode 174 - Designing the GM Section of your Game
from RPG Design Panelcast · host Jason Pitre
Recorded at Metatopia 2017 Presented by Phil Vecchione, Will Hindmarch, Beth Rimmels. Designing the "For GMs" Section of your RPG" . GMing sections of RPGs are often a collection of rules, advice, etc, but they are not always effective. In addition, there is a host of great, generic GMing advice in both blog and podcast form, that no longer needs to be included in an RPG. What can we, as game designers, do when we design the GMing section of a game to better empower GMs to run the games we are creating?
What this episode covers
Recorded at Metatopia 2017 Presented by Phil Vecchione, Will Hindmarch, Beth Rimmels. Designing the "For GMs" Section of your RPG" . GMing sections of RPGs are often a collection of rules, advice, etc, but they are not always effective. In addition, there is a host of great, generic GMing advice in both blog and podcast form, that no longer needs to be included in an RPG. What can we, as game designers, do when we design the GMing section of a game to better empower GMs to run the games we are creating?
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Episode 174 - Designing the GM Section of your Game
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