EPISODE · Sep 12, 2015 · 57 MIN
Episode 67 – Information Organization in Roleplaying Games
from RPG Design Panelcast · host Jason Pitre
The Best Practices for Information Organization in Tabletop RPGs Recorded at Metatopia 2014 Presented by Brennan Taylor, Matt Wilson, Meredith Reitman, Krista White & John Stavropolous Tabletop RPGs serve as both a “let’s play!” and a reference document. RPGs designers and writers often attend to one of these goals at the expense of the other. Come to this panel to learn about professional theories of information organization, best practices for making the important information in your games findable and learn lessons from experienced game designers who have made information organization innovations and mistakes in their own games. You can subscribe to us here! RSS Feed iTunes Episode 67: Information Organization in RPGs [ 57:35 ] Play Now | Play in Popup | Download (282)
What this episode covers
The Best Practices for Information Organization in Tabletop RPGs Recorded at Metatopia 2014 Presented by Brennan Taylor, Matt Wilson, Meredith Reitman, Krista White & John Stavropolous Tabletop RPGs serve as both a “let’s play!” and a reference document. RPGs designers and writers often attend to one of these goals at the expense of the other. Come to this panel to learn about professional theories of information organization, best practices for making the important information in your games findable and learn lessons from experienced game designers who have made information organization innovations and mistakes in their own games. You can subscribe to us here! RSS Feed iTunes Episode 67: Information Organization in RPGs [ 57:35 ] Play Now | Play in Popup | Download (282)
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Episode 67 – Information Organization in Roleplaying Games
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