EPISODE · Jul 30, 2016 · 54 MIN
Episode 89 – Game Mechanics as Social Engineering
from RPG Design Panelcast · host Jason Pitre
Game Mechanics as Social Engineering & Social Engineering as Game Design Recorded at Metatopia 2015 Presented by Jason Morningstar & John Stavropoulos. Can a game’s mechanics influence player behavior? Evidence – from XP-grubbing to sophisticated and subtle systems for using player agency to adjust real-world habits – suggests it can. Join Jason Morningstar and John Stavropoulos for a stimulating and perhaps surprising discussion on this topic. Bring your own examples to share! You can subscribe to us here! RSS Feed iTunes Episode 89: Game Mechanics as Social Engineering Play Now | Play in Popup | Download (853)
What this episode covers
Game Mechanics as Social Engineering & Social Engineering as Game Design Recorded at Metatopia 2015 Presented by Jason Morningstar & John Stavropoulos. Can a game’s mechanics influence player behavior? Evidence – from XP-grubbing to sophisticated and subtle systems for using player agency to adjust real-world habits – suggests it can. Join Jason Morningstar and John Stavropoulos for a stimulating and perhaps surprising discussion on this topic. Bring your own examples to share! You can subscribe to us here! RSS Feed iTunes Episode 89: Game Mechanics as Social Engineering Play Now | Play in Popup | Download (853)
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Episode 89 – Game Mechanics as Social Engineering
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