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From Firewatch to Dark Souls – Challenging Notions of Accessibility in Gaming (with Nyssa Harkness)

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Summary

In this episode, Mia and Scott are joined by special guest Nyssa Harkness to chat about accessiblity in video games. Are "accessible" games necessarily "easy" games? Who is accessiblity for? Who is the "human" in "human-centred design"? Join us to find out!   You can find Nyssa on academia.edu and Twitter.

First published

12/10/2017

Genres

society culture

Duration

76 minutes

Parent Podcast

Trope Watchers - Scholarly Pop Culture Criticism

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Episode Description

<p>In this episode, Mia and Scott are joined by special guest&nbsp;Nyssa Harkness&nbsp;to chat about accessiblity in&nbsp;video games. Are "accessible" games necessarily "easy" games? Who is accessiblity for? Who is the "human" in "human-centred design"? Join us to find out!</p> <p>&nbsp;</p> <p>You can find Nyssa on <a href="https://mq.academia.edu/NyssaHarkness">academia.edu</a> and <a href="https://twitter.com/VintageZombie">Twitter</a>.</p>

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