How to Make a Game Players Actually CARE About episode artwork

EPISODE · Sep 18, 2024 · 17 MIN

How to Make a Game Players Actually CARE About

from The Indie Game Development Podcast · host sasquatchbstudios

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I dive into one of the toughest questions in game development: "Why should players care about your game?" With so many games flooding the market, it’s crucial to make yours stand out, and figuring out why players should invest their time and money is the key. As developers, we often get lost in what we think is cool, instead of focusing on what will resonate with players. I also introduce a tool called the Customer Value Proposition (CVP) to help you break down your game's unique appeal and market it effectively. Marketing isn't something to dread—it's about communicating why your game deserves attention.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I dive into one of the toughest questions in game development: "Why should players care about your game?" With so many games flooding the market, it’s crucial to make yours stand out, and figuring out why players should invest their time and money is the key. As developers, we often get lost in what we think is cool, instead of focusing on what will resonate with players. I also introduce a tool called the Customer Value Proposition (CVP) to help you break down your game's unique appeal and market it effectively. Marketing isn't something to dread—it's about communicating why your game deserves attention.

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How to Make a Game Players Actually CARE About

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Join our Discord Community: https://discord.com/invite/aHjTSBz3jH Check us out on Youtube: https://www.youtube.com/@sasquatchbgames In this episode of The Indie Game Development Podcast, I dive into one of the toughest questions in game development:...

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