EPISODE · Sep 15, 2021 · 42 MIN
Ian Beckman of Big Sir Games (Cosmo's Quickstop) Developer Interview
from Indie Pod: An Indie Games Podcast · host The HP Video Game Podcast Network
In this week's developer interview, Josh sits down with Ian Beckman of Big Sir Games and director of Cosmo's Quickstop to talk about the high costs that can come with hiring specialized roles when building games and how Ian had to learn coding from the ground up to make sure that the game could come to fruition. If you like what you hear be sure to follow Big Sir Games on Twitter, add Cosmo's Quickstop to your Steam wishlist, and or outright purchase the game. Links: Cosmo's Quickstop Steam Page: https://store.steampowered.com/app/724680/Cosmos_Quickstop/?utm_source=twitter Big Sire Games Twitter: https://twitter.com/BigSirGames Indie Pod Twitter: https://twitter.com/IndiePod If you love Indie Games and want to stay informed, or better yet entertained, be sure to tune in each and every Friday for new episodes of Indie Pod. In which we run you through all the news surrounding the world of Indie Game Development, as well as check out Indies over on crowdfunding sites, answer your listener questions, and even interview a developer or two. So be sure to subscribe to Indie Pod: An Indie Games Podcast on your favorite listening platform. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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Ian Beckman of Big Sir Games (Cosmo's Quickstop) Developer Interview
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