It Was Luck, Man (with Gianni Scarpino Candy) episode artwork

EPISODE · May 28, 2026 · 58 MIN

It Was Luck, Man (with Gianni Scarpino Candy)

from Did I Do That?

We can’t go too crazy, but we try to get close! Gianni Scarpino Candy (AIGA Portland Mentorship Program co-chair and Senior Visual Design Lead on the Player Experience Editorial and Loyalty Team for XBox) sits down with Sean to talk about her design mistakes… as well as cemetery parties, Shoemaker’s Lung, and Icy Hot for galas.Gianni Scarpino Candy is a visual design leader with a passion for exploring the intersections of design, communication, and culture. Throughout her career, she has had the pleasure of working with a diverse range of clients and industries. Her objective has always been to design experiences that are interesting, have aesthetic appeal, be easy to understand, and bring impact. Bonus points if she can wiggle in humor and delight.This episode was recorded on Saturday, April 11, 2026 in the Rat’s Nest. Hosted on Acast. See acast.com/privacy for more information.

We can’t go too crazy, but we try to get close! Gianni Scarpino Candy (AIGA Portland Mentorship Program co-chair and Senior Visual Design Lead on the Player Experience Editorial and Loyalty Team for XBox) sits down with Sean to talk about her design mistakes… as well as cemetery parties, Shoemaker’s Lung, and Icy Hot for galas.Gianni Scarpino Candy is a visual design leader with a passion for exploring the intersections of design, communication, and culture. Throughout her career, she has had the pleasure of working with a diverse range of clients and industries. Her objective has always been to design experiences that are interesting, have aesthetic appeal, be easy to understand, and bring impact. Bonus points if she can wiggle in humor and delight.This episode was recorded on Saturday, April 11, 2026 in the Rat’s Nest. Hosted on Acast. See acast.com/privacy for more information.

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It Was Luck, Man (with Gianni Scarpino Candy)

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Big Old Life: Heather Blackbird interviews people on planet earth. Heather Blackbird loves asking questions. This podcast is a learning experience. Join me, Heather Blackbird, as I talk to people about their lives. Frequency of new episodes is a little all over the place and I'm learning as I go. Big Old Life is a small way of talking about the vastness of life, one person at a time. If you are reading this or found this podcast it's probably because someone you know gave you a link to it. :) Explicit The Sacred +Profane Podcast nephtaragrace The Sacred + Profane Podcast is a provocative conversation dedicated to cementing a better future for all. We specialize in unpacking the nuances of what is considered sacred and profane, particularly focusing on sex, death, and all that pertains to the circle of life. Our aim in focusing on such ”taboo” subject matter is to demystify what is unconscious, bring to light what has been known for centuries as ”the occult,” and empower the rapid transformation that is occurring on the Planet. Explicit Křemíkové nebe Jura Ibl, Filip Brož Novinář Filip Brož a analytik Jura Ibl rozebírají svět technologických firem. Kam běží zajíc, kdo je hlavní hlava a kdo už míří do křemíkového nebe? Explicit Never Time to Give Up Shadoe Lass A nod to the classics with a note from the future. A project meant to encompass every call I wanted to make but never went through. Seriously, it's just me, calling you. Pick up the phone? :) Hosted on Acast. See acast.com/privacy for more information. Explicit

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This episode was published on May 28, 2026.

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We can’t go too crazy, but we try to get close! Gianni Scarpino Candy (AIGA Portland Mentorship Program co-chair and Senior Visual Design Lead on the Player Experience Editorial and Loyalty Team for XBox) sits down with Sean to talk about her design...

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