EPISODE · May 8, 2019 · 1H 27M
Nathan Selikoff on Omnimodal's real-time tech stack
from Frontend First · host EmberMap
Topics include: 4:23 – Overview of Omnimodal's tech stack 6:38 – Omnimodal's mission: to help cities manage transportation demand 16:10 – How to ingest open transportation data and present it in real time 21:43 – How graphics-heavy OpenGL and C++ apps can benefit from web tooling 31:06 – Why state machines are used in both video game and web development 34:55 – How JavaScript UI development compares to other paradigms 38:46 – Why Ember and Rails were chosen for Omnimodal's technology needs 42:09 – Using a prediction engine to improve on transportation schedules 44:56 - How Omnimodal gets data from its hardware trackers to the Rails server 50:55 – How services like Heroku and PubNub, custom AWS code, and the concept of a Data Lake help address scalability issues 56:40 – How deploys are coordinated across multiple services 59:47 - What the development process looks like for a multi-service tech stack 1:02:10 – What the complexity breakdown is between Omnimodal's frontend and backend 1:04:07 – Lessons learned on authentication while using Auth0 1:09:31 - Lessons learned on data modeling 1:12:21 – Tech choices, escape hatches, what's worked, and what hasn't 1:20:15 – Things Nathan loves about Ember, and things that are challenging Links: Nathan on Twitter Omnimodal.io PubNub GTFS feed specification Amazon Kinesis Amazon ElastiCache AWS AppSync Auth0
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Nathan Selikoff on Omnimodal's real-time tech stack
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