Reviving Education: The Power of Old-School Engagement episode artwork

EPISODE · Dec 3, 2024 · 7 MIN

Reviving Education: The Power of Old-School Engagement

from The Gamified Classroom: Passport to Innovation · host Lisa Cherivtch

In this episode of the Gamified Classroom, host Lisa Cherivtch explores the transformative impact of traditional hands-on activities to boost student engagement. Dive into the world of gamification as Lisa shares her experiences from a retail simulation game, where students design their own retail spaces with just construction paper and creativity, demonstrating the power of simplicity in learning. Lisa also introduces the fun and effective game "A Few Truths and a Lie" used to enhance persuasion skills, highlighting how straightforward activities can enrich classroom dynamics. Tune in to discover how these timeless teaching methods can foster collaboration, creativity, and student enthusiasm, making learning both enjoyable and impactful.

In this episode of the Gamified Classroom, host Lisa Cherivtch explores the transformative impact of traditional hands-on activities to boost student engagement. Dive into the world of gamification as Lisa shares her experiences from a retail simulation game, where students design their own retail spaces with just construction paper and creativity, demonstrating the power of simplicity in learning. Lisa also introduces the fun and effective game "A Few Truths and a Lie" used to enhance persuasion skills, highlighting how straightforward activities can enrich classroom dynamics. Tune in to discover how these timeless teaching methods can foster collaboration, creativity, and student enthusiasm, making learning both enjoyable and impactful.

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Reviving Education: The Power of Old-School Engagement

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How long is this episode of The Gamified Classroom: Passport to Innovation?

This episode is 7 minutes long.

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This episode was published on December 3, 2024.

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In this episode of the Gamified Classroom, host Lisa Cherivtch explores the transformative impact of traditional hands-on activities to boost student engagement. Dive into the world of gamification as Lisa shares her experiences from a retail...

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Yes, a full transcript is available for this episode. You can read the complete transcript on the episode page.

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