Unity: Play & the Innovation Engine (Matt Bromberg, Moritz Baier-Lentz, Hemal Thaker) episode artwork

EPISODE · Jun 11, 2025 · 44 MIN

Unity: Play & the Innovation Engine (Matt Bromberg, Moritz Baier-Lentz, Hemal Thaker)

from Game Theory · host Lightspeed

The best video games immerse players in enchanting worlds and novel experiences. To get there, the best video game engines level the playing field so that the creation of entire virtual universes is democratized and accessible to anyone—from AAA veterans to indies and novices bursting with ideas. In this episode, co-hosts Moritz Baier-Lentz and Hemal Thaker sit down with Matt Bromberg, the President and CEO of Unity, the development platform used by millions to build and grow games across devices. Matt discusses Unity’s pivotal role in game development, as well as the culture it fosters that has made it the bedrock of the game development industry. Together, they speak about existing bottlenecks for developers, integrating generative AI into its engine, and Matt’s insights on Unity’s role in providing the tools to help build better businesses and games. Along the way, Matt opens up about why he was attracted to taking the CEO role of an admittedly troubled Unity: the rewards of choosing a challenge of impact, and the joys of “falling in love with doing the right thing.”

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Unity: Play & the Innovation Engine (Matt Bromberg, Moritz Baier-Lentz, Hemal Thaker)

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This episode is 44 minutes long.

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This episode was published on June 11, 2025.

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The best video games immerse players in enchanting worlds and novel experiences. To get there, the best video game engines level the playing field so that the creation of entire virtual universes is democratized and accessible to anyone—from AAA...

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