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Using Magic to Build Better D&D Worlds

First published

06/12/2023

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Summary

When worldbuilding our own worlds for our TTRPG Campaigns and Games we often look to our real world for inspiration, but there are a ton of elements in games that do not exist in our real world, like magic. How do we make magic work when we don't even understand it? That is what we are discussing today. We discuss magic in worldbuilding and how someone being able to throw a fireball around would completely shatter reality as we know it. We talk about ways to understand and explain magic just enough to create a more grounded and foundational fantasy world while still keeping the fantasy alive. We give worldbuilding advice and inspiration so you can start your next worldbuilding session right. Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License ⁠http://creativecommons.org/licenses/by/4.0/⁠ Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com) Licensed under Creative Commons: By Attribution 4.0 License ⁠http://creativecommons.org/licenses/by/4.0/⁠ You can find us on the Web under these Links: ⁠https://www.doubledm.com/⁠ ⁠https://twitter.com/DoubleDMpod⁠ ⁠https://www.instagram.com/doubledmpod/?hl=de⁠ ⁠https://ko-fi.com/doubledm⁠ If you want to reach out to us via E-Mail use: [email protected]

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DoubleDM

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