PODCAST · music
737BassTP
by 737BassTP
(I have moved to BandCamp for the time being)Composing 8bit-music for GAMEBOY in LSDJ since December 2010.Composing 16bit-tracker music (.XM) in MilkyTracker since December 2011. (see my Youtube-channel)Making sheet music in Noteflight since August 2011, and in Musescore since April 2020.
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62
Oznilova Daru-Xahuo, murosia forest; Heberon's dungeon!
8bit-melody composed by me in April 2020! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 15-04-2020! (Adventurer, The Game) All rights reserved. "Oznilova Daru-Xahuo, murosia forest; Heberon's dungeon" may sound like you have stumbled across the dungeon inhabited by Mr. Heberon, while exploring the Murosia Forest on your way to the Falaia Heights. What secrets will you find here? I have used two harmonic scales: B Double Harmonic D Augmented Inverse Also, the time signature I have used: 6/8. Here is the link to the sheet music: https://musescore.com/737basstp/heberon-s-dungeon
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61
Ahluu-Zsaszah Dehavega, herran-hongia realm; the cross-dimensional fortress of illusions!
8bit-melody composed by me in November 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 16-11-2019! (Adventurer, The Game) All rights reserved. "Ahluu-Zsaszah Dehavega, herran-hongia realm; the cross-dimensional fortress of illusions", may sound like you have entered a colossal fortress spanning across several space-time dimensions, featuring excessive amounts of illusions to trick you and other adventurers into losing themselves into its eternality, never to return. Do you have what it takes to suppress the evil forces residing here and to somehow return with what led you here in the first place? I have used two harmonic scales, of which the first is modified: A Oriental "add M2+m6" (5th mode of D Double Harmonic "add m3+M6"). A Whole-Tone. Also, the time signature I have used: 8/8.
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60
Zyurah-Vaizangyo De Ravangyokeraah, diagonalis time ruins; the legend of the bewitched crow!
8bit-melody composed by me in May 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 04-05-2019! (Adventurer, The Game) All rights reserved. "Zyurah-Vaizangyo De Ravangyokeraah, diagonalis time ruins; the legend of the bewitched crow" may sound like during a visit to the mystic diagonalis time ruins, you met an bizarre old wizard who told you the ancient legend of a crow that was bewitched and forced to be a servant. You notice that there is something to this legend that does not quite seem right, and as such, you decide to use the time ruins to travel back in time to experience this so-called legend for yourself. Now, if you only had known where to start... I have used two melodic scales: D Dorian #4 (4th mode of A Harmonic Minor). D Hungarian Gypsy (4th mode of A Neapolitan Minor). Also, the three compound time signatures I have used: 9/8. 15/8. 12/8.
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59
Dahosir He-Foshangyo Gaduluzkinh, graveyard woods; a unsettling feeling!
8bit-melody composed by me in April 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 14-04-2019! (Adventurer, The Game) All rights reserved. "Dahosir He-Foshangyo Gaduluzkinh, graveard woods; a unsettling feeling" may sound like when you are passing through a graveyard-filled forest, you somehow get a unsettling feeling descending down on you. What could the cause of this feeling be? Could it be something entirely different from what you would normally expect? I have used one modified scale: F# Altered bb3 bb5 bb6 bbb7 (7th mode of G Altered bb6 §7). Also, the four compound time signatures I have used: 15/8. (5 beats when counted). 27/8. (9). 12/8. (4). 21/8. (7).
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58
Syxkhim-Diszaiszh De Kharagahn, moonlight valley; navigating through perilous terrain!
8bit-melody composed by me in March 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 30-03-2019! (Adventurer, The Game) All rights reserved. "Syxkhim-Diszaiszh De Kharagahn, moonlight valley; navigating through perilous terrain", may sound like you have found your way to a uncanny valley lit up the moon, and the area seems to be quite perilous for navigating, mostly because of the local wildlife, which somehow seems to be affected by the moonlight. I have used one melodic scale: D# Bebop Major. (mostly the 3rd and 5th mode). Also, the time signature I have used: 8/8.
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57
De Sharzhimihr Dargahnzhang, boss battle; the Aaloniobnian golem!
8bit-melody composed by me in March 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 14-03-2019! (Adventurer, The Game) All rights reserved. "De Sharzhimihr Dargahnzhang, boss battle; the Aaloniobnian golem", may sound like during your journey, you have encountered an aggressive golem that for some peculiar reason emits niobium particles, and as the golem starts attacking you, more occurences of peculiar things start to happen. Will you be able to defeat this mysterious golem before he defeats you, by utilizing his subtle clues? I have used one harmonic scale: E Augmented Inverse. Also, the three time signature variations I have used: 16/16: ((3+2)+3+3+(3+2)) 16/16: (3+3+3+3+4) 8/16: (3+3+2)
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56
Sterykately Isokelaase, ankashaz city; the District of Andaris!
8bit-melody composed by me in February 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 17-02-2019! (Adventurer, The Game) All rights reserved. "Sterykately Isokelaase, ankashaz city; the District of Andaris" may sound like you have entered the previously unreachable District of Andaris, one of the many districts in Ankashaz City, located on the Aebrolyne Island. You somehow find this new area to be very lively and full of life, and what else can you expect to uncover in this seemingly innocent section of the city? I have used one melodic scale: C Phrygian. (3rd mode of G# Ionian). Also, the time signature I have used: 8/8.
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55
Gubooel Zine-Zandahla, sherfos islet; summoning evil spirits!
8bit-melody composed by me in January 2019! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 28-01-2019! (Adventurer, The Game) All rights reserved. "Gubooel Zine-Zandahla, sherfos islet; summoning evil spirits" may sound like you and a druid is trying to summon evil spirits, by following the convoluted steps that somehow was raised awareness about following a seemingly unsuccessful attempt at the "unpredictable ceremony". You feel confident that this summoning actually has something to it, but you can't exactly pinpoint what; yet it feels oddly familiar... To know what the "unpredictable ceremony" sounds like, go here: https://soundcloud.com/737basstp/harddu-innanzhengyang-jereminheninkanin-ineenimaara-cathedral-of-salla-an-unpredictable-ceremony I have used one harmonic scale: B Phrygian Dominant (5th mode of E Harmonic Minor). Also, the time signature I have used: 4/4.
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54
Jagarunga Unzharunza, beneya wasteland; fighting on pogo sticks!
8bit-melody composed by me in December 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 16-12-2018! (Adventurer, The Game) All rights reserved. "Jagarunga Unzharunza, beneya wasteland; fighting on pogo sticks" may sound like you have ventured into the dusty wastelands of Beneya, only to be confronted by a villain who insists you to fight him, while both of you are jumping on pogo sticks, of all things! What strategies will you put into use to defeat this guy? One thing could be to stay out-of-sync, but you should be highly aware of eventual earthquaking maneuvers performed by your opponent! I have used one melodic scale: F# Ionian. (major scale). Also, the time signature I have used: 8/8.
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53
Shalmunellah De Saszymohn, tectonaru kingdom; asteroid impact!
8bit-melody composed by me in October 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 22-10-2018! (Adventurer, The Game) All rights reserved. "Shalmunellah De Saszymohn, tectonaru kingdom; asteroid impact", may sound like you have spotted an incoming asteroid whilst visiting the Tectonaru Kingdom in the past, known in the present as Tectonaru Village on the island of Japondu. Now is the question, what do you do next? You have visited the Tectonaru Village in the present already, and it was bustling with life. If the impact of the asteroid eradicates the Tectonaru society, this will change the history as you know it! "Unless...", someone says, and hints towards methods unheard of ever before, and a new quest begins! I have used one symmetric scale: C# Augmented Inverse. Also, the time signature I have used: 8/8.
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52
Ahnsazine Gardang-Anzhosz, herran hongia realm; the floating islands!
8bit-melody composed by me in October 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 04-10-2018! (Adventurer, The Game) All rights reserved. "Ahnsazine Gardang-Anzhozh, herran hongia realm; the floating islands" may sound like you have came across some floating islands, levitating over an endless void. You somehow decide to climb one of the islands and start jumping between them. What could possibly go wrong? I mean, as long as you don't fall off, what else could possibly pose a threat on these seemingly desolated islands? I have used two scales: C# Mixolydian. (by combining C#maj, D#min and Bmaj) C# Bebop Major. Also, the two similar time signature I have used: 4/4: 16/16.
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51
Deoria Zhengyang-Gangyang, cathedral of salla; entering Mr. Jereminheninkanin's hideout!
8bit-melody composed by me in September 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 02-09-2018! (Adventurer, The Game) All rights reserved. "Deoria Zhengyang-Gangyang, cathedral of salla; entering mr. Jereminheninkanin's hideout" may sound like that whilst you were exploring the otherwise inaccessible parts of the cathedral of salla, you somehow came over a secret room, which upon entering you immediately draw the conclusion that this must be the hideout of Mr. Jereminheninkanin. (a villain you have undealt business with). Could all this have anything to do with the performance of the "unpredictable ceremony" earlier on? To know what that ceremony sounds like, go here: https://soundcloud.com/737basstp/harddu-innanzhengyang-jereminheninkanin-ineenimaara-cathedral-of-salla-an-unpredictable-ceremony I have one harmonic scale, played in ditone harmony: C# + F "Double Harmonic bb7". Also, the three time signatures I have used, in which two are similar: 13/4 (2+4+4+3) (opening sequence). 4/4. 16/8. (ending sequence).
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50
De Zunan-Zonarus, boss battle; mr. zuustahn van der zinkie!
8bit-melody composed by me in June 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 19-06-2018! (Adventurer, The Game) All rights reserved. "De Zunan-Zonarus, boss battle; mr. zuustahn van der zinkie", may sound like you have encountered a monstrous creature calling himself Mr. Zuustahn van der Zinkie, whilst you were peacefully exploring an otherwise unusual empty dungeon. As Zinkie seems to be an unusually skilled opponent compared to previous boss encounters, this looks like it is going to be a tough battle. Will you be able to figure out his weaknesses before he figures out yours? I have one modified symmetric scale: B Augmented Inverse + m3 Also, the two similar time signatures I have used: 4/4 8/8
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49
Angrandaya Zwerdangyo, clover islet; broken swords dungeon!
8bit-melody composed by me in May 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 15-05-2018! (Adventurer, The Game) All rights reserved. "Angrandaya Zwerdangyo, clover islet; broken swords dungeon", may sound like you have discovered an ancient underground dungeon filled with old broken swords, leaving you with the impression that a tremendously epic battle must have taken place here at some time in the past. As you explore the dungeon, you come across strange enemies who have incorporated these pieces of broken swords into their bodies, meaning that you should try to not draw their attention too much... I have one modified harmonic scale: C# Oriental (add m6, M7) (5th mode of F# Double Harmonic (add m3 + d5)) Also, the two similar time signatures I have used: 6/4. 12/8.
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48
Pelengg-Deleyni Zhangura, pirate strait; janszeegen harbor!
8bit-melody composed by me in April 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 01-04-2018! (Adventurer, The Game) All rights reserved. "Pelengg-Deleyni Zhangura, pirate strait, janszeegen harbor", may sound like you have come across a pirate harbor in the pirate strait (say what?), but this harbor is something different from all the other seaside villages you've stumbled across previously. Despite being relatively sparsely inhabited, you cannot exactly pinpoint what seems out of place. That is, until the night comes... I have used a modified scale: G Double Harmonic #2 "add M6". Also, the time signature I have used: 8/8, on average.
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47
Uqq'zhu-Sieh'an De Mhoegadishie, xsakvy-longwiik highlands; surviving the blizzard!
8bit-melody composed by me in March 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 19-03-2018! (Adventurer, The Game) All rights reserved. "Uqq'zhu-Sieh'an De Mhoegadishie, xsakvy-longwiik highlands; surviving the blizzard" may sound like you are caught in a severe blizzard that dramatically reduces your sight around you, just as you exited a cave high up in the ever-frozen highlands. The winds are so strong that they are tossing you around from side to side like, making it hazardous to pass certain ridges as you may get thrown over the edge, and have to find your way back. This really sounds like a big challenge; are you sure that you can survive the threats of the intense blizzard, without freezing yourself to death in the process? This is not the first time you have to survive extreme weather conditions. If you have survived the sandstorm, go here: https://soundcloud.com/737basstp/desertia-surviving-the I have used two modified scales, transposed wildly: C+C#+D+D# Composite II (remove b2). C+G Altered §6 (add M2). Also, the time signature I have used: 8/8
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46
Fyros-Fyrlyk De Xnyerrpillingus, el helliga realm; the Pylexian lighthouse of the endless lava seas!
8bit-melody composed by me in March 2018! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 13-03-2018! (Adventurer, The Game) All rights reserved. "Fyros-Fyrlyk De Xnyerrpillingus, el helliga realm; the Pylexian lighthouse of the endless lava seas" may sound like you have entered the enormous Pylexian lighthouse, located somewhat in the middle of the partly lava-flooded realm of El Helliga. Since you don't know whether the Pylexians are hostile or friendly, you should take your precautions before even trying to find your way to the top of the lighthouse. Who knows what else may exist inside the lighthouse? I have used a harmonic scale: G Augmented Inverse. Also, the time signature I have used: 4/4.
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45
Szyzozibja De Ozb-Ozhnaru, island of the seventy souls; zyosho-zaehiba's crypt!
8bit-melody composed by me in December 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 19-12-2017! (Adventurer, The Game) All rights reserved. "Szyzozibja De Ozb-Ozhnaru, island of the seventy souls; zyosho-zaehiba's crypt", may sound like you have found and ventured into the old, legendary crypt that once belonged to mr. zyosho-zaehiba somewhere on the island of the seventy souls. Even though the island is inhabited by the otherwise fearless pirates, none of them actually dares searching for this long lost crypt, as previous excursions aiming for the same have been ill-fated. Does mr. zyosho-zaehiba have something to do with this, and should you be scared? I have used two scales, mostly played in ditone harmonics: (C#+F) Double Harmonic. (C#+F) Augmented Inverse. Also, the two similar time signature I have used: 4/4. 8/8.
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44
Czezheron-Maizheru Anza-Ruozobinska'yuu-luzin, boss battle; the oszlarzynian bird army!
8bit-melody composed by me in November 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 29-11-2017! (Adventurer, The Game) All rights reserved. "Czezheron-Maizheru Anza-Ruozobinska'yuu-luzin, boss battle; the oszlarzynian bird army", may sound like you have ended up in a dangerous battle against the oszlarzynian bird army. As the battle intensifies and their tactics become more enigmatic, will you be able to figure out how to defeat the different kinds of armed birds before they call in the herons, and ultimately the vultures; before the battle escalates beyond reasonable means, or so? I have used one hybrid scale, played in ditone harmonics: (G+B) Harmonic Minor + (G+B) Hungarian Minor. (using the 6th mode of said scale). Also, the groovy time signature I have used: 16/16. (in a 1+1+2+2+1+2+1+2+(2+2) manner).
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43
Xanadisz Wiehkstadt, time travelling; tampering with the existence of the Longwiik Castle!
8bit-melody composed by me in October 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 10-10-2017! (Adventurer, The Game) All rights reserved. "Xanadisz Wiehkstadt, time travelling, tampering with the existence of the Longwiik Castle", may sound like you are frequently travelling back and forwards in time, tampering with the whole existence of the Longwiik Castle in the past to solve puzzles in the present, one step at a time. Just be careful not to cause too different alternative timelines during the process! I have used one modified scale: G Aeolian + M3. Also, the time signature I have used: 4/4.
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42
Beragelli De Zahre-Nohrevanga, overworld travelling; the quest begins!
8bit-melody composed by me in September 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 08-09-2017! (Adventurer, The Game) All rights reserved. "Beragelli De Zahre-Nohrevanga, overworld travelling; the quest begins", may sound like you have just embarked on a quest given by a wise man, but did you actually pay attention to the quest details? Well, neither did I, so what could possibly be better than just start exploring the surrounding lands, looking for clues and such on your way? Surely, the quest musn't have been that important, you reckon, but we will see how it turns out. I have used three modified scales; two of them played in ditone harmonics: B / D# Lydian + (m3 + m7) B / D# Altered bb5 bb6 + (M2 + d5) C# Blues Hexatonic + (M2) Also, the two similar time signature I have used: 8/8 (in a 3+3+2 manner). 8/8 (in a 2+1+2+1+2 manner, on average).
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41
Inzine De Whamardu, falaia heights; visiting vaniddu's house!
8bit-melody composed by me in August 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 28-08-2017! (Adventurer, The Game) All rights reserved. "Inzine De Whamardu, falaia heights; visiting vaniddu's house", may sound like you are visiting vaniddu's house located somewhere on the falaian heights, on your way to the mountains nearby. Mr. Vaniddu seems like a guy who might know how you can traverse the rough terrain, so he might show you a shortcut or two if he feels you are up to it! I have used a scale built up by arpeggiated chords: Amin (2nd inv), Dmin (1st inv), Cmaj (1st inv), Gsus2, A#maj Also, the two time signature I have used: 9/16 + 12/16.
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40
Jerhavega-Deahran De Xiaba-Izhzinalon, herran hongia realm; inside shalmiya's temple!
8bit-melody composed by me in June 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 19-06-2017! (Adventurer, The Game) "Jerhavega-Deahran De Xiaba-Izhzinalon, herran hongia realm; inside shalmiya's temple", may sound like you have finally made your way inside shalmiya's temple. Very few adventurers have ever survived their ventures into this, rather mysterious and legendary temple. Suddenly, the temple door vanishes behind you, effectively trapping you inside this, now perilous temple. How are you ever supposed to find your way out now? I have used a harmonic scale, removed two tones and transposed this new scale along the intervals of the Double Harmonic scale: E Double Harmonic - m2 - P4. Also, the time signature I have used: 16/16.
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39
Ahluu-Dahluu Dah'eg-Saasah, amirrus-laxelvdale farm; searching for the lost dogs!
8bit-melody composed by me in June 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 14-06-2017! (Adventurer, The Game) "Ahluu-Dahluu Dah'eg-Saasah, amirrus-laxelvdale farm; searching for the lost dogs", may (or may not) sound like you have been sent out on a quest to find the lost dogs that belongs to the amirrus-laxelvdale farm. They could be hiding everywhere, so be sure to thoroughly search through the area and to inspect everything that looks peculiar or out of place. This melody is generally a slowed down remix of "Nelopothami-Li", a high-speed 16-bit melody I composed in 2012 and that I remixed to 8bit later that year in the same high-speed style. I have used a 10-tone hybrid scale: G Harmonic Major. D Ionian Augmented. Also, the time signature I have used: 32/8. (in a 10+10+12 manner)
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38
De Geyru Zeene-Zheyru, muutoluu highlands; Hratskira's hideout!
8bit-melody created by me in April 2017! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 19-04-2017! (Adventurer, The Game) "De Geyru Zeene-Zheyru, muutoluu highlands; Hratskira's hideout", may sound like you have ventured into the hideout of Hratskira, a pink-coloured rodent creature that used to terrorize the inhabitants of Ankashaz city, located on the northern part of Aebrolyne island. As you explore the deeper areas of his hideout, will you eventually stumble across Hratskira, or has he somehow disappeared? To familiarize yourself with the Ankashaz city, go here: https://soundcloud.com/737basstp/turugaen-2-aebrolyne-island I have used one extended harmonic scale: A double harmonic + M6. Also, the time signature I have used: 6/8. (in a 2+1+2+1 manner).
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37
Rhindiri Debharoda, the polluted marshlands; jabonara village!
8bit-melody created by me in December 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 27-12-2016! (Adventurer, The Game) "Rhindiri Debharoda, polluted marshlands; jabonara village", may sound like you have discovered the fishing village of jabonara deep within the polluted marshlands next to the radiating he-eakolu reactor. Here, the inhabitants seems to live unaffected by the surrounding radioactive environment even though they occasionally catch misshaped fish without caring that much about it, which causes a number of inhabitants to pass away every so often. Would you try to find a way to save the rest of the inhabitants from their destiny? To know what it is like to navigate through the polluted marshlands, go here: https://soundcloud.com/737basstp/suruban-uansethia-he-eakolu-fields-the-polluted-marshlands I have used one melodic scale: C Ionian. (major). Also, the two time signature I have used: 4/4. 16/16 (in a 5+5+6 manner).
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36
Skarahvana De Arrazzevae, mt. messy-mossingbird; asman-jaszee's challenge!
8bit-melody created by me in November 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 12-11-2016! (Adventurer, The Game) "Skarahvana De Arrazzevae, mt.messy-mossingbird; asman-jaszee's puzzle" might sound like that whilst you were mountaineering towards the peak of mt.messy-mossingbird, you encountered mr. asman-jaszee, an old shaman at a very narrow ridge, who cleverly asks you to pass his challenge in order to continue your journey to the top. This involves imitating his rapid movements whilst jumping over a series of rolling boulders, which seems to be quite a challenge, as if you get hit by one of the boulders, you will be pulled down to the bottom of the mountain. I have used two scales: -E Phrygian + E Enigmatic. (10-tone hybrid scale). -E Pentatonic Minor. Also, the time signature I have used: 8/8. This melody is best experienced using loudspeakers over headphones. (due to a low-pitched drum beat).
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35
Zehnalahn-Een Kaava-Lahvazund, usztorztidna village; messing about in the playground!
8bit-melody created by me in October 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 28-10-2016! (Adventurer, The Game) "Zehnalahn-Een Kaava-Lahvazund, usztorztidna village; messing about in the playground", may sound like you are messing about in the playground, but for what reason and purpose? Would this cause something of extraordinarily significance to happen straight out of the blue? I have used three scales: -E Bebop Harmonic Minor + d5. -D Enigmatic §2 + P4. (7th mode of D# Enigmatic §2 + M3). -Chromatic. Also, the time signature I have used: 5/4. (try clapping if in doubt).
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34
Los Debordia Snegus-Ulisson, sharooga shores; building a boat!
8bit-melody created by me in September 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 24-09-2016! (Adventurer, The Game) "Los Debordia Snegus-Ulisson, sharooga shores; building a boat", may sound like you somehow have ventured into the act of building a boat for the pirates on the eastern side of the pirate strait, to be able to set sail over to the western side of the strait. During construction, not everything goes as planned when seemingly innocent events threatens to halt the progress when nails and building materials seems to disappear from the construction site overnight. What is going on? I have used one modified scale: B Double Harmonic bb7. Also, the time signature I have used: 6/8. (a waltz type, try clapping).
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33
Juyo Jayzoda Yuu-Girgamir, vigertrina woods outskirts; dungeon of the kamikaze-cockroaches!
8bit-melody created by me in September 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 10-09-2016! (Adventurer, The Game) "Juyo Jayzoda Yuu-Girgamir, vigertrina woods outskirts; dungeon of the kamikaze-cockroaches", may sound like you have discovered the dungeon of the dangerous kamikaze-cockroaches of explosive origins! How will you plan your movement through the dungeon without risking the explosive cockroaches to set off a chain reaction which ultimately obliterates the whole dungeon and all of its secrets? I have used one symmetrical six-tone scale: F# Augmented Inverse. (3rd time in a row). Also, the time signature I have used: 8/8, in a 3+3+2 manner.
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32
Shiirumir Ayokoo'oh, diagonalis time ruins; the time paradox!
8bit-melody created by me in August 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 04-08-2016! (Adventurer, The Game) "Shiirumir Ayokoo'oh, diagonalis time ruins; the time paradox", may sound like your actions during your travels backwards through time somehow had dramatic consequences on your own time, threatening the very existence of yourself! What did go wrong and how can you prevent youself from ceasing to exist? I have used one symmetrical six-tone scale: F# Augmented Inverse. (again). Also, the time signature I have used: 4/4.
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31
Davadyna Dahn-Throforsh, island of the seventy souls; the pirates' hideout!
8bit-melody created by me in July 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 14-07-2016! (Adventurer, The Game) "Davadyna Dahn-Throforsh, island of the seventy souls; the pirates' hideout", may sound like you have discovered the pirates' hideout whilst exploring the eastern parts of the island of the seventy souls. Will you be able to sneak around the hideout without making a noise or in other ways be discovered by the pirates? I have used one symmetrical six-tone scale: F# Augmented Inverse. Also, the weird time signature I have used: 8/8. (composed as 3/4, but clapping returns 8/8). This melody is best experienced using loudspeakers over headphones. (due to a dark bass that may otherwise sound somewhat shallow).
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30
De H'saka Kwaazilyge, azhurike temple domain; outmaneuvering the ninja army!
8bit-melody created by me in June 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 24-06-2016! (Adventurer, The Game) "De H'saka Kwaazilyge, azhurike temple domain; outmaneuvering the ninja army", may sound like that you came across the whole ninja army located deep within the temple domain of Azhurike. Will you be able to outmaneuver the ninja army before they outmaneuver you? I have used one melodic scales: D Mixolydian. (5th mode of G Ionian). Also, the time signature I have used: 12/16. (based off 3/4).
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29
Improthnahki Dalarus De Shuoriga, anorahkkee coral reef; the hazardous domain of the hammerheads!
8bit-melody created by me in May 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 15-05-2016! (Adventurer, The Game) "Improthnahki Dalarus De Shuoriga, anorahkkee coral reef; the hazardous domain of the hammerheads", may sound like you have discovered the domain of the hazardous hammerheads in the outskirts of densely populated coral reef! It seems to be high activity in their domain, possibly suggesting that the hammerheads are protecting something that lies deep within. Do you really dare to take a closer look given your proximity in their hostile environment? I have used two similar melodic scales: A# Phrygian. (3rd mode of F# Ionian). A# Phrygian + (M3/d4). (3rd mode of F# Bebop Major). Also, the time signature I have used: 8/16, (using a 3+3+2 rhythm).
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28
Zerzmerz Ruozobinskayuu, western spakea island; Hybell-Kaninsky's Keep!
8bit-melody created by me in April 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 20-04-2016! (Adventurer, The Game) "Zerzmerz Ruozobinskayuu, western spakea island; Hybell-Kaninsky's Keep", may sound like you finally have discovered the secret hideout of Hybell-Kaninsky, the fiery dustbunny, after losing track of him since you first stumbled upon him in Vektarbarochi's basement early in your adventure. Will you be able to find and take him down this time? To know what the first encounter was like, go here: https://soundcloud.com/737basstp/zerzmerz-de-sharzhkamerz-vektarbarochis-basement-attacked-by-hybell-kaninsky-a-fiery-dustbunny I have used one modified scale: F# Augmented Inverse + d5 + m7. Also, the time signature I have used: 8/16, in a 3+3+2 manner.
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27
Habayuu De Hangalan, agility boss battle; avoiding the incoming projectiles!
8bit-melody created by me in March 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 09-03-2016! (Adventurer, The Game) "Habayuu De Hangalan, agility boss battle; avoiding the incoming projectiles", may sound like you are in the middle of a hectic boss battle which require pure agility to avoid all the dangerous projectiles sent towards you in rapid sucession. Will you be able to survive this agility battle? I have used one hexatonic scale: A# Augmented Inverse. Also, the time signature I have used: 12/16. (on average, due to the use of variable lengths of beat syncopation).
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26
Onalon-Sorocchia Heglanddi, herran hongia realm; the riddles of the blue-coated wizard!
8bit-melody created by me in February 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 23-02-2016! (Adventurer, The Game) "Onalon-Sorocchia Heglanddi, herran hongia realm; the riddles of the blue-coated wizard", may sound like you have made it the transcendental realm/dimension of herran hongia and located the domain of the blue-coated wizard. Upon entering his domain, you are presented hundreds of riddles that needs to be solved, but you are unsure why. Occasionally, he may appear out of nowhere and either give you a clue or even remove them when you'd least expect it. What will happen after you have solved all the riddles presented to you? I have used two modified scales, played simultaneously: D + F# Double Harmonic +§6; (with an extra M6 interval). Also, the time signature I have used: 8/8. This melody may or may not be best experienced using headphones over loudspeakers. (due to heavy use of dark bass sounds, making it invasive if you play it loud enough). Fun fact: This melody is inspired by a dream I had, excluding the wizard.
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25
Zervah-Eyuseah De Waestavindu, the haunted mansion; ghosts on your tail!
8bit-melody created by me in February 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 12-02-2016! (Adventurer, The Game) "Zervah-Eyuseah De Waestavindu, the haunted mansion; ghosts on your tail", may sound like you are walking down a long corridor in a haunted mansion with ghosts secretly following you, but you have yet to spot them. However, you can feel their presence by just looking on your surroundings, as if several hovering tables and a huge grandfather clock which tries to knock over itself towards you when you pass by, somehow isn't suspicious enough! I have used one hexatonic scale: D Augmented Inverse. Also, the uneven time signature I have used: 5/8. This melody is best experienced using headphones over loudspeakers. (due to stereo sound; as atonal parts is a mix rather than a clash).
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24
Inzin Jardu-Hjaludaa, starlight grotto; pickaxing with mr. Mahassi Jagardelieph!
8bit-melody created by me in January 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 26-01-2016! (Adventurer, The Game) "Inzin Jarda-Hjaludaa, starlight grotto; pickaxing with mr. Mahassi Jagardelieph", may sound like that whilst you were scouring the starlight grotto for the secret cave, you have stumbled upon mr. Mahassi, a miner who has dedicated his life to finding this secret cave. Together you go pickaxing a suspicious looking wall. May the secret cave entrance be buried there? Before all of this, you initially went exploring the starlight grotto to find this secret cave on your own, as in: https://soundcloud.com/737basstp/jarda-hjalu-darubadaa I have used one melodic scale: D Ionian. (major). Also, the time signature I have used: 3/4.
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23
Finni-Livaluu De Ahnjarodee, beaver mainland; building the mile-wide beaver dam!
8bit-melody created by me in January 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 03-01-2016! (Adventurer, The Game) "Finni-Livaluu De Ahnjarodee, beaver mainland; building the mile-wide beaver dam", may sound like you have discovered the location in which the beavers are trying to build their dam across a mile-wide river. However, the river currents seems to be too strong; is there any way you can somehow help them by temporarily limit the strength of the river current? I have used a melodic scale: A Dorian. (2nd mode of G Ionian). Also, the two similar time signature I have used: (3+3+2)/8 8/8 This melody is best experienced using loudspeakers instead of headphones. (due to the overall feeling of the bass).
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22
Gesyva De-Enkirkhi, pirate strait; the foolish pirates' base!
8bit-melody created by me in January 2016! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 02-01-2016! (Adventurer, The Game) "Gesyva De-Enkirkhi, pirate strait; the foolish pirates' base", may sound like you have discovered the home base used by the foolish pirates. They are notorious for their ridiculous clumsiness, making their raids quite a challenge in itself! I have used a melodic scale: D# Augmented. Also, the time signature I have used: 3/4,
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21
Nunavulee Ahlderee-Adriaanahn, dueling boss battle; you vs mr.anderinan rorrawick de myaartiga!
8bit-melody created by me in December 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 19-12-2015! (Adventurer, The Game) "Nunavulee Ahlderee-Adriaanahn, dueling boss battle; you vs mr.anderinan rorrawick de myaartiga", may sound like you have ended up in a duel between you and mr.anderinan! What will you do to win this duel, as cheating is allowed? I have used a melodic scale: C Phrygian. (3rd mode of A Ionian). Also, the time signature I have used: 4/4, In this melody, loudspeakers > headphones.
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20
De Scolissarreed, southern furumo grounds; usztorztidna village!
8bit-melody created by me in December 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 17-12-2015! (Adventurer, The Game) "De Scolissarreed, southern furumo grounds; usztorztidna village", may sound like you are exploring a cozy little village located in a vast sunfilled prairire land. You should go speak to the elder residents of the village to see if they have some old legends to tell you (or not). I have used a melodic scale: (8 tones). 4th mode of G Bebop Major. (related to C Lydian). Also, the time signature I have used: 4/4,
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19
Mirabisu-Maravasaah, furumo grounds; didrimerun dungeonus! (Tersimus Bassing-Dardas' Lair)
8bit-melody created by me in December 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 16-12-2015! (Adventurer, The Game) "Mirabisu-Maravasaah, furumo grounds; didrimerun dungeonus (Tersimus Bassing-Dardas' Lair)", may sound like you are walking around in a dungeon in which the mighty magician Tersimus use as his stronghold to guard a secret located in the deepest parts of the dungeonus. What could this secret be; could it be vital to open new paths in the future? I have used two modified scales, played simultaneously: D + F# Oriental b6 (5th mode of G + B double harmonic #2) + C#5. Also, the time signature I have used: 4/4, This melody is best experienced using loudspeakers over headphones. (due to a dark bass).
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18
Zerzmerz De Sharzhkamerz, vektarbarochi's basement; attacked by Hybell-Kaninsky - a fiery dustbunny!
8bit-melody created by me in December 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 01-12-2015! (Adventurer, The Game) "Zerzmerz De Sharzhkamerz, vektarbarochi's basement; attacked by Hybell-Kaninsky - a fiery dustbunny", may sound like you have ventured into the dusty basement of vektarbarochi's castle and suddenly stumbled upon a fiery dust-bunny. What will happen if you try to defeat it? The dust-bunny is not limited to just being fiery, if you annoy it, it will become explosive as well! I have used a modified scale: (10 tones). C# Phrygian dominant (5th mode of F# harmonic minor) + Edim. Also, the two time signatures I have used: 4/4, (the melody). 3/4, (the drum beat).
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17
Dayelah Qekherqatakhia, longwiik summit; crossing the mt.kildahlus glacier!
8bit-melody created by me in November 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 30-11-2015! (Adventurer, The Game) "Dayelah Qekherqatakhia, longwiik summit; crossing the mt.kildahlus glacier", may sound ike you are trying to cross a slippery icy glacier on the backside of the highest mountain on the longwiik summit, mt.kildahlus. You better watch your step that so you don't slip all the way back to the bottom of the valley below. I have used a melodic scale: (8 tones). F# Bebop Dorian Mode 2. (related to F# Dorian). Also, the uneven time signature I have used: 7/8.
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16
Ingelynggi Meerakhyryda, southern aebrolyne island; trekking into the hakkylonyian jungle!
8bit-melody created by me in November 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 02-11-2015! (Adventurer, The Game) "Ingelynggi Meerakhyryda, southern aebroyne island; trekking into the hakkylonyian jungle", may sound like you are trekking into a dense jungle with a very lively atmosphear. One might wonder what makes this jungle so outstanding from other forested areas nearby. I have used a melodic scale. A# Aeolian (6th mode of C# Ionian). Also, the uneven time signature I have used: 5/8.
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15
Mehrleenushiacin, graveyard grounds; the pumpkin mansion!
8bit-melody created by me in October 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 27-10-2015! (Adventurer, The Game) "Mehrleenushiacin, graveyard grounds; the pumpkin mansion", may sound like you are entering the notorious pumpkin mansion located on the graveyard. What will you find inside this, rather eerie mansion? I have used a melodic scale. G Bebop Major Mode 3. (related to G Phrygian, 3rd mode of D# Ionian). Also, the time signature I have used: 4/4. Parts of this melody is a remix relatively loosely based on a 8bit-melody called: "Cittamerlin", in which I composed back in Q4 2011.
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14
Inggzhind Anhnya De-Jurugulua, sturemundo forest; a bad feeling!
8bit-melody created by me in October 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 10-10-2015! (Adventurer, The Game) "Inggzhind Anhnya De-Jurugulua, sturemundo forest; a bad feeling", might sound like you, whilst walking through the dense sturemundo forest, suddenly gets a bad feeling about something, but what could it be? Could it be crazy lumberjacks lurking around, ready to clearcut the whole forest, or is it somehow you can sense your nearness to a long forgotten dungeon for some peculiar reason? I have used a modified melodic scale. B major phrygian. (with an added M6). Also, the time signature I have used: 4/4.
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13
Azkayarkka Rarkharomee, the codfish village; invaded by Caramella-McKerella - the monster mackerel!
8bit-melody created by me in September 2015! 737BassTP is the nickname of Thomas Pedersen. (C) - Thomas Pedersen, 18-09-2015! (Adventurer, The Game) "Azkayarkka Rarkharomee, the codfish village; invaded by Caramella-McKerella - the marsella monster mackerel(la)", might sound like the village of the walking codfish is being invaded by a caramelized monster mackerel from Marseille. Apart from trying to save the codfishes, could you utilize the fact that the mackerel(la) is caramelized, to your advantage? I have used a melodic scale. D Mixolydian. (5th mode of G Ionian). Also, the time signature I have used: 4/4. (again).
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ABOUT THIS SHOW
(I have moved to BandCamp for the time being)Composing 8bit-music for GAMEBOY in LSDJ since December 2010.Composing 16bit-tracker music (.XM) in MilkyTracker since December 2011. (see my Youtube-channel)Making sheet music in Noteflight since August 2011, and in Musescore since April 2020.
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737BassTP
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