Building Salvo
Two veteran developers hit “record” and build software the way it actually gets built now: with AI in the loop, tests as the contract, and a whole lot of honest course-correction.In this podcast, Rob Myers and John Wilger start from absolute zero—fresh tools, fresh repo—and incrementally build a Salvo/Battleship-style game in Rust using OpenCode and modern agent workflows. But the real product isn’t just the game: it’s the repeatable process—discovery docs, ADRs, functional-core/imperative-shell thinking, “parse, don’t validate,” deterministic testing around randomness, and strict TDD that keeps humans accountable while letting the AI do the heavy lifting.Expect screen-share build sessions, strong opinions about test design, and practical lessons on “agent engineering”: how to write agents.md, how to constrain tools that want to run ahead, and how to turn one-off fixes into reusable skills—so the next project isn’t
Language
en
Released
Creator
John Wilger & Rob Myers
Genre
technology
Popularity
2.1
Trending
1.3
Episodes
1
Update Freq
Irregular
Priority
★ Normal