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Crit Happens!

by Spencer Hart

Welcome to Crit Happens! A new Dungeons and Dragons Actual Play Podcast from the P3 Podcast Network! Join DM Spencer Hart, and his rotating cast of characters as they accomplish their missions each episode with The Scalebound Syndicate inside of the world of Virelios, a dark, and moral ambiguous world filled with horror, and fear.

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Episodes

  1. The Unwritten Favor: Part 7

    After the capture of Osysa, the party deals with the fallout of her capture. The party must travel to Nyros' location for the completion of the favor. However, after encountering an enemy, the party is summoned back to The Whisperfang Tavern at the request of a mysterious figure who demands...

  2. The Unwritten Favor Part 5: The Continuation

    After uncovering the truth about Orion and his connection to Magistrate Halveth Korrin, the unauthorized mission turns personal. The agents move to subdue Korrin and bring him out alive from the heart of the High Dominion Administration Complex, but the Dominion does not give up its monsters...

  3. The Unwritten Favor Part 4: The Confrontation

    The Agents of the Syndicate continue on their unauthorized "mission" from Nyros, looking to capture the Magistrate Halveth Korrin from the High Dominion Administration Complex. After the shocking information that was revealed at the end of Part 3, the agents have an increased fire in their heart…

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  4. Crit Happens LIVE from Evercon: Save Lord Evercon

    The Universal Neomagic Isolation Team has been deployed. When chaotic magic spirals out of control, when probability itself begins to fracture, and when reality starts rolling far too many natural 20s… UNIT answers the call. Live from Evercon, this all–Wild Magic Sorcerer squad is thrown…

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  5. The Unwritten Favor Part 3: The Infiltration

    The Agents of the Scalebound Syndicate infiltrate the Dominion High Administration Complex in search of Magistrate Halveth Korrin, navigating polished halls and buried secrets in the heart of sanctioned power. What begins as a focused investigation into one man’s cruelty unravels into the…

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  6. Nat 20 & Unwind: The Devil in the Details

    This episode of Nat 20 & Unwind is less of a recap and more of a group therapy session. We unpack the moment everything went off the rails. The decision to draw from the Deck of Many Things. The instant regret. The devil shaped consequences. And the exact second the campaign politely stopped...

  7. The Devil in the Details

    We sat down ready to continue The Unwritten Favor. The plan was simple. Enter the complex. Push deeper. Deal with consequences later. Then the Deck of Many Things entered the chat. One card pull. One bad idea. One perfectly on brand decision by Svara. Everything immediately derailed. This episode...

  8. Nat 20 & Unwind: The Unwritten Favor Part 2

    This Nat 20 & Unwind sits in the aftermath of a heavy chapter. We slow the pace, talk through the choices that mattered, and unpack what it feels like to say goodbye when the dice are not the ones deciding. The table reflects on character growth, quiet consequences, and the emotional weight…

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  9. The Unwritten Favor Part 2: The Goodbye

    In this episode, the party faces a quiet moment that carries more weight than any battle. After everything endured, they are forced to stop, breathe, and let go. Choices are made with intention rather than steel, and the cost of the road behind them finally comes due. As plans shift and resolve...

  10. Nat 20 & Unwind: The Unwritten Favor

    In this episode of Nat 20 & Unwind, we decompress after The Unwritten Favor. We talk through Nyros, the reveal of The Unwritten, and why this session hit harder than a normal combat night. We unpack the moral pressure, the Syndicate reactions, and how forcing truth without giving guidance changes...

  11. The Unwritten Favor

    In The Unwritten Favor, the party enters the Frostline Watchtower and comes face to face with Nyros. A new faction is revealed, and they believe memory should never be owned, erased, or hoarded. Truth must be spoken. Once faced, it should be allowed to rest. Nyros offers a bargain tied to truth…

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  12. Nat 20 & Unwind: The Break

    After a tense return to the table, Nat 20 and Unwind breaks down everything that went wrong at Pyreheart and everything that followed. The cast talks through Kasdeya’s departure, the weight of Nyros’s betrayal, and what it means to face an enemy who is always one step ahead. Expect...

  13. The Break

    The fallout of Pyreheart follows the Agents into the mountains. With Kasdeya gone and the Syndicate silent, the team chooses its first move in a fractured world. Their path leads them deep into the Shatterpeaks, where an abandoned watchtower bleeds heat it was never meant to hold. As old wards…

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  14. Nat 20 and Unwind: "The Pyreheart Accord Fallout"

    After the Pyreheart Accord arc ends, Nat 20 shifts into a lighter breakdown of the chaos that unfolded. The cast steps back from the tension to talk through the decisions, the betrayal, and the fallout in a casual format. They share highlights, favorite moments, and the choices that shaped the...

  15. The Pyreheart Accord Part IV: "Fractured Ranks"

    In this final episode of "The Pyreheart Accord" arc, the fallout from Nyros turning on the party reaches every corner of the Syndicate. The Dominion and the Hollow Host now stand united under the signed Accord, and the Agents are forced to confront where their loyalties stand after their narrow...

  16. Nat 20 & Unwind: U.N.I.T. Debrief

    The Crit Happens crew sits down to unpack the U.N.I.T. arc, where everyone played a Wild Magic Sorcerer and tried to hold the world together with unstable spells. You hear how the Universal Neomagic Isolation Team came to life, why surge-on-every-cast felt wild at the table, and what it was like…

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  17. Crit Happens Presents: U.N.I.T. "Surge Point"

    The third and final U.N.I.T. arc episode begins at the center of the Spiral Chamber as the source of the neomagic instability reveals itself. The chamber reacts in full force, shifting light, twisting shadows, and amplifying every surge the operatives create. The fractured relic at the core...

  18. Nat 20 & Unwind: The Toymaker's Regret

    On this episode of Nat 20 & Unwind, the cast takes a breath after an emotionally heavy holiday session of Crit Happens. We talk through the big roleplay moments, the tough choices that didn’t come down to dice, and how it felt to navigate a story where listening mattered just as much as action....

  19. Crit Happens: U.N.I.T. Deployed

    The Universal Neomagic Isolation Team, U.N.I.T., deploys into the Echofields after violent wild magic spikes wipe out a full Syndicate scout crew. The landscape loops. Memories slip. Spellcasting fractures into unstable variants. U.N.I.T. navigates the shifting ground while hostile spell-spawned...

  20. Crit Happens: The Lost Mission (Fear the Dark)

    Crit Happens: The Lost Missions — Episode 2: Fear the Dark The second simulation pushes deeper into the Syndicate’s forbidden archives. Labeled Operation: Fear the Dark, this test scenario was pulled from an incomplete mission file—no author, no coordinates, no memory tags. The Overseers want to...

  21. Nat 20 & Unwind: Signatories

    The group sits down after the Pyreheart summit to breathe. They talk through the tension in the hall. They walk back through the key choices that shaped the Accord. Each player breaks down their own moments. They unpack the fallout and where the story heads next. The table cools off, laughs a...

  22. The Pyreheart Accord Part III: Signatories

    The party reaches Pyreheart Stronghold for the long-awaited Accord. Dominion leaders and the Hollow Host gather under tense silence. Old grudges surface. Strange omens stir beneath the mountain. The ceremony begins, but nothing in Pyreheart stays peaceful for long. Choices are made in fire and…

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  23. Nat 20 & Unwind: Vault of the Black Star

    Nat 20 & Unwind — Vault of the Black Star (The Lost Missions Debrief) The first simulation is complete. The team emerges from the Vault of the Black Star — shaken, half-intact, and missing more than a few memories. In this debrief, the cast steps out of the Syndicate’s simulation to unpack what...

  24. Crit Happens: The Lost Missions (Vault of the Black Star)

    Crit Happens: The Lost Missions — Episode 1: Vault of the Black Star Welcome to The Lost Missions — a classified simulation within the Syndicate archives. Agents volunteer for these experimental reruns, testing old contracts and discarded session blueprints buried deep in the Oathbinder’s Ledger....

  25. The Pyreheart Accord: Part 2 - The Arrival

    The Syndicate agents press onward through the choking heat of the Ashen Belt, their mission heavy on every step. After days of travel through ash-choked passes and rivers of molten glass, the silhouette of Pyreheart Stronghold looms — a fortress carved into living magma, where banners of the...

  26. Nat 20 & Unwind – The Pyreheart Accord, Part I: Reflections Before the Fir

    The dice have cooled, the ash has settled, and the Syndicate’s agents finally exhale. In this companion after-show, the cast of Crit Happens! gathers around the table to unpack the first steps of The Pyreheart Accord arc—sharing their favorite market moments, character choices, and theories about...

  27. The Pyreheart Accord, Part I: Embers of Preparation

    With the weight of a world on the brink of war, the Scalebound agents take one last breath before the firestorm. Episode One follows the team through the markets of Cindermarch, where ash-forged merchants and relic-peddlers whisper of the coming summit between the Dominion of Fahlreach and the...

  28. Nat 20 and Unwind: After The Curtain Falls

    The stage lights have dimmed, the applause has faded, and the laughter still echoes a little too long. The crew gathers around the table—not for battle, but for breath. Join the cast of Crit Happens! as they unwind after the House of Fun arc: talking through the traps that tested their nerves…

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  29. The House of Fun, Part II: Teeth Beneath the Smile

    The laughter fades, but the House isn’t done playing. After surviving the stage and the Goblin’s performance, our Syndicate agents press deeper into the House of Fun, where patience becomes a weapon and the walls breathe in time with the ticking of unseen gears. Traps whisper lessons about…

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  30. The House of Fun, Part I: Laugh Track

    The Syndicate promised a week of rest and amusement… but when our agents step through the lacquered doors of the House of Fun, they find laughter has a sharper edge. Bright lights, false smiles, and a stage that demands performance—the kind that draws blood when you miss your cue. Svara, Zebulon,...

  31. Nat 20 and Unwind (Echoes of the Forgotten Self)

    Join us as we step back from the chaos of the Echofields and into Nat 20 & Unwind, our post-session lounge where the dice stop rolling and the reflections sink in. We recap the Syndicate’s harrowing journey through the Vault of Forgotten Names, share thoughts on the memories lost and truths...

  32. Echoes of the Forgotten

    The agents of the Scalebound Syndicate descend into the Echofields & Memory Wastes, where memories twist and names are devoured. Inside the Vault of Forgotten Names, truth and lies carry as much weight as steel. Can Mimi, Svara, and Zebulon feed the Vault enough to escape alive—or will the Wastes...

  33. Nat 20 and Unwind (At The Burning Gate)

    The Crew reflects on "At the Burning Gate" and discusses rewards and the results of their "Prisoner's Dilemma."

  34. At The Burning Gate

    The Syndicate’s agents descend into the volcanic depths of the Ashen Belt, where fire and memory burn brighter than truth. What begins as an investigation into missing scouts soon erupts into a desperate struggle against cultists, corrupted guardians, and the fury of the Burning Gate itself. Will...

  35. Nat 20 & Unwind (Return the Favour)

    Join the crew after the Return the Favour mission as they reflect on the episode and get some rewards! **Editor's Note: This episode was recorded before the show name was made, and is no longer Facebook Exclusive!**

  36. Return The Favour

    📡 VEBS // SYNDICATE TRANSMISSION Status: Cleared for Operative Review The tides conceal debts unspoken. Along the reefs of the Isle of Thros, the Syndicate has marked a thread worth following. Agents are dispatched to wade the currents of secrecy, where silence holds as much weight as steel.…

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  37. Melody of the Grave

    📜 Syndicate Archive: Melody of the Grave The agents descend into the shadowed halls of Ravenwood, where cursed music weaves through crypt and stone. Whispers of a Maestro’s dark performance beckon them deeper, testing their resolve, their unity, and their very souls. — By scale and secret, we...

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ABOUT THIS SHOW

Welcome to Crit Happens! A new Dungeons and Dragons Actual Play Podcast from the P3 Podcast Network! Join DM Spencer Hart, and his rotating cast of characters as they accomplish their missions each episode with The Scalebound Syndicate inside of the world of Virelios, a dark, and moral ambiguous world filled with horror, and fear.

HOSTED BY

Spencer Hart

CATEGORIES

Frequently Asked Questions

How many episodes does Crit Happens! have?

Crit Happens! currently has 37 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Crit Happens! about?

Welcome to Crit Happens! A new Dungeons and Dragons Actual Play Podcast from the P3 Podcast Network! Join DM Spencer Hart, and his rotating cast of characters as they accomplish their missions each episode with The Scalebound Syndicate inside of the world of Virelios, a dark, and moral ambiguous...

How often does Crit Happens! release new episodes?

Crit Happens! has 37 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Crit Happens!?

You can listen to Crit Happens! on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Crit Happens!?

Crit Happens! is created and hosted by Spencer Hart.
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