Player, Too podcast artwork

PODCAST · technology

Player, Too

A podcast about games and the games industry from two long-time game industry veterans. We'll talk about what's new in games, a topic about the industry, and what we're playing recently.

  1. 27

    Episode 25 - Should Games Be Free?

    How should games be priced in 2026? Join Rade and Dave for one of their more spicy conversations. Also, the latest game industry news, and a Game of the Week that Rade might actually like.

  2. 26

    Episode 24 - Is the Industry Making the Right Games?

    Is the game industry making the right products in 2026? Join Rade and Dave for their thoughts, as well as the latest updates on Game Pass changes, Meta turning an Orwellian eye on its employees, and a pair of throwback games-of-the-week.

  3. 25

    Episode 23 - The Evolution of Production

    In Rade's absence this week, the podcast welcomes a guest co-host: longtime podcast friend Jennifer Lane! Join Dave and Jennifer for a great discussion about how the role of game production has evolved over the years. Also, news on Game Pass and Roblox, and a surprising Game of the Week!

  4. 24

    Episode 22 - Discovery (with John Osvald)

    This week, we dig into the tricky problem of discovery. What should developers do to make sure their products reach the right audience? We welcome our friend John Osvald for a wide-ranging discussion. Plus, the latest game industry news and not just one but two Games of the Week!

  5. 23

    Episode 21 - Developing with AI

    Cutting through the hype and noise, what's it really like developing a product using AI? Game developers are uniquely positioned to navigate the muddy waters of new development processes well. Join us this week for a case study with returning guest Jennifer Lane. Also, the latest industry news and a Game of the Week celebrating its ten-year anniversary.

  6. 22

    Episode 20 - Fortnite's Legacy

    In the wake of Epic's layoffs, Rade and Dave discuss Fortnite's legacy and what the game has meant to the industry. Also the latest news on console prices, the end of Sora, and an update on our Crimson Desert bet from last week.

  7. 21

    Episode 19 - The Rebirth of the Game Industry

    This week, Rade and Dave look to the future and the rebirth of the game industry. (It's happening right now!) Also, Krafton and DLSS5 in the news, plus a few already-out-of-date thoughts about Crimson Desert in our Game of (Next) Week segment.

  8. 20

    Episode 18 - GDC 2026

    Rade and Dave break down the vibe at GDC 2026. Also, industry news, a super-secret game of the week, and a brief digression about industry graybeards.

  9. 19

    Episode 17: When Gaming, Law, and Politics Collide!

    As developers, we like to stay heads-down in our creative work - but the outside world often intrudes into gaming. This week, Rade and Dave dig into a (mostly) nonpartisan discussion about the intersection of gaming, law, and politics.

  10. 18

    Episode 16: What Needs to Change in the Game Industry? The Conclusion!

    Wrapping up our series on what the game industry can do better, we discuss our takeaways and discuss the executive perspective.Also, news on changes in Microsoft gaming leadership, and a Game of the Week about... cats!

  11. 17

    Episode 15: What Needs to Change in the Game Industry? (Part 3: Design with Dave Pottinger)

    In Part 3 of our series on how the game industry needs to change, we dig into design with Last Keep CEO Dave Pottinger. We also chat about hardware shortages in the news, and grill Dave on the games he's playing lately to wrap things up. Join the conversation!

  12. 16

    Episode 14: DICE Report!

    We take a break from our ongoing series on what needs to change in the game industry as Rade gives us the inside scoop directly from DICE!(Audio from Rade's hotel lobby is a little spotty - apologies!)

  13. 15

    Episode 13 - What Needs to Change in the Game Industry? (Part 2: Production with Jennifer Lane)

    We continue our series how the game industry operates in 2026 and what needs to change. Join us and our guest, product leader Jennifer Lane, for a wide-ranging conversation about production - and a fresh look at a game we all know and love.

  14. 14

    Episode 12 - What Needs to Change in the Game Industry? (Part 1: Finance with Laurent Saurel)

    In this episode, Rade and Dave begin a new series on the industry's challenges and the path forward. This week, they dig into how the industry finances games with special guest Laurent Saurel.

  15. 13

    Episode 11 - Navigating the Job Market

    Rade and Dave offer advice on navigating the game industry job market in these uncertain times. Also, a boiler explosion in the news, and a game with cute beavers.

  16. 12

    Episode 10 - What Happened to VR?

    What happened to VR? In the wake of recent Meta layoffs, Rade and Dave discuss the VR space. Also a great narrative game you may have missed.00:00 Introduction00:34 News - Steam Sales Trends, Meta Layoffs07:04 Discussion: What Happened to VR?29:17 Game of the Week: Pathologic 334:58 Wrap-Up

  17. 11

    Episode 9 - Reputation

    In our first podcast of 2026, we discuss the latest game industry news, Vince Zampella's tragic passing, and the importance of reputation. We also share our thoughts on a recent cultural touchstone on Netflix - the end of Stranger Things.

  18. 10

    Episode 8 - Year-End Holiday Wrap-Up

    Rade and Dave review the year 2025 in gaming. Bonus: a hideous Christmas sweater.

  19. 9

    Episode 7 - Adam McCarthy Interview

    Rade and Dave discuss the Game Awards results and Larian's statement on AI usage before their in-depth chat with veteran art director Adam McCarthy!

  20. 8

    Episode 6 - The Role of Feedback

    Rade and Dave chat about the WB acquisition before diving into the role of team and player feedback in game development. Plus, the best co-op boardgame in Dave's collection!

  21. 7

    Episode 5 - AI Disclosures

    Rade and Dave get a little spicy debating Steam's AI disclosure requirement, and revisit their ARC Raiders discussion.

  22. 6

    Episode 4 - Don Bellenger Interview

    Rade and Dave chat about Unity and Unreal news before our extended interview with indie developer Don Bellenger.

  23. 5

    Episode 3 - Remote Work

    This week, Rade and Dave unpack the latest Valve hardware news before digging into remote work and a nostalgic Game of the Week.

  24. 4

    Episode 2 - Unionization

    David & Rade talk about GTA, Unionization, and ARC Raiders!

  25. 3

    Episode 1 - AI

    Welcome to the first episode of the Player, Too podcast!David and I talk about AI's role in games, the news, and Escape from Duckov.

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ABOUT THIS SHOW

A podcast about games and the games industry from two long-time game industry veterans. We'll talk about what's new in games, a topic about the industry, and what we're playing recently.

HOSTED BY

Rade Stojsavljevic

CATEGORIES

Frequently Asked Questions

How many episodes does Player, Too have?

Player, Too currently has 25 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is Player, Too about?

A podcast about games and the games industry from two long-time game industry veterans. We'll talk about what's new in games, a topic about the industry, and what we're playing recently.

How often does Player, Too release new episodes?

Player, Too has 25 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to Player, Too?

You can listen to Player, Too on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts Player, Too?

Player, Too is created and hosted by Rade Stojsavljevic.
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