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PODCAST · education

The Dopamine Slot Machine

The Dopamine Slot Machine

  1. 37

    How Addictive is TikTok Really? Applying the BrainSafe Framework

    This episode uses the BrainSafe framework to break down how TikTok’s design drives engagement, focusing on its opaque algorithm, highly personalised “slot machine”-style content feed, lack of natural stopping points, and subtle friction that makes disengaging harder than starting. It argues that while social features play a role, the platform’s core pull is algorithmic, continuously learning what keeps users hooked and delivering it with increasing precision—particularly impacting younger users.

  2. 36

    Introducing BrainSafe - Design that Respects your Cognition

    The UK government has finally named the problem — Keir Starmer's crackdown on infinite scroll and autoplay is the most concrete UK action on addictive design we've ever seen. But naming features is whack-a-mole: ban infinite scroll today, and the platforms ship something functionally equivalent under a different name tomorrow. In this episode, Andrew walks through what the government's getting right, what's missing, and introduces the BrainSafe Standard — a six-dimensional certification framework that asks the structural question rather than the feature-by-feature question. We cover the six dimensions of the BrainSafe Addictive Interface Assessment Framework, share scores from worked assessments of Snapchat, Netflix, Times Tables Rock Stars, and Signal, and explain how businesses can join the 2026 pilot programme. Find the framework and pilot details at https://brainsafestandard.co.uk/, and follow along as we unpack each dimension in depth on LinkedIn at https://www.linkedin.com/company/brainsafestandard/.

  3. 35

    Karri.io, the Phoneless Messaging Device

    In the latest episode of The Dopamine Slot Machine, host Andrew interviews Pete Clifford, founder of Karri, about their innovative screen-free messenger device designed for children aged 5-11. The Karri enables asynchronous voice messaging between kids and parents or approved friends via a 5G network, without apps, scrolling, phone numbers, or stranger access, offering a safer alternative to smartphones.

  4. 34

    Coverstar: TikTok for Kids?

    This week on The Dopamine Slot Machine, Andrew takes a look at Coverstar, an app often marketed as a safer alternative to TikTok for kids.But how safe is it really?In this episode we break down how Coverstar works, why short-form video platforms are so addictive by design, and the risks parents should understand before letting their children use it.We discuss:• Why removing direct messages does not eliminate stranger interaction • The reality of children posting public videos online • Algorithmic feeds, validation loops, and the “dopamine slot machine” effect • Livestreaming and the risks of broadcasting to strangers • Practical steps parents can take if their child is already using the appIf your child has mentioned Coverstar or if you are being told it is “TikTok but safe,” this episode will help you understand what is really going on behind the scenes.

  5. 33

    How to Remove Your Child from Roblox/Fortnite

    Many parents regret letting their kids start playing Fortnite or Roblox, but stepping back does not have to mean constant arguments. In this episode of The Dopamine Slot Machine, Andrew, a dad of two and lifelong gamer, explains why these games are designed to hook children, how they function as social spaces and boredom traps, and how parents can remove them in a healthy, practical way.You will learn the four needs these games meet for kids, how to replace them with healthier gaming options, and simple steps to transition your child away from addictive platforms without damaging their relationship with games or friends.If you are a parent wondering “How do I get my child off Fortnite or Roblox?”, this episode gives you a realistic plan. 🎮👨‍👩‍👧‍👦

  6. 32

    Keir Starmer Announces Addictive Design Restrictions

    Keir Starmer Announces Addictive Design Restrictions - but will it make a safer internet?

  7. 31

    "There Is No Evidence That Social Media Harms Children"

    Andrew deconstructs the claim that there is no evidence that social media harms children, looking at a widely reported on study from the University of Manchester. 

  8. 30

    Social Media Age Restrictions, and an Exciting Announcement.

    Andrew discussed the proposals for age restrictions on social media that would aim to stop U16s accessing social media, and makes an exciting announcement for https://thedopamineslotmachine.co.uk/. 

  9. 29

    Why Your Parents Won't Let You Play Roblox

    Script  : https://pastebin.com/xuiEkaQ4Addictive Design: : 2:30Impact on Life and Education : 6:52Online Predators : 10:25Conclusion 12:25

  10. 28

    Children Deserve Better Video Games

    Why has gaming not had its Bluey Moment?

  11. 27

    The Dopamine Slot Machine does your Christmas List!

    https://www.eventbrite.com/e/the-dopamine-slot-machine-reviews-your-christmas-list-games-tickets-1969404096668

  12. 26

    The Addictive Design Red Flags That I Look For

    https://www.eventbrite.com/e/the-dopamine-slot-machine-reviews-your-christmas-list-games-tickets-1969404096668 

  13. 25

    How Games Companies Get, and Use, your Child's Data

    How Games Companies Get, and Use, your Child's Data 

  14. 24

    How your Child will beat the UK Porn Block

    How your Child will beat the UK Porn Block

  15. 23

    A Very Special Guest...

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  16. 22

    Snapchat : Addictive and Dangerous

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  17. 21

    Future of The Dopamine Slot Machine - and two requests!

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.https://www.change.org/p/we-ask-our-prime-minister-to-request-an-urgent-review-of-mobile-phones-in-schools-guidance https://www.bbc.co.uk/news/articles/czdv3jq1pnyo 

  18. 20

    What Regulators and Politicians Misunderstand about Video Games

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.https://www.polygon.com/features/602800/gambling-video-games-balatro-luck-be-a-landlord

  19. 19

    Pokemon GO, a healthy mobile game?

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them..

  20. 18

    FIFA - Could it 'kick' start a Gambling Addiction?

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.'The kids emptied our bank account playing Fifa'https://www.bbc.co.uk/news/technology-48908766Loot boxes: I blew my university savings gaming on Fifahttps://www.bbc.co.uk/news/business-53337020How I Quit my FIFA Addictionhttps://www.reddit.com/r/fut/comments/1finb5u/how_i_quit_my_fifa_addiction/

  21. 17

    Games Your Kids Will Love (That You Will Too)

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.In this solo episode, Andrew goes over a handful of positive examples of games, and what makes them better choices for children.

  22. 16

    Digital Literacy Decoded

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.In this solo episode, Andrew gives his view on the "digital literacy" argument that opponents of giving children Smartphone Free Childhoods frequently raise. https://cognitiveresearchjournal.springeropen.com/articles/10.1186/s41235-021-00301-5

  23. 15

    EdTech: Teaching Kids, or Training Users?

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  24. 14

    Roblox: It Just Got Worse!

    Whilst the rest of the world is talking about parental controls and monitoring, Roblox has decided now is the time to sneak in data led advertising to your kids.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.https://corp.roblox.com/newsroom/2025/04/roblox-scales-video-ads-partners-with-googlehttps://www.bbc.co.uk/news/articles/c86j9ygw45xohttps://thedopamineslotmachine.co.uk/https://www.facebook.com/profile.php?id=61571236212407

  25. 13

    Among Us: Is it Safe, or Suss?

    If you don't know what being 'suss' is, then this is the episode for you! Among Us was THE hit of Lockdown, and continues to be popular with children to this day, but what do you need to know about it as a parent?Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.https://en.wikipedia.org/wiki/Among_Ushttps://www.innersloth.com/games/among-us/

  26. 12

    We Answer YOUR Questions! What do we think of Zelda? Can Minecraft improve tech literacy? What was our 'aha' moment? What's driving screen habits?

    Celebrating 100 subscribers, we answer the questions you've sent in!Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  27. 11

    Current Trends: What comes next for our children?

    Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  28. 10

    Responding to THOSE Comments from Roblox CEO Dave Baszuki

    In a pushback against recent criticism of Roblox, CEO Dave Baszuki has given parents groundbreaking advice such as "if you're not comfortable, don't let your kids be on Roblox". Let's dive into his claims about the safety of his platform.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  29. 9

    Dropping into Fortnite - Epic Games Epic Moneymaker.

    In this week's episode, Andrew and Brandon dive into Fortnite, the 'free' game earning billions of dollars in revenue, and hundreds of millions in fines for predatory design.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  30. 8

    Mobiles, Tablets, Consoles, and Computers: How what you game on impacts your brain.

    In this week's episode, Andrew and Brandon investigate how your choice of gaming device can change how it effects your brain.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  31. 7

    Microtransactions: Little Purchases, Big Problems

    In this week's episode, Andrew and Brandon tackle one of the biggest problems parents face in video games - microtransactions. Growing from a widely laughed at Horse Armour DLC to the driving force between multi-billion dollar games, if your child is playing video games, someone is trying to sell them Microtransactions.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to cover video games, the way they are designed and how these design decisions impact the children that play them.

  32. 6

    Myself, From Gaming Addict to Digital Campaigner

    In this week's episode, Andrew takes the opportunity to explore his own relationship with video games, and how it has changed over the years, whilst reflecting on the risks he was exposed to.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to uncover how Roblox hooks young players. They explore its addictive design, in-game currency (Robux), and the potential risks, from overspending to inappropriate content.

  33. 5

    The Dopamine Slot Machine - Minecraft: We Love this Game!

    The Dopamine Slot Machine podcast, Andrew, a father of two and lifelong gamer, and Brandon, a consumer research psychologist and former professional video game coach, explores the influence of video games on children. This week’s episode delves into Minecraft, the globally popular block-building game that has captivated kids for over a decade.

  34. 4

    The Dopamine Slot Machine - Roblox, Your Child's Casino

    In this episode of The Dopamine Slot Machine, Andrew and Brandon dive into Roblox, the gaming platform that’s taken the world by storm. With over 80 million daily players and nearly 400 million logging in each month, Roblox isn’t just a game—it’s an entire ecosystem of user-created content.Andrew, a father of two and lifelong gamer, teams up with Brandon, a consumer psychologist and ex-pro video game coach, to uncover how Roblox hooks young players. They explore its addictive design, in-game currency (Robux), and the potential risks, from overspending to inappropriate content

  35. 3

    The Dopamine Slot Machine - A Parent's Guide to your Child's First Console

    The Dopamine Slot Machine - A Parent's Guide to your Child's First Console 

  36. 2

    League of Legends

    In the Dopamine Slot Machine, Andrew (Dad of two) and Brandon (consumer research psychologist) talk about the games your children play, and how these games aim to extract attention and money from your children. In this week's episode, we discuss League of Legends, a free Multiplayer Online Battle Arena (MOBA).

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ABOUT THIS SHOW

The Dopamine Slot Machine

HOSTED BY

Andrew Wilmot

Frequently Asked Questions

How many episodes does The Dopamine Slot Machine have?

The Dopamine Slot Machine currently has 36 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is The Dopamine Slot Machine about?

The Dopamine Slot Machine

How often does The Dopamine Slot Machine release new episodes?

The Dopamine Slot Machine has 36 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to The Dopamine Slot Machine?

You can listen to The Dopamine Slot Machine on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts The Dopamine Slot Machine?

The Dopamine Slot Machine is created and hosted by Andrew Wilmot.
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