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All Episodes

Level Up Your Gaming: Tabletop RPG Podcast — 256 episodes

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Title
1

Starting An Incomplete Game

2

Let's Make A One Shot: A Song For The Hollow

3

Rewriting Your Game When You Mess Up

4

When Player Agency Goes Awry

5

City Planning

6

The Importance Of Having A Writing Partner

7

Red Herrings

8

Let's Make A One Shot: The Silence Between

9

Making Better Backstories With Plot Hooks

10

Game Master Sins

11

Helping GM DJ With His Game

12

Introducing New Players To Role Playing

13

Giving Magic A Flare

14

The Importance Of Having More Than One GM

15

Let's Make A One Shot: Curtains Fall Secrets Rise

16

Give Your Players A Home

17

Let's Make A One Shot: A Date With Destiny

18

Murder Your Players To Make Them Better

19

Adjusting Difficulty On The Fly

20

Making Better Homebrew Items And Monsters

21

Setting Up A Space To Play

22

Let's Make A One Shot: Grave Peril

23

How To Write A Character Arc

24

Let's Make A One Shot: Dungeons And Dine

25

Daggerheart Campaign Frames

26

Using Excessive Detail In Your Games

27

Making Games Less Epic

28

How To Fight The Gods

29

Let's Make A One Shot: Labyrinth Of Leviathans

30

Using A Theme To Design Your Story

31

How To Create Boundaries In Story Creation

32

Consuming New Media

33

Ending A Game That's Off The Rails

34

Let's Make A One Shot: A Field Guide To Whiskey

35

Crafting A Spy Craft Game

36

Retcon

37

Bad Game Ideas

38

Let's Make A One Shot: Wisper's Of The Vanishing Rabbit

39

Religion In Games

40

Spice Is Nice Romance In Games

41

Bait And Switch Games

42

Resource Management For Dummies

43

Let's Make A One Shot: Archive Of Lost Things

44

Puzzles Your Players Like

45

What's On Your Gaming Playlist

46

Let's Make A One Shot: Mysteries In Monochrome

47

Turning Your One Shot Into A Campaign

48

Gaming Situations That Always Work

49

How To Run A City Campaign

50

Differences Between Antagonists And Villains ft Ken

51

Let's Make A One Shot: Popup Spirit Halloween Store

52

Terror at the Table - With Ken Spensley

53

Living Worlds - With DJ Hird

54

A Talk with John

55

Politics in Gaming

56

Let's Make A One Shot: Zombies Ate My Neighbors

57

Making a Rural Game

58

Making Shorter Stories

59

Let's Make A One Shot: Potion Commotion

60

Making Better Traps

61

Narrative Combat

62

Degrees Of Success

63

Keep The Creativity Flowing

64

Adding Rules From Other RPGs To Make Your Game More Interesting ft How To Be A Better DM Podcast

65

Corporate Games

66

Let's Make A One Shot: Axe Marks The Spot

67

Making Your Mooks More Human

68

Playing The Good Guys

69

Making Your Story Fit Your Setting

70

Let's Make A One Shot: Carnival Of Mirrors

71

Adding Minigames

72

Tools For Building A World

73

Nostalgia In Games

74

Cinematics And Autopilot

75

Streamlining Games

76

Let's Make A One Shot: Bard To The Bone

77

GM Note Taking

78

How Real Is Too Real

79

Let's Make A One Shot: Assassination At The Opera

80

Running Your First Game

81

Giving Your Players Life

82

Promo 2023-2024

83

Inspiration VS Insight

84

Learning How To Relax

85

Building A Better World

86

Telling A One Shot

87

Telling A Multi Part Mystery

88

How To End A Game

89

Promoting New Players

90

Flavor Text

91

Making Effective Encounter Maps

92

Making Travel Fun

93

Writing A Game With A Partner

94

Players Who Steal The Spotlight

95

A Look At The D&D Movie

96

Storytelling On The Fly

97

House Rules

98

A Retrospective Look At Tabletop RPGs

99

Making The Most Out Of Short Game Sessions

100

Talking About The Critical Role In The Room

101

Will AI Steal Your GM Job

102

Extra Episode: When Chat GPT Takes Over Level Up Your Gaming

103

Helping Players Take Better Notes

104

Making Maps

105

Monetization In D&D

106

Improving Mysteries

107

Food, Music, And Art In Games

108

Suspending Disbelief

109

Avoiding Accounting And Math

110

Stealing Ideas From Media

111

Building Encounters

112

Virtual Table Tops

113

Learning New Systems

114

Combat Length Action Problems

115

Wiped The Party Now What?

116

The Rule Of Cool

117

11-2 Podcast Update

118

Scary And Terror

119

Bonus Episode: Devil Went Down To Jersey Part 2

120

October 2022 Podcast Update

121

Rewards In Game

122

Recurring Good Guys

123

Yes And... Improving With Improv

124

A Look At One D&D Playtest Material

125

Roundtable Discussion On Combat

126

Gimmicks In Games

127

Using Lore To Enhance Your Games

128

Choosing The Right System For Your Game

129

Drive Players To Complete Your Game

130

Post Apocalyptic Games

131

Handling The Death Of A Player

132

Solving Actual Puzzles

133

Introduction Of Josh, Lori, And Ken

134

The Players Hierarchy Of Needs

135

Difficulties With Delays Between Game Sessions

136

Basing Games On Established Stories

137

An Introduction Of GM Tom

138

Setting Goals For Your Game

139

Perception Rolls And Giving Context

140

Understanding New Players

141

Blind Spots

142

Helping Out A Friend

143

From Silly To Serious

144

Difficulty With Modern And SciFi

145

Being Menacing Without A Monologue

146

Players As GMs

147

Metagaming And Why We Should Consider Embracing It

148

Extra Episode: We're Probably Missing Something

149

Character Progression

150

Better NPC Creation Again

151

Combining Actions

152

Narrative Over Rolling

153

Extra Episode: The Cortex Prime System Ft. Chris

154

Your Best Game

155

Better Character Creation

156

Deep Dive Into The World Of Darkness: Malkavian

157

Adjusting Your Game In Maintenance

158

Challenging Genre Expectations

159

Fitting Games To Your Players

160

Destiny And Fate

161

Pushing Characters Outside Of Comfort Zones

162

Deep Dive Into The World Of Darkness: Stereotypes

163

Maintaining The Tension

164

Breaking The Fourth Wall

165

Preview Of Coming Weeks

166

Building An Epic Game

167

Outside Game Activities

168

Action Economy In Games

169

Social Situations Expanded

170

Story Above Success

171

Bringing In Elements From Other Game Systems

172

How Much Detail To Prep

173

How To Make Your Games Standout

174

Checking In With Players

175

Expanding Social Roleplaying

176

Handling Problems In A Game As A Player

177

Level Up Your Playing

178

Player Communication In Character Development

179

Experience Systems

180

Salvaging A Game Headed South

181

Critical Failures

182

Recurring Bad Guys

183

You Probably Shouldn't Do That Again

184

Eliciting Emotions In Games

185

Improving Your Dungeons

186

Revisit Into Music And Sound In Games

187

Improving Mass Combat

188

Say Yes Or Roll

189

Handling Character Deaths

190

Carrot And The Stick

191

Stonewalling Your Players

192

Setting Difficulty

193

Deep Dive Into The World Of Darkness: Werewolf The Apocalypse

194

Telling A Connected Game

195

Character Classes And Being Stuck In A Lane

196

Session Zero

197

Random Events

198

Gaming Online And Adding Technology To Game Presentation

199

Improving Your Locations To Make Them More Meaningful

200

Pregen Characters And Motivations

201

When Players Miss A Session

202

Why We Cheat As GMs

203

A Year In Review

204

Your Next Game After A Long Campaign

205

How To Build A Long Campaign

206

The Epic Final Battle And The Epilogue

207

Game Concepts And Group Sizes

208

Our Evolution As Storytellers

209

When Players Leave The Table

210

Improving Your Side Stories And Encounters

211

Player Agency And The Illusion Of Choice

212

Creating Your Own Monster

213

Rules Lawyers And Order In The Court

214

Player Backgrounds And Player Motivations

215

Tactical Play VS Non Tactical Play

216

Making Your Players Center Stage

217

Telling A Mystery

218

The One Shot Game

219

Running Your First Game

220

When Players Don't Fit In Your Game

221

Bringing New Players Into Your Games

222

Incorporating Social Play Into Your Games

223

Interview with The Dungeon Masters Dojo

224

Miscellaneous Accounting: Equipment and Others

225

Episode 30: Helping Your Players When They Are Lost

226

Episode 29: Adding That Something Special To Your Game

227

Preview Of Coming Weeks

228

Episode 28: Creating A Collaborative Universe Part 2

229

Episode 27: Creating A Collaborative Universe Part 1

230

Episode 26: Episodic Storytelling

231

Episode 25: Cheating In Games

232

Episode 24: Table Talk And What To Consider

233

Episode 23: Splitting The Party VS Group Play

234

Episode 22: Ending A Game

235

Episode 21: Writer's Block

236

Episode 20: Sandbox Games

237

Episode 19: Impactful NPCs

238

Episode 18: How To Do Horror In Games

239

Episode 17: Deep Dive On Player Types: Specialist And Power Gamer

240

Episode 16: Time In Games

241

Episode 15: Metagaming

242

Episode 14: House Rules

243

Episode 13: Quarantine Episode

244

Episode 12: Consequences In A Game

245

Episode 11: Heroes And Villains

246

Episode 10: You Probably Shouldn't Do That

247

Episode 9: Controlling Your Table

248

Episode 8: Music And Atmosphere In Games

249

Episode 7: Improving Your Combat

250

Episode 6: Planning A Game v2

251

Episode 5: Planning A Game v1

252

Episode 4: Best Laid Plans

253

Episode 3: Building A Better Villain

254

Episode 2: KYP (Know Your Players)

255

Episode 1: The Gathering

256

Introduction