All Episodes
The Gaming Playbook w/ Harry Phokou — 65 episodes
#65 - Tom Dusenberry: How Indie Devs Can License Big IPs Like Star Wars & Harry Potter
#64 - Dru Erridge: Building a Sustainable Game Studio in an Unsustainable Industry
#63 - Andrei Podoprigora: Indie Publishing, Pitching & Systems-Driven Games
#62 - Elena Lobova: Mobile Game Publishing in 2026 and What Publishers Really Want
#61 Anastasia Zaiceva: Why Clarity Breaks Down In Game Studios And How It Hurts Production
#60 – Harry Phokou: Building a $10K/Month Business in 90 days and Escaping Career Drift
#59 - Johannes Mang: How Rovio Revived Angry Birds 2 After 10 Years
#58 – Charlotte Cook: Why the Games Industry Is Playing It Safe (Ex-Team17 Executive)
#57 – Robbie Ferguson: Why Good Games Fail (Data from 690+ Launches)
#56 – Ionut Codreanu: Building Game Studios That Actually Ship
#55 – Frode Krisner: Why Game Discovery Is Broken (And What Actually Works in 2026)
#54 – Dino Patti: Why Game Publishing Is Failing Indie Developers
#53 – Felix Oechsler: What Happens When a Game Succeeds and the Studio Isn’t Ready
#52 - Edward Newby-Robson: 20-Year AAA Marketer Breaks Down Game Branding 101
#51 – Joni Lappalainen: Why Most Game Studios Burn Out & How to Build One That Ships
#50 - Joe Hills: Why Most Game Launches Fail and What Studios Miss
#49 - Jenny Xu: From Indie Game Dev to CEO & Staying Focused Under Pressure
#48 - Simon Sundén: Why Esports Helps Some Games And Hurts Others
#47 – Henri Lindgren: What It Takes To Survive As a Founder In Games
#46 – Matt Hitchcock: Why Great Games Still Fail Without Great Marketing
#45 – Amir Satvat: 2,000 Rejections Before Landing His Dream Job in Games
#44 – Andrew Pappas: How Empathy-Driven Marketing Builds Successful Indie Games
#43 – Marcus Holmström: How Roblox Is Rewriting the Rules of Game Development
#42 – John Wright: From Accountant to CEO, Breaking Into the Gaming Industry & Scaling Mobile Games
#41 – Jon Hanson: Why Indie Game Marketing Fails (and How to Succeed on a Small Budget)
#40 – Charlie Czerkawski: Inside Game Economy Design, Monetization & Progression
#39 – Matej Lancaric: The UA Consultant on Building a €1.6M Solo Gaming Business
#38 – Kate Edwards: The #1 Mistake Studios Make Going Global in Games
#37 – Ada Mockute Jaime: Casual Game Marketing in 2025 – Why UGC Beats Ads & TikTok Strategies
#36 – Ridzki Syahputera: The Hidden Costs of Equity in Gaming & How to Scale Smarter
#35 - Greg Lee: The Baby in Yellow: How an Indie Game Hit 300M Downloads Without a Marketing Budget
#34 - Bobby Wertheim: Why Game Publishing in 2025 Is Broken for Indies - Funding, Pitching & Surviving the Market
#33 - Alexander Brazie: How to Get Promoted Fast in the Games Industry
#32 – Tom Gayner: How Top Game Studios Monetize Discord Communities
#31 - Markus Wilding: How Game Marketing Must Change to Win
#30 - Peter Fodor: Why Mobile Games Fail in 2025 And How to Market Them Right
#29 - Matt Barker: High-Converting LinkedIn Posts, Storytelling & Building Authority
#28 - Lara Acosta: "The Best LinkedIn Content Strategy for 2025" - Personal Branding, The Psychology of Success, Offline Experiences & more
#27 - Hendrik Lesser: "Why Game Studios Struggle" - Leadership, Survival Strategies & more
#26 - Ali Farha: "The Producer Playbook” - The Secrets to Becoming a Game Producer Everyone Wants on Their Team
#25 - Alexander Brazie: “How To Get a Job In Gaming Playbook” - Building Portfolio, Nailing Interviews, Practical Tips & more
#24 - Jacob Pegs: "The Solopreneur Playbook" - The $1,000,000 Solopreneur Formula Using LinkedIn Without Burnout
#23 - How they made $100,000s writing on LinkedIn | Lara Acosta, Matt Barker, Jacob Pegs
#22 - "The Content Strategy Playbook" - Content Creation, Lead Management, The Role of AI & more
#21 - ”The Business Growth Playbook” - Adapting to Change, Expanding Beyond LinkedIn, Scaling Through Systems and Delegation & more
#20 - Kseniia Maiboroda: “Mobile Game Monetization Playbook” - Boosting Revenue with AI, Creating Personalized Experience, The Power of Tech and Data & more
#19 - Alexis Gresoviac: “How To Survive In Gaming Playbook” - Strategic Growth, Decision-Making, High-Performing Teams & more
#18 - Johan Tjäder: “Player Data Playbook” - Power of Player-Driven Data, Impact on Game Publishing, Building Better Games & more
#17 - Pontus Mahler: “How To Get Money In Gaming Playbook” - Investment Landscape, Dealing With Publishers, Securing Funding & more
#16 - Callum Godfrey: “Securing a Publisher Playbook” - Understanding Your Audience, Pitching To Publishers, Prioritizing LiveOps & more
#15 - Chris O’Connell: “The CEO Playbook” - Leading with Purpose, Overcoming Challenges, Long-Term Business Growth & more
#14 - Christina-Marie Drake: "How To Get a Job Playbook" - Navigating Layoffs, Networking, Job Search Challenges & more
#13 - Simran Whitham: “The Events Playbook” - Building a Profitable Events Business, Effective Networking, Resilience, Strategy & more
#12 - Tarak Ford: "The Growing Teams Playbook" - Growing International Teams, Onboarding Candidates, Remote Management & more
#11 - Harry Phokou: "The Business Developer Playbook" - Practical tips for BD, Optimizing LinkedIn, Growth Opportunities for Gaming Pros & more
#10 - Raphael Colantonio: "The Founder Playbook" - Founding WolfEye and Arkane, Building Trust in Teams, Making Narrative Games & more
#9 - Kshiraj Telang: "The Art Director Playbook" - Working Remotely, Across Cultures, Becoming an Art Leader & more
#8 - Selim Ozturk: "The Gaming Recruiter Playbook" - Building Trust, Long-Term Relationships, Recruitment Success & more
#7 - Ferran Punti García: "The CEO Playbook" - Sustaining a Studio, Creating Standout Games, Disasters and Mistakes
#6 - Jeremy Stein: "The Product Leader Playbook" - Product Management, Team Empowerment, Gaming Studio Startup & more
#5 - Yahsir Qureshi: "How do you build a successful gaming studio?" - Team-building, Gaming Studio Management & more
#4 - Alexander Rehm: Career growth in Games - Transferable Skills, Layoffs, Mentorship, LinkedIn Algorithm & more
#3 - Alexis Gresoviac: "The Managing Director Playbook" - Growing Gameloft Japan as VP from 1-150, Negotiating w/ Giants, Coaching and more.
#2 - Lara Acosta: How to get Unstuck using LinkedIn - Personal Branding, Networking, Storytelling and more.
#1 - Thomas Lemesle: From Producer to Recruiter - Lessons from 25 Years of Hiring, AI in Recruitment, Networking & Mentoring and more.