#191 Representative design: does your training really reflect the game?

EPISODE · May 12, 2026 · 14 MIN

#191 Representative design: does your training really reflect the game?

from Progressão · host Jani Sarajärvi & Jussi-Pekka Savolainen

Welcome to the Progressão podcast.In this episode, we continue our journey from drills and games, through situations, and now into one of the key concepts of ecological dynamics: representative design.In football, training often looks organised, structured, and even very “game-like”. But does it truly represent the demands players face in matches?  In this episode, we explore how learning depends on the relationship between the player and the environment, especially on the information available, how it is perceived, and how action emerges from it. We discuss key ideas such as perception–action coupling and action fidelity, and why even small differences in timing, spacing, or pressure can completely change player behaviour.Through practical examples, from finishing and pressing to rondos and positional games, we reflect on why some exercises transfer to the game, while others only appear to. Representative design is about identifying the essential elements of football situations and bringing those into training in a meaningful way.Articles mentioned in the episode:Pinder, R. A., Davids, K., Renshaw, I., & Araújo, D. (2011). Representative learning design and functionality of research and practice in sport. Journal of Sport and Exercise Psychology, 33(1), 146–155.Full articleHeadrick, J., Renshaw, I., Davids, K., Pinder, R. A., & Araújo, D. (2015). The dynamics of expertise acquisition in sport: The role of affective learning design. Psychology of Sport and Exercise, 16(Part 1), 83–90.Full article🌍 More at progressao.fi🐦 Follow us on X and Instagram: @progressaofi

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#191 Representative design: does your training really reflect the game?

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