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A Turning Point

An episode of the From Pong to Pixels podcast, hosted by Hopewell Valley Student Publications Network, titled "A Turning Point" was published on November 14, 2023 and runs 11 minutes.

November 14, 2023 ·11m · From Pong to Pixels

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Hopewell Valley Student Podcasting Network 

Show Name: From Pong To Pixels

Episode Title: A Turning Point

Episode #4

You are listening to From Pong To Pixels the podcast with your host Andrew.

In this episode of From Pong To Pixels the Podcast we discuss: the creation of Sonic The Hedgehog, a lot of Mario games and a certain fighting game, and Pokémon Red, Blue, and Yellow.

Segment 1: That Bloody Hedgehog

Hello everyone, my name is Andrew, and welcome to another episode of From Pong To Pixels. If you remember last episode, I had invited two guests on to talk about probably the biggest decade and gaming history, the 80’s. If you didn’t watch that episode, make sure to go check it out. But enough about the past, let’s talk about, well, the past. This episode is going to focus on the 1990s, another crucial decade when it comes to discussing video games. I’ll be covering important games, companies, and turning points for the gaming industry, so make sure you sit tight, and enjoy. While technically starting in the 80s, the 90s marked the start of fourth-generation consoles. Now I don’t think I’ve covered this in my other episodes, but blank generation consoles, in this case fourth, just state what years they were developed in. Such as first-generation consoles being created in the early 70s to the early 80s, and second-generation consoles being made from the mid 70’s to early 90’s. Fourth-generation consoles were mostly dominated by the rivalry between Nintendo and Sega. Some consoles released during this time were the Sega Mega Drive (more commonly known as the Sega Genesis in North America), the Super Nintendo Entertainment System (or SNES), and handheld consoles such as the Nintendo Game Boy. Nintendo was able to profit off of their success in the third generation, after releasing the Nintendo Entertainment System, and won the largest worldwide market share in the fourth generation. Sega did however manage to become extremely successful after releasing their first Sonic The Hedgehog game, trying to compete with Nintendo’s Super Mario Bros series. But make sure to not go anywhere, they’ll be more on that speedy blue hedgehog, after this. Welcome back, sorry for the break, just had to go replay all the Sonic games to refresh my memory. So, if you didn’t already know, Sonic The Hedgehog is a series of games published by Sega, with the first game being released in 1991 for the Genesis. Sonic The Hedgehog is an anthropomorphic blue hedgehog with supersonic speed, hence the name Sonic. The game follows the adventures of Sonic and his quest to collect all six of the chaos emeralds after the main antagonist, Dr. Robotnik, stole them in order to harness their power. Sonic went on to become an extreme success, becoming America’s number one best-selling game for months in 1991, outselling Super Mario. After its release in June, it had sold nearly one million cartridges by Christmas in the U.S. By the end of the year, it had claimed its title as the best-selling home video game of 1991, with two million copies sold worldwide. It even managed to win game of the year in three different award shows, The Golden Joystick, Electronic Gaming Monthly, and The European Computer Trade Show awards. Sonic The Hedgehog has solidified its legacy and reputation as one of the most popular video game franchises, and still has a massive fan base to this day. 

Segment 2: Let’s-A-Go (and Smash is here...

poeMusix by tavinho paes Tavinho Paes radio-channel by tavinho paes CONTENTS >> turbo poetry from DRUMS'n'POETRY project | 2004 || with Geraldo d'Arbilly (music and master) tavinho paes (vox) ||| special guest: giovanna gold (special vox) >> poeMixes from MOBILE PING PONG audiobookcard | 2010 || Tavinho Paes & Betina Kopp (vox) e Arnaldo Brandão (soundtracks) >> experimental spoken words, demotapes and other performatic soundtracks podcasts | mix-media extensions to the physical booklet titled SEXY SANGUE || published at www.cronopios.com.br ||| 2008.  PonG: Philosophers on Games PonG What does philosophy have to say about videogames? More than you might think. Join PonG as we discuss the philosophy of videogames from every angle.Subscribe with this link: http://pong.podomatic.com/rss2.xml Send us your feedback! [email protected] / @pongcaster philosophersongames.blogspot.com for more informationIntro music is 'Pipes' by Seventh Epic, courtesy of OverClock Remix (OCremix.org) Table Tennis Talk Ryan Lewis Table Tennis Talk is a podcast where we talk about table tennis! From the professionals and tournaments to techniques for improving your game and getting the best equipment. We don't care if you call it Ping Pong or Table Tennis, everyone is welcome! Red Arrow Camp: Chapel Talks Red Arrow Camp Red Arrow Camp offers a traditional, single-session summer camp experience for boys ages 7 to 16. Located on the shores of Trout Lake in Wisconsin’s Northwoods, we provide campers with an unmatched opportunity to challenge themselves, develop confidence, and learn new skills while having the summer of their lives.Built on 100-year-old traditions, we offer our 100 campers an escape from modern-day stressors. At Red Arrow, our boys unplug, leaving behind their technology-driven routines. Televisions are replaced by pine trees, sports fields, and the inviting, glimmering expanse of Trout Lake. Laptops and iPhones are abandoned in favor of ping pong paddles and canoe paddles, and video games give way to real-life adventures in the wilderness of the Northwoods.At Red Arrow, we encourage our campers to take our philosophy to heart: “Don’t wait to be a great man, be a great boy.” At the end of the summer, our campers leave Red Arrow having experienced the wonder of nature, the satisfaction of
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