EP11 Bob Cooney's Virtual Reality Deep Dive - Minority Media (Part 2)

EPISODE · Nov 28, 2019 · 15 MIN

EP11 Bob Cooney's Virtual Reality Deep Dive - Minority Media (Part 2)

from The Being Virtual Podcast - with Bob Cooney · host Bob Cooney

How to encourage VR game replayability? There is a wide range of VR games in the market. While some VR game developers concentrate on the experience their games provide, such as location-based VR games, other's, like the Minority Studio developers, concentrate on creating games that promote replayability. Their purpose is to create games that are engaging and promoting competition between the players, so they would play the game over and over again. In this episode, Bob will be talking with Michael Zaidan and Sylvain Croteau from Minority Media, an indie game studio from Montreal, with deep roots in consumer games with studios like Ubisoft and EA. They discuss Minority Media’s journey and talking about replayability of VR games. Let’s get to it! WHAT YOU’LL LEARN FROM THIS EPISODE: Why a big catalogue of games doesn’t necessarily mean a great quality What are the key differences between Minority Media and the Hologate Why player psychographics are important Tournaments and their contribution to player engagement Listen to PART 1 here:  https://anchor.fm/bobcooney-vrdeepdive/episodes/EP10-Bob-Cooneys-Virtual-Reality-Deep-Dive---Minority-Media-Part-1-e97rh8

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EP11 Bob Cooney's Virtual Reality Deep Dive - Minority Media (Part 2)

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