EPISODE · May 25, 2026 · 8 MIN
How Indie Studios Are Outrunning the AAA Crisis
from Gaming Business with Fexingo: Studios, Publishers, and Interactive Entertainment Companies · host Fexingo
In this episode of Gaming Business with Fexingo, Lucas and Luna break down how small independent game studios are thriving while AAA publishers implode. Using Devolver Digital as the central case, they examine the indie publisher's 2025 revenue report — up 40 percent year-over-year to $180 million — against a backdrop of mass layoffs at EA, Ubisoft, and Xbox. They dig into the numbers: average indie dev team size (18 people) vs. AAA (over 400), budget differences ($3 million vs. $200 million), and how shorter development cycles (2-3 years vs. 5-7) let indies adapt faster. Luna pushes back on survivorship bias, and Lucas defends the model with concrete data on return rates and profit margins. The episode also covers why platforms like Steam and itch.io have lowered barriers, and what AAA studios could learn from indie discipline. Recorded May 25, 2026. #IndieGaming #DevolverDigital #AAACrisis #GameDevelopment #Steam #ItchIo #GamingBusiness #BusinessModel #ProfitMargins #Layoffs #Ubisoft #EA #Xbox #ReturnOnInvestment #Business #Technology #FexingoBusiness #BusinessPodcast Keep every episode free: buymeacoffee.com/fexingo
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How Indie Studios Are Outrunning the AAA Crisis
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