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Lesson 3: Visible Light

An episode of the Optics - Physics PapaPodcasts podcast, hosted by PapaPodcasts, titled "Lesson 3: Visible Light" was published on March 18, 2012.

March 18, 2012 · Optics - Physics PapaPodcasts

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I-CAMP 2013 : Summer School on Liquid Crystals Cambridge University The I-CAMP'13 school took the form of a summit, bringing together prominent scientists as well as students and postdoctoral fellows. It provided education for young scientists working in the fields of liquid crystal materials science, optics, photonics, mathematics, biophysics, nanoscience, and related fields. The goal was to prepare the participants for research at the frontiers of science and technology by providing an interdisciplinary expert training not easily available within the traditional system of graduate education and postdoctoral apprenticeship. The meeting also explored current state and emerging new research frontiers. The focus was on recent advances at the interface between liquid crystal physics and optics that promise to open up conceptually novel directions of research. Participants working at the forefronts of materials science, nanoscience, and optics discussed the emerging uses of light for control and study of liquid crystal materials as well as the advances in Virtual Reality in Vision Research - Audio Immersive virtual reality is the research tool those of us who study human perception and action have been waiting for, because it enables us to perform rigorous experimental studies of natural behaviour. First off, it allows us to easily manipulate realistic visual environments while collecting continuous measures of ongoing behaviour. But its greater potential lies in the ability to test psychological theories by manipulating the world in impossible ways. I will describe several studies in which we break the laws of physics and optics to investigate some interesting visual-motor control problems:(a) How do baseball players catch a fly ball? (Manipulate gravity)(b) How do people guide locomotion? (Manipulate the optics)(c) What information is used for path integration? (Manipulate the visual-motor gain)(d) How can you tell if you're being stalked? And is a zig-zag path the best escape? (Manipulate the behavior of virtual agents)William Warren is Chancellor's Professor of Cogn Virtual Reality in Vision Research - Video Immersive virtual reality is the research tool those of us who study human perception and action have been waiting for, because it enables us to perform rigorous experimental studies of natural behaviour. First off, it allows us to easily manipulate realistic visual environments while collecting continuous measures of ongoing behaviour. But its greater potential lies in the ability to test psychological theories by manipulating the world in impossible ways. I will describe several studies in which we break the laws of physics and optics to investigate some interesting visual-motor control problems:(a) How do baseball players catch a fly ball? (Manipulate gravity)(b) How do people guide locomotion? (Manipulate the optics)(c) What information is used for path integration? (Manipulate the visual-motor gain)(d) How can you tell if you're being stalked? And is a zig-zag path the best escape? (Manipulate the behavior of virtual agents)William Warren is Chancellor's Professor of Cogn Modern Optics Podcast Peter Beyersdorf Recorded class lectures from Peter Beyersdorf's Physics 158 (Modern Optics) class at San Jose State University from the Spring of 2008. Recordings will be added twice a week on Tuesdays and Thursdays.
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