PODCAST · leisure
BUas Games Grindset
by Patty Toledo
Welcome to BUas Games Grindset: your go-to podcast for all things game development at BUas! From cutting-edge projects to industry insights, we bring you the latest updates, expert interviews, and behind-the-scenes stories from the BUas Games community. Whether you're a student, developer, or industry professional, stay ahead of the game with BUas Games Grindset!
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10
Smarter Games: Exploring AI with Dr. Carlos Santos
In this episode, we sit down with Dr. Carlos Santos, Professor of Data Science & AI at BUas, to dive into the growing role of artificial intelligence in games.From smarter NPCs to adaptive gameplay and procedural content generation, Carlos explains how AI is changing the way games are designed and experienced. We also explore the ethical and creative implications of AI, and what future developers need to understand about working with intelligent systems.If you're curious about how AI is shaping the future of games—from the tech to the design—this episode is a must-listen.
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9
Unreal Development with Tim van Kan
In this episode, we chat with Tim van Kan, Unreal Engine Authorized Trainer and lecturer in Technical Design at BUas. With deep experience in using Unreal Engine for everything from basic mechanics to advanced systems, Tim breaks down why Unreal is such a powerful tool for game developers.We talk about its role in modern game production, how students can make the most of it, and what aspiring developers should focus on to build solid Unreal skills. Whether you're just starting out or looking to go deeper with Unreal, this episode is packed with practical insight and expert advice.
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8
Inside the Industry: What Game Studios Really Want with Silke Haßreiter
In this episode, we sit down with Silke Haßreiter to talk about the Paneurama project, a Europe-wide initiative exploring, among other things, what the game industry employers are really looking for in new talent.Silke shares key insights gathered from studios across the continent—what skills matter most, how expectations are shifting, and what students and early-career developers should focus on to stand out.If you want a clearer picture of how to prepare for a job in games, this episode offers real talk and practical advice straight from the source.
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7
Heroes, History, and Game Dev Wisdom with David Mullich
In this episode, we talk with David Mullich, a veteran game designer and producer whose career spans over four decades. From developing The Prisoner in the early days of gaming to producing the iconic Heroes of Might and Magic III, David has seen the industry evolve from the ground up.We dive into his journey through game design, leadership, and education, and talk about what has changed - and what hasn’t - when it comes to creating great games. David also shares valuable insights for students and young developers about building a career in games today.Whether you're into game design, game history, or just want to learn from someone who's been through it all, this episode is packed with stories and advice you won’t want to miss.
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6
How to become a Master with Thomas Buijtenweg
In this episode, we sit down with Thomas Buijtenweg to talk about the Master in Game Technology—what it offers, who it’s for, and how it prepares students for the industry. We also dive into AI in games, exploring how it’s shaping the future of game development.Thomas shares insights on advanced game tech, the role of AI, and what students can expect from the program. Whether you’re considering a master’s degree or just curious about the tech behind games, this episode has plenty to dig into.
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5
Game Design and Production with David Wessman
This time, we’re talking with David Wessman about game production and design: what it really is, what makes a great professional, and the lessons he’s learned throughout his long career.From working on iconic games to shaping the next generation of developers, David shares his experiences, insights, and advice for anyone looking to get into game design and production. If you want to know what it takes to build great games and what future professionals should expect, this episode is a must-listen.
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4
Everything Procedural!
In this episode, we dive into the world of procedural content generation with a special focus on Everything Procedural, the annual event where experts from games, film, audio and tech come together to explore the latest in procedural techniques.From world-building and AI-driven design to cutting-edge workflows, we break down how procedural generation is changing the industry. Whether you’re a developer, artist, or just curious about how massive game worlds are created, this episode is packed with insights about the event where top professionals meet to push the limits of procedural tech.
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3
Graduating as game developer with Neville Marcinkowski
In this episode, we chat with Neville Marcinkowski about what it’s like stepping into the game industry as a fresh graduate. We cover everything from internships and first jobs to how the current state of the industry impacts new developers.Neville shares what students should expect at the start of their careers, the skills that really matter, and how to navigate the challenges of breaking into the field. If you’re thinking about your future in game development, this episode is full of valuable insights straight from the industry.
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2
So you want to be a Game Programmer... with Dave de Breuck
This time, we’re sitting down with Dave de Breuck, a programming lecturer at BUas Games, to talk about what it’s really like to be a game programming student and how to kickstart your career in the industry.From essential skills to real-world challenges, Dave shares insider tips, personal stories, and advice for anyone looking to break into game development. Whether you’re just starting out or want to level up your programming game, this episode is packed with insights you won’t want to miss.
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1
The one about Animation with Marlon Nowe
In this episode, we’re talking with Marlon Nowe, an animator and lecturer at BUas Games who’s worked on Valorant, Frozen, Tangled, and a ton of other big projects.We get into what it’s like being a visual artist and animator, the challenges of the industry, and what it really takes to make it. From AAA games to animated films, Marlon shares his experiences, lessons, and advice for anyone looking to break into the world of animation and game art.If you’re into animation, game development, or just want to hear some great industry stories, this one’s for you.
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ABOUT THIS SHOW
Welcome to BUas Games Grindset: your go-to podcast for all things game development at BUas! From cutting-edge projects to industry insights, we bring you the latest updates, expert interviews, and behind-the-scenes stories from the BUas Games community. Whether you're a student, developer, or industry professional, stay ahead of the game with BUas Games Grindset!
HOSTED BY
Patty Toledo
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