PODCAST · leisure
Designer Jeans
by Dragos and Jonathan
Designer Jeans is not a fashion podcast. While we do wear fancy jeans while recording, none of it matters, because we talk about games, the design behind games, and our experiences playing them. Join us for about an hour as we exchange creative takes, fresh recommendations, and thoughts on what makes our favourite games special.
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Ep 10 - 2024 in Review
The Designer Jeans 2024 Games Review! Only 4 months late (I, Dragos, apologise). This episode discusses our top games of 2024, as well as some highlights we wanted to bring as came to the a close. Pacific Drive, Abiotic Factor, and two mystery games we did not tell each other about before!
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Ep 9 - What makes Co-Op so fun?
Today we're talking co-op games, and the power of friendship. We'll discuss our distinct categories within the genre and some personal favourites.
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Ep 8 - Ammo and Reloading
Many games, from shooters to puzzlers, have guns, and those guns have ammunition! We discuss how different games treat ammo, its scarcity and variety, as well as the design choices behind reloading.
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Ep 7 - Asymmetric Games
In team games and sport, every player is equipped with the same tools, and given the same missions. This episode we look into games that take a more asymmetric approach to their design and mechanics, and talk about the unique fun of playing wildly different roles within one game.
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Ep 6 - Consumables
Potions, powerups, medkits and grenades - consumable items appear in all kinds of games. This week we talk about how limited resources can affect gameplay, and why we sometimes hoard items in our backpacks instead of actually using them.
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Ep 5 - Stealth in Games
From Solid Snake to Ezio and Agent 47, stealth has been part of many hit games over the years. This week we're peeking into stealth as a central mechanic, how different games handle it, and the trend of modern games sneaking stealth into other genres.
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Ep 4 - The Value of Replayability
There are some games we love to play again and again, and some we don't - why? This week we're talking about the design of replayable games, the roguelike genre and what makes replays worthwhile.
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Ep 3 - Stats and Attributes in RPGs
It's been a while, but we're back! Stats in RPGs are a pillar of the genre, and let players customise their character. We've all heard of Strength, Dexterity and Charisma, but what are stats really for and do they need to follow the well known structure of Dungeons and Dragons, or even the separation of physical and mental?
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Ep 2 - Myst and the Puzzle Game
We made it to the second episode! This time, we're talking about the puzzle game, a genre that defined early computer games, and one of the grandfathers of games in the genre - Myst.
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Ep 0 - Procedural Narrative Design - Shadows of Doubt
The first, pilot, episode of the Designer Jeans podcast! We started out talking about procedural narrative design, inspired by Shadows of Doubt, and any other emergent storytelling that forms around procedural games.
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ABOUT THIS SHOW
Designer Jeans is not a fashion podcast. While we do wear fancy jeans while recording, none of it matters, because we talk about games, the design behind games, and our experiences playing them. Join us for about an hour as we exchange creative takes, fresh recommendations, and thoughts on what makes our favourite games special.
HOSTED BY
Dragos and Jonathan
CATEGORIES
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