Day Two Interactive

PODCAST · education

Day Two Interactive

Exploring the inner game through presence, mindset, and real-life stories—including my return to architecture after years away.

  1. 20

    Objects of Desire

    Three parts. Cultural objects and veiled desire. Still Here.

  2. 19

    I Wish I Would

    I wish I would do the necessary work. I don't. Still here.

  3. 18

    The Spell of Authenticity

    Three funny looking hats. That's relief. The model I want moving forward.

  4. 17

    The Metropolitan Puzzle

    Why the obsession with how things look? No cookie-cutter. Rem, and the bits of information. And the missing puzzle pieces.

  5. 16

    A Texture of Reality

    Reality, weirder than dreams. Explaining makes it dizzier. 'Appreciation' as a layer on top of it.

  6. 15

    An Endless Conversation

    'Meta' is a shortcut, a naming convention.The commentary above the commentary. To get what your country is about. ...0:24 This is not a class2:15 The earthquake and the book3:00 Scenery country and media4:26 Rather do a personal history

  7. 14

    Anticipation

    A runaway maybe,Reading people's intentionsAnd really seen, by no one in particular.

  8. 13

    The Same Old Frame

    Bus to the south.Sunrise on lagoons.Everyone wants to do the same.

  9. 12

    Season 1 Finale - The Eraser Revealed

    The origin myth behind the inner game. Warning: This one is wild. My deepest dive yet.

  10. 11

    Perfect Machines

    Viña. Piano and online servers. The game inside.

  11. 10

    Couldn’t Do It Anymore

    Campus. Students behind my back. Shopping center. A pirated book. Did it anyway. Until I couldn't.

  12. 9

    Reviewing The Moment

    The want of deep conversations, and the want to understand them later.Wanting both, really.

  13. 8

    All I Have Is My Mind

    Pacing. Coffee. Tweaking. Waiting to be ready. Fouls are no reason to leave the Game.

  14. 7

    Playing Freely

    A walk with someone. Recognition. A different GPS. Enough to start a new chapter.

  15. 6

    Still Want to Do Something About It

    Two letters.One to a man I admire.One to a man I’ll never meet.

  16. 5

    Speak The Moment

    Saying what’s happening, and the effort to say it. The elephant in the room.

  17. 4

    Back to the Primitive

    I'm not a tourist. Cap Ducal is in the book, but the voyage to the Andes is even more present. We get back to the primitive to find answers from time to time.

  18. 3

    Start Working

    A dream. A letter to the students.

  19. 2

    Circular footsteps

    Windsor Castle gardens. A tiny circular trace no one really sees.A name that still cuts, even in London.

  20. 1

    I Don't Like It

    A walk up old staircases. A house that blocks more than the view. Five times the same sentence.

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ABOUT THIS SHOW

Exploring the inner game through presence, mindset, and real-life stories—including my return to architecture after years away.

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Day Two

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