PODCAST
paarvez 3Speak Podcast
by paarvez
Listen and watch the latest videos from paarvez. Hosted by 3Speak.tv. The free speech video platform on the HIVE blockchain.
-
15
A Clean Sweep.
https://3speak.tv/watch?v=paarvez/ddf71160 After a soldier discovered a body, I eliminated him from above and continued my infiltration using sleep darts and hidden blade. I cleared a shed and handled a suspicious guard before securing more intel. Finally, I removed the remaining perimeter guards, including two heavy soldiers, to ensure the area was completely clear. I noticed a soldier somehow found the dead body I left in the grass earlier after getting the intel from that house. I leaned forward and I assassinated him from the air, dropping onto his shoulders and silencing him before he could shout out to other guards. Then I went ahead and found this soldier relaxing there, leaning against some sacks. I didn't find an opening for a direct assassination from my current angle without being spotted, so I shot him with a sleeping dart, and then I assassinated him. There were two more soldiers right beside me in a shed, surrounded by old crates. Well, after taking them both down, I tried to hide the bodies in the corner of the shed. I worked quickly, knowing that a patrol was scheduled to pass close-by. But another soldier from the outside noticed something was unusual as he glanced through the open doorway. He came inside to check and found a dead body that I hadn't managed to pull into the shadows yet. So I had to be quick in assassinating him as well. Then I found this man guarding another document on a desk near the back of the camp. I assassinated him and grabbed the information real quick. The scrolls contained valuable details, which would be useful for my next mission. I went outside and noticed a guard whom I distracted to come to the side by whistling from behind a stone wall. When the soldier was going back after not finding me, I assassinated him from the behind, ensuring he fell quietly into the water. Then this soldier suddenly came out of nowhere and started looking for me around as he found a dead body I left behind. He was alert and moving with his spear drawn. So I ran to him and I assassinated him real fast, catching him in a sprint. That heavy soldier became my next target who was wearing thick armor, so a direct fight would have been loud and dangerous for my current position. After following him to a safe side, I assassinated him with a precise strike to his back, with my hidden blade. There were two more guards at the entrance area, standing watch by the gates. I first took down a regular soldier with a swift hidden blade strike, and then I went for the heavy soldier at the entrance, taking him down as well to ensure that the path was completely clear for my escape. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
14
The Confiscation Crisis.
https://3speak.tv/watch?v=paarvez/32d96415 After refusing Luca's paid help, I used Enkidu to locate a confiscated warehouse for Kong. Along the way, I inspected my own bounty poster and successfully pickpocketed a mysterious shard from a trained lady. I then infiltrated the warehouse, eliminated some guards, and secured a vital written clue. Basim's friend Kong mentioned someone was confiscating his wares and required Basim's help about it. So I had to find the confiscation warehouse first, and this man, this merchant named Luca, called me to offer his help in finding the location. However, I had to pay him for the information, which felt like a trap I wasn't quite ready to fall into just yet. I had two ways to handle the situation and gather the intel I needed. I could pay Luca to know the location of the warehouse immediately, or I could take Enkidu's help to fly around and look for the warehouse myself. I chose the latter. Following the clues that Kong gave me, I located the warehouse. After locating the warehouse using Enkidu's help, I was going there but on my way, I found some people were checking on a bounty poster with Basim's figure on it. So I stopped there to tear the poster. On my way, I found this lady who was carrying a mysterious shard, and this was the first time I found a shard carrier without a bodyguard nearby. But she looked trained herself, that suggested she was more than capable of defending her prize if I was spotted. While she turned the other side, I moved through the shadows having an innocent look on my face. I went back and I stole the shard and I escaped the place before she knew her treasure was gone. I continued my journey towards the confiscated warehouse. After getting there, I called Enkidu again to check how many guards were there that I had to take care of after entering the place. I tagged every guard I could see from above. After checking around the warehouse for a weak point in the perimeter, I jumped off a height from a nearby ledge. I assassinated my first target with a silent strike of my hidden blade, even though there was another guard close by. After hiding the dead body in the grasses around the courtyard, I went for this guard who was guarding from a height. I assassinated him quietly from behind. The warehouse was slowly becoming quiet as I was dismantling their security presence one man at a time. Then I went inside a house where I found another guard standing over a desk, and after assassinating him, I found a clue there in written format. It was the first clue of more I would have to gather next to find exactly where Kong's wares were being held. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
13
Delivery for Kong.
https://3speak.tv/watch?v=paarvez/363e5dbd I located and old friend Kong in Karkh to gather information on seized goods. After rescuing a crate of confiscated tea leaves from a heavily guarded warehouse, I returned the goods to Kong's stall. Kong agreed to help Basim infiltrate the exclusive Grand Auction in exchange of another quest. There was an old friend of Basim that I could reach out to in Karkh who might have leads on the recent trouble. Basim had not seen him for a long while, but he knew this friend might have information about the seizing of goods by the authorities. I went looking for him through the crowded streets and found him quarreling loudly with a local merchant. Portraying them with a sense of caution, I watched as that man stopped the fight with the merchant to address me. He refused to recognize Basim at first, but after a few tense moments, we understood he was only joking. Before following that man to his stall to talk more privately, he turned back and taunted the merchant he was fighting with earlier. It was clear that Kong enjoyed the social friction of the marketplace and wasn't afraid to make a few enemies along the way. After following him to his stall, he asked for my help with a personal problem before he would share any secrets. He needed me to fetch his confiscated crate of tea leaves from a nearby warehouse where the authorities had stored them. I reached the warehouse and understood the area was clearly marked as off-limits. I stayed back for a moment, planning the best way to slip inside without causing a massive scene in the middle of the day. I didn't even enter the restricted area yet, but that guard at the gate started chasing me after seeing me lingering too close. After trying to escape him by running through the nearby market stalls, I noticed there were more of them who joined in that chase. So I stopped and I decided to fight them all to clear my path back to the warehouse. I drew my blade and took them all down, and it was fun taking these guards down. I entered that building and found another guard on the floor above watching the storage crates. After taking him out silently, I had to move some heavy obstacles to find the specific crate of tea leaves that Kong had described. Then I carried the crate through the backstreets to Kong, who was waiting for me at his stall with an anxious expression. He got very happy as I helped him by claiming his confiscated crates back from the soldiers. With the task finished, Basim told him that he needed to get into the Grand Auction with his help. Kong's expression became serious, mentioning that the auction is very exclusive and it is not easy to get in for someone without a formal invitation. Later, Kong said he can still help Basim find a way inside, but first, he had another task for me to help him with in the city. He needed one more favor to secure the necessary connections for an entry pass. 🔗 Apps which I recommend built by sagarkothari88 hReplierhPollshStats --------- hSnapshFestFactshCurators --------- 🎗️ Support & 🤙 Contact sagarkothari88 TransparencyVote as witnessSupport via DiscordKnow more about us Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
12
The End of Al-Anqa.
https://3speak.tv/watch?v=paarvez/261ec261 I used air assassinations and sleeping darts to clear the guards surrounding the tax collector's mansion. After neutralizing the heavy soldiers and luring a spearman into a trap, I infiltrated the inner chamber. I assassinated Al-Anqa before he could escape and found letters linking the harbor blockade to the people's stolen coins. I went for the heavy guard who almost saw me last time to ensure he wouldn't sound the alarm. I climbed high above his position and tried an air assassination on him in a very cool way. I didn't know there was another guard nearby who partially saw me taking down the heavy guard from the rooftops. He started to walk over to investigate the noise, so I shot him with a sleeping dart first to keep the situation quiet. Once he was unconscious on the ground, I moved in and assassinated him to clear the immediate area. Then I noticed there was not one but two more heavy soldiers guarding the main entrance. I waited for one of them to get on the move, away from his partner. I followed him into the shadows and took him down quietly, ensuring his body was hidden from the sight of the other guards. Then I went for the one who was guarding the entrance directly to finish clearing the path. I didn't want to waste any more time, so I assassinated him after running towards him without giving him a chance to strike back. Upon returning to the main courtyard, I noticed a spearman was looking around for me because he had found a dead body I left behind. As soon as he was close enough, I assassinated him and hid the body. I knew there were two more guards around the corner, so I had to be careful with my next move. After throwing a sleeping dart on one of them, I jumped on the other one to take him out instantly. Then I took care of the remaining one in his sleep as well. I had to assassinate Al-Anqa, the tax collector whom I noticed hiding inside a private chamber. The room was guarded by two soldiers who were no match for my blades. I took down the soldiers first, and ensured the target inside remained trapped. When I went for my target upstairs, he was about to escape right after seeing me enter the room. I didn't let him do it, as his crimes against the people needed to end there. I just assassinated him by slitting his throat before he could reach the door, ending his corrupt influence once and for all. I had to investigate the tax collector's mansion after assassinating the target to find any evidence of his schemes. I found some letters around. Basim felt a scent on one letter in particular; a scent of perfume, rose mixed with iron, which suggested a much more complex conspiracy was at play. Now I had to look into the other lead I had discovered among the papers. After getting information that the blockade at the harbor was being funded by the coin of the people, the motive became clear. I went out of the mansion to go for the next mission, ready to stop those who were strangling the city's trade. 🔗 Apps which I recommend built by sagarkothari88 hReplierhPollshStats --------- hSnapshFestFactshCurators --------- 🎗️ Support & 🤙 Contact sagarkothari88 TransparencyVote as witnessSupport via DiscordKnow more about us Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
11
Mansion Infiltration.
https://3speak.tv/watch?v=paarvez/4e276286 After returning to the spot where I was previously killed, I defeated the soldiers and approached the tax collector's mansion. Using haystacks for cover and sleeping darts to neutralize groups of guards, I cleared the area. I also utilized Enkidu to scout the mansion from above before continuing my silent infiltration. At the restart, I approached the spot with a lot of caution where the soldiers killed me last time. Even after I tried to ignore the conflict, they noticed me and came for me anyway. This time I did not give them the same chance to overpower me like they did before. I stayed focused and took all of them down one by one with so much pleasure. It felt good to get my revenge on the guards who had stopped my progress earlier. Then I reached the area close to the mansion, but before infiltrating the main building, I noticed the surroundings to look for a stealthy way to get inside. I did not want to walk through the front door and alert everyone. After hiding in a large, I followed a big soldier as he walked his patrol route. I followed him until he was a little far from the other soldiers before I jumped out and took him down. I was going for the marksman who was making my entry difficult by watching the area, but another soldier came in my way suddenly. I had to take care of this guard first to ensure my path remained clear. Then I finally went for the marksman, who was checking around for any flying things or intruders in the courtyard. After getting close to his position by climbing the wall, I just assassinated him so quietly that the other guards below did not hear a thing. Right after that, I called Enkidu and explored the mansion from above to get a better view of the interior layout. My bird saw several more guards and identified where the tax collector was likely hiding. There was this soldier who was guarding a wall near the back entrance, whom I took down while another guard almost saw me from behind. There were not just one but three guards standing at the same spot near the main door. I had to use a different strategy there because a direct attack would have been too risky. I used sleeping darts to make all of them fall asleep at once and then assassinated them one by one easily while they were unconscious on the ground. 🔗 Apps which I recommend built by sagarkothari88 hReplierhPollshStats --------- hSnapshFestFactshCurators --------- 🎗️ Support & 🤙 Contact sagarkothari88 TransparencyVote as witnessSupport via DiscordKnow more about us Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
10
Approaching the Target.
https://3speak.tv/watch?v=paarvez/b92be0f2 I defended merchants from a bandit attack and reached the Pomegranate Gate to gather intel on a corrupt tax collector. After synchronizing at a high tower and performing a leap of faith, I tried to infiltrate a mansion. However, I took the patrolling soldiers too lightly and was ultimately killed in a fierce chase. The bandits started attacking the merchants, completely ignoring me even though I was the real threat for them. I started taking them down one by one, while the merchants stayed back and did not defend themselves at all. I was really enjoying the fight against them, as I was overpowering them easily with my skills. I finished the fight by taking down the big warrior among the bandits, who was much tougher than the others. Leaving all those dead bodies behind in the dirt, we started riding again and reached the Pomegranate Gate of Karkh after a moment. We slowed our camels as we passed through the entrance. Then I had to speak to the lead merchant, who gave me intel on a tax collector who lived in an extravagant mansion. He described him as an indulgent man who extorts coin from the honest people of Karkh. This information gave me a clear target and a new objective to pursue in the city. While I was going for the tax collector, this soldier suddenly attacked me out of nowhere. The only reason I found for the attack was that he didn't have much time left to leave, lol. Before getting to the tax collector's mansion, I decided to synchronize with a point of interest first. For that, I had to take down this guard at an entrance who was blocking the path to the tower. I climbed up on the tall tower, where I discovered the point of interest and synchronized it. This allowed me to see the city layout clearly and gave me a fast travel point if I needed to return here later. The view from the top of the tower was absolutely breathtaking. Then I tried a cool leap of faith where Basim looked real cool as he dived into the hay below. I tried to capture this cool picture of him in mid-air, showing the perfect form of an assassin. It was a classic moment that never gets old no matter how many times I do it. Now I started a run for the mansion, but I stopped to tear a wanted poster of me off a wall. I didn't want to be on the soldiers' radars while I walked the street, as a high notoriety level would make my mission much more difficult than it needed to be. Right when I was close to the trespasser's mansion, some soldiers outside started chasing me. I led them to a safe place away from the main crowd and started attacking back. I felt confident that I could handle them just like I handled the bandits. Unfortunately, the soldiers overpowered me because I was taking them too lightly and not focusing enough on my defense. And they killed me easily. It was a harsh lesson about underestimating the city guard. 🔗 Apps which I recommend built by sagarkothari88 hReplierhPollshStats --------- hSnapshFestFactshCurators --------- 🎗️ Support & 🤙 Contact sagarkothari88 TransparencyVote as witnessSupport via DiscordKnow more about us Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
9
A Dark Mystery.
https://3speak.tv/watch?v=paarvez/1288e4ec After scouting with Enkidu, I reached a merchant camp avoiding a snake attack. I investigated a mystery involving a beheaded horse and found a letter revealing an intimidation plot. While I was escorting the Greek merchants toward a Karkh gate, some bandits triggered an explosion to launch a surprise attack. After scouting the area using the help of Enkidu, I understood that I would have to get inside the date forest to look for the merchants. Then I noticed there was a wild snake close by all this time. It was coiled and ready to bite me, but I did not give it a chance to strike. Then I started riding through the beautiful green part of the desert. The landscape was full of life, providing a nice break from the dry sand I usually traveled across. After reaching the camp, I found the lead merchant and spoke with him about the trouble they were facing. We talked about a beheaded horse that had shocked everyone in the group. Basim said he would try to find out what happened there and promised to investigate the surrounding area for answers. I started investigating the merchant site and found the horse's head that had been carried to the center of the camp. It was a terrible sight to see. I found the merchant who was the owner of the horse crying nearby, and he gave me a small clue about the incident. I found another merchant who said the incident happened in the dark night, so he could not see the culprit very well. He saw someone moving in the shadows but he could not be sure of their identity. I called Enkidu again and I noticed there was a bandit trying to bury or dig something a little far from the camp. I went to him quickly and took him down to see if he was involved. Unfortunately, I did not find any useful clues on him that would explain the incident. Then I found a letter in the campsite that looked like guard instructions. This piece of paper gave Basim a final conclusion about what had actually happened there. It revealed a plan to scare the merchants away from Karkh. I had to go back to the lead merchant to conclude the investigation with him. Basim told him this was a work of intimidation. Someone was trying to prevent the merchants' arrival in the city. Basim decided to escort the merchant and his crew to the gates to prevent any worse fears from coming true. The merchants were happy to have me by their side, and we started riding for the Karkh gate. While we moved, a merchant said they came from a place called Greece, far across the water. They were carrying goods to and from Baghdad, and they thanked me for keeping their journey safe. On our ride, I noticed some barrels of oil on our way, and I understood something was not right. Suddenly, someone exploded the barrels, and a group of bandits came out to attack us. 🔗 Apps which I recommend built by sagarkothari88 hReplierhPollshStats --------- hSnapshFestFactshCurators --------- 🎗️ Support & 🤙 Contact sagarkothari88 TransparencyVote as witnessSupport via DiscordKnow more about us Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
8
News of Extortion.
https://3speak.tv/watch?v=paarvez/8b7ee332 Roshan left me to investigate guard activity in Karkh Market. After witnessing merchants being harassed, I assassinated a Tha'abeen member to collect a mysterious shard. I learned of extortion and seized goods, leading me to ride south of Baghdad to find a merchant camp hidden in the wilderness. Roshan left me in the market alone after mentioning she heard about guards seizing foreign goods from the eastern road. I started surveying the area to see what was happening to the locals. The first thing I found was some merchants crying over their broken shop. They mentioned that those guards have no mercy and take whatever they want from the people. While I was on my mission to uncover the mystery in the market, I noticed one of the Tha'abeen members. She was carrying a mysterious shard that I needed for my collection. I went after her immediately and escorted her guard without notifying her. I stayed close in the shadows, waiting for the right moment to strike. I decided that I'd just steal the shard from the lady without hurting her. I was following her quietly through the crowd, but she suddenly joined a soldier for a gossip, which made it impossible for me to pick her pocket without being seen by the guard. The situation forced me to change my plans and assassinate both the lady and that soldier. I had to move quickly to collect the shard real fast so I could continue my investigation in the market. I reached another merchant's shop and found some guards were teasing a lady merchant. I stepped in and offered the guards a token to make them go away. They took the bribe and finally left the merchant in peace. I talked to the merchant who gave me news about someone extorting coins from the people in Karkh. She told me that traveling merchants were stranded outside Baghdad because their goods had been seized by the guards. I realized I had to find these stranded merchants to the south of the city to get more answers. The lady gave me more news in the market about the missing merchants. She said they were last seen around the southern part of Baghdad. I called Enkidu to check the area from the sky, but it looked like I was too far behind to see anything from my current position near the walls. I called my mount and started riding out of the city toward the wilderness. I headed south of Baghdad as fast as I could. I kept my eyes on the horizon for any sign of a camp or a group of people. After reaching close to the area, I stopped there to check around the landscape. I saw an under-constructed palace in the distance and guessed that might be the place I was looking for. I called Enkidu again to see if we could confirm the location. From the bird's eye view, I noticed the camp I was looking for was actually further into the wilderness. I could see the tents and the people from above, and I knew that was exactly where the missing merchants could be found. Until next time, happy gaming.
-
7
The Karkh Bureau.
https://3speak.tv/watch?v=paarvez/db497ffb Basim met Nehal at the Abbasiyah Bureau and reported his success to Tabid. I traveled toward the Karkh Bureau by boat and foot, taking down soldiers along the way to gather supplies. After meeting Roshan and Rebekah, I upgraded my gear and headed to the market to check on Karkh. After taking care of the last masked one, I had to visit the Abbasiyah Bureau to check in. I navigated through the busy town and eventually found the secret place where Nehal was waiting for Basim. Basim looked very surprised to see Nehal there in the hidden spot. Nehal started talking in a very emotional way about their past and the dangers they were facing. Basim had to listen closely and convince her to stay calm and trust the plan so they could both stay safe during the next part of the journey. Then Basim walked inside the bureau to tell Tabid about his mission being done at last. He gave his report and then took some time to rest inside the quiet rooms. I had to choose a new mission from the board, and I picked one that asked me to meet Rebekah at the Karkh Bureau. I thought the waterway would be a shortcut and much faster than walking. So I started rowing a boat through the narrow canals, but I soon noticed that the water was quite slow. Since the boat was not as fast as I hoped, I decided to try the other way. On my way, I spotted a locked crate guarded by a soldier. I assassinated the soldier quickly so I could steal some supplies from the crate. I tried to leave the other soldier alone as I walked past his post. However, he noticed me moving through the shadows and came over to meet his fate, which was my sword. I assassinated one more soldier on my way who was standing guard on a big wall. I was passing right beside him, so finished him before he could look into my eyes. After reaching close to the Bureau, I called Enkidu to fly high and check the area. I wanted to spot the exact location of the bureau from the sky, and I found it quickly with the help of Enkidu. I ran for the bureau and once inside, I found both Roshan and Rebekah waiting for me. Rebekah talked about the harsh reality of Karkh and how the people there were struggling. It was a very dark and difficult situation for everyone living in that part of town. I met Roshan outside after I finished upgrading and equipping some new gear from Ahmad. I also changed my outfit before following Roshan toward the local market to see the injustice of the soldiers, who were treating the mercenaries very poorly in the middle of the street. On our way to the market, Roshan said a lot of things to let me know more about the situation. After reaching the gate, Roshan welcomed me to the district. It seemed like Basim had a very good connection to this town. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
6
The Great Symposium.
https://3speak.tv/watch?v=paarvez/228f780c I wore a patient's robe last time to get past the guards and find Fazil in the hall. I sat down as a test subject while he talked about science. When he came close, I used my hidden blade to kill him and then I escaped the area. After I put on the patient's robe, I could walk right through the guards without any trouble. They did not know it was me and they even showed me the way towards the big hall. I saw Fazil and some of his guards walking there as well to start the special test they had planned for the day. As I was a test subject, I had to walk right to the middle of that big hall where the test would happen. I noticed that Fazil was busy preparing his new invention and his guards stayed very alert all around the room. Basim sat down on the floor and stayed very quiet so the guards would not suspect anything. Fazil went over to him to tell him that everything was going to be alright. He tried to convince Basim that what was about to happen next was a good thing for science and for him. Then Fazil went back to his machines and started working on the final parts of the test. He mentioned that science is the noblest purpose and that knowledge is the greatest power in the world. Basim said "no" very boldly with a very angry face. This made Fazil confused, so he walked right toward Basim to listen to what he was saying more clearly. That was the perfect moment I was waiting for to get the opportunity to assassinate him while he was close. I did not waste any single second and I put my hidden blade right through his throat. Basim then wet the white feather with Fazil's blood as a proof of kill. After I got back up, I noticed that the whole environment around me had changed. Fazil's body started to dissolve and go away, and then the scary genie from the nightmare appeared there again. It was crawling towards Basim as the dark world started to fade away. I finally came out of that strange realm and I had to escape the place to finish the mission. I was very surprised to see that the guards were not around the area anymore. This gave me a great opportunity to walk out of this dangerous place very easily. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
5
The Underground Descent.
https://3speak.tv/watch?v=paarvez/9cd50005 I used the secret phrase to pass the gatekeeper and find a hidden door behind some furniture. I entered the underground prison and killed several guards using stealth and a fire trap. I found a sick prisoner and took his robe to use as a disguise so I could get close to Fazil. After finding the lost book of Fazil, I went to the gate where I had to say the secret phrase. The gatekeeper would not let me pass to the area behind him without it. After I got inside, I saw that the whole area was filled with many fancy items. I also noticed some scrolls around the room while I looked for a way forward. I looked around and found a secret door that led to the underground. It was hidden very well behind a large piece of furniture that I had to move to get through. I went down into the underground space and found my first target. I stayed in the shadows and killed the guard quietly so no one else would hear me or find me. I followed another guard and killed him quickly. I saw another guard on the other side, but he did not turn around, so I was able to walk up and kill him easily too. I started to check the area and it looked like a big underground prison. There were many cells along the walls, but I did not see any prisoners in this part of the dungeon. I took down one more guard and saw a room ahead with three guards, along with a heavy one. I did not want to walk right in and fight all of them at the same time. One of the guards saw me and started to chase me, so I ran back to wait for him. He started to go back to his post, so I rushed him and killed him. I hit a jar that caught on fire and it killed the rest of the guards in that room. Another guard came to see what happened, and I killed him as well while he was looking. I reached a new space where I finally found prisoners in some of the cells. They looked very sad and it was clear they were living very miserable lives in that dark place. I found a prisoner in a special cell who was a test subject for Fazil. I took his robe to use as a disguise; I knew I could not use my weapons while wearing it. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
4
For the Lost Book.
https://3speak.tv/watch?v=paarvez/2f3472f5 I eliminate the heavy guard and his companions systematically. After discovering letters and drawings regarding Fazil's lost book, I navigated a dangerous game of cat and mouse with a high-level heavy soldier. Following a final investigation of the library's maps and records, I recovered the book on a balcony, securing the secret phrase. I climbed onto some wooden logs high above to get a clear view of the soldiers below. I knew I needed a perfect opening on that heavy soldier to avoid a direct confrontation that could alert the entire floor. After setting a solid strategy, I utilized my focus power to take down the heavy guard instantly. Then, I made sure to assassinate the other soldier fast so he wouldn't have a chance to enter the conflict or call for backup. I searched the immediate area and found several detailed drawings and letters. They contained vital information regarding the lost book of Fazil, confirming it was still hidden somewhere within these walls. One last soldier was patrolling the hallway. He eventually walked toward my position and spotted the dead bodies; as he moved to investigate them, I dropped down, assassinated him, and hid the body before anyone else noticed. I started exploring the deeper sections of the library. While I found pieces of information describing what the book looked like and its historical significance, the actual volume remained elusive. Just when I thought the building was clear of any more enemies, another heavy soldier detected my movement. He started chasing me through the stacks, forcing me to sprint away to lose his line of sight. After putting some distance between us, I watched from the shadows as the heavy soldier stumbled upon the dead bodies I had left behind moments ago. Once the enemy gave up the search and started heading back to his post, I followed him silently. I positioned myself above him and delivered a lethal assassination from the air. I pushed further ahead and found two more soldiers; one was preoccupied with a map while the other was busy with some desk work. I took them both out with quick, successive assassinations. On a nearby table, I found the final piece of information I needed. It provided the exact location of Fazil's book, pointing me toward the outer balcony area. While heading for the balcony, I was intercepted by two more guards. I had planned to take them out stealthily, but they spotted me, forcing me into an open fight before I could proceed. At last, I found the lost book resting on a bench on the balcony. It contained the secret phrase I needed to whisper to the gatekeeper to finally get through that guarded door. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
3
Clearing the Path.
https://3speak.tv/watch?v=paarvez/8fa1583b I bribed the assistant of Fazil for information on the hidden passage and scouted the rooftop gardener with Enkidu. After overhearing rumors of a lost book that might serve as a key, I infiltrated the library's upper floors. Using lures and stealth, I eliminated several guards but found my progress blocked by a heavy soldier. After getting the hint about the hidden passage, I went to talk to my target's assistant. He initially claimed to know nothing, but after I offered him some scholar tokens, he spilled the information I needed. I reached a gatekeeper who demanded a passcode to let me through. Since I didn't have it, he refused to allow me past the gate, forcing me to find another way in. I called Enkidu to scout the area for the gardener the scholars had mentioned earlier. Enkidu spotted him tending to a garden located on one of the high rooftops. Without heading for the gardener just yet, I reached the floor directly above the gatekeeper. I managed to eavesdrop on two men discussing a lost book belonging to Fazil, which sounded like it might be the key to opening that gate. I tried to slip inside to look for the book, but a soldier spotted me almost immediately. I had to make a quick escape and hide until the alert level went back down. Once the guards gave up their search, I returned to the area. I moved through the shadows and assassinated two soldiers who were blocking my initial path. I spotted another soldier who was relaxing on duty. I had to wait for the perfect opportunity to strike, as several other guards were patrolling uncomfortably close to his position. When the moment was right, I took him down silently. I quickly hid the body in a nearby cabin to ensure no passing patrols would stumble upon my work. I intentionally let one of the guards get a glimpse of me to draw him away from his post. When he came to investigate, I assassinated him from around a corner. I hid in a wooden box and tried whistling to lure the remaining soldier over. He didn't respond much to the noise, and I couldn't risk a direct approach because there was a heavy soldier standing right next to him. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
2
A Missed Opportunity.
https://3speak.tv/watch?v=paarvez/a981e869 I explored the House of Wisdom, questioning the poet Arib and an astronomer before returning to Ahmad's workshop. After discovering ancient sketches with Nehal, I attended Fazil Fahim's lecture. However, news of recent assassinations caused Fazil to flee, forcing me to search for hidden passages beneath the library to track him down. While exploring Ahmad's workshop with Nehal, I started to feel a bit turned around, so I stepped out for a moment to clear my head. I took a second to scout the immediate area and marked a few points of interest nearby. I found the young poet Arib resting in the eastern outer courtyard. Basim approached him like a genuine fan of his work to see if he had any intel on the Order, but the man didn't seem to know anything of use. I headed back to join Nehal in the workshop. Once I took a closer look at the surroundings, I realized there were far more hidden details and documents to uncover than I had initially noticed. We found a large drawing that looked exactly like the mysterious object from the palace. It appeared to be a sketch taken directly from an ancient book, linking Fazil’s research to the Order's broader goals. Nehal tried to press Basim for the secrets he was keeping, but he insisted she didn't want to know the darkness involved with the Hidden Ones. She promised to stay close to him, serving as a reminder of who he was before he took the creed. Outside, Kahraman announced a slight delay to the lecture. I took the opportunity to speak with an elderly astronomer, as Basim suspected he might be one among the masked ones, but the old man remained tight lipped and didn't give anything away, other than astronomer knowledge. It finally sounded like the event was starting, so I returned to Kahraman, the chief servant. He allowed us into the hall where Fazil Fahim welcomed the crowd and began his lecture on humanity's ancient ancestors. Basim still wasn't 100% sure Fazil was the man behind the mask, but he prepared his hidden blade anyway. Just as he was about to move, a servant rushed in with news that Zahra and her son had been slain, prompting Fazil to flee for safety. With the lecture over and the target gone, I had to find where Fazil was hiding. I eavesdropped on some nearby speakers who mentioned rumors of hidden passages beneath the House of Wisdom and a rooftop gardener who knew the way. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
1
The House of Wisdom's Hidden Rot.
https://3speak.tv/watch?v=paarvez/b40edcd7 I met with Tabid to report that the Order is using ancient texts to build a wicked device within the House of Wisdom. Suspecting the scholar Fazil Fahim is Al-Rabisu, I infiltrated the House of Wisdom. There, I reunited with Hunayn and followed Nehal into Ahmad ibn Musa's office to investigate what Nehal found. I had to talk to Tabid and report all the intel I gathered for our next target. After calling Enkidu to scout the area, I fast traveled close to the spot and noticed Tabid talking with someone on a rooftop near a bureau. I reached the rooftop just as the other man was leaving. Basim informed Tabid that the Order is using an ancient book to build a wicked device, proving that the corruption runs deep through the House of Wisdom. We discussed the next target, Al-Rabisu. Basim shared his suspicions that the great scholar Fazil Fahim is actually the man behind the mask, and Tabid agreed it was a strong possibility. Tabid mentioned the House of Wisdom would be hosting a great symposium soon. Basim was advised to spy on Fazil with care and avoid drawing his blade during the event, so I traveled to the House of Wisdom to begin. Inside, I met Kahraman, Fazil's personal assistant. He mentioned that Fazil's final lecture on the antediluvian antecedents of humanity would start soon, but I would have to wait for sometimes. While waiting, I was encouraged to enjoy the exotic delicacies and refreshments. Instead, I decided to explore the halls to find any hidden opportunities or clues that might lead me to Fazil. I ran into Hunayn, the man I saved earlier. He told me he simply couldn't stay away from his books for long and had returned to the library despite the risks. Suddenly, Nehal appeared and addressed Basim as "nine fingers." She said she had something important to show me, so I started following her through the crowded corridors. Nehal led me into Ahmad ibn Musa's office, noting that Ahmad and his brothers are famous for designing fantastic devices. I began looking around the room to see what interesting secrets she had discovered. Until next time, happy gaming.
-
0
The Reunion with Ahmad.
https://3speak.tv/watch?v=paarvez/67257d67 I investigated Dr. Hassan's involvement with the Order at the Bimaristan. After stealing a key from the head nurse and discovering a mask in Hassan's office, I infiltrated the locked laboratory via a rooftop window. I assassinated Hassan and found the missing brother, Ahmad, before making a quiet escape. While exploring for clues about Dr. Hassan, I overheard a nurse discussing a patient with a broken finger who had gone mad after his treatment. It was clear something disturbing was happening behind the scenes at the medical facility. I located the door to Dr. Hassan's private chamber. It was locked, but a note left nearby hinted that I would need to find the head nurse if I required access. I tracked down the head nurse inside the male ward. After successfully stealing the key from her, I finally gained entry to Dr. Hassan's chamber to see what he was hiding. As I explored the room, I discovered a hidden mask. This was the definitive proof I needed that Hassan was neck-deep in the Order's dark business. I had to eavesdrop on several doctors to pinpoint Hassan's exact location. They mentioned that he kept his laboratory strictly locked up, away from the rest of the staff. I reached the library door but found no way in. However, I picked up a clue about a broken window on the rooftop that was scheduled for repair, giving me a potential way to sneak into the laboratory. On my way to the roof, I ran into a guard who had somehow survived my earlier patrol. I made sure to take him down this time so he wouldn't interfere with my business. I climbed through the broken window and spotted Dr. Hassan directly below, busy operating on a body. I didn't hesitate and took him out with a precise air assassination. Immediately after the kill, the missing brother, Ahmad, appeared. He was shocked to see that Basim had already dealt with the doctor. Ahmad explained he had been called to help with what he thought was a war effort, unaware of the Order's true nature. Basim offered him a deal of mutual silence to protect them both, and Ahmad quickly left the laboratory. With the mission complete, I prepared to leave the Bimaristan. Before heading out, I called Enkidu to get this fantastic aerial view of the area and captured the moment. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
-
-1
Clearing the Perimeter.
https://3speak.tv/watch?v=paarvez/5ba8e217 After infiltrating the far side of the palace, I cleared out guards and spearmen through a mix of stealth and melee. Then after taking down several groups, including a squad of gossiping guards using my special abilities, I secured the perimeter. I searched for clues regarding Dr. Hassan in a locked chamber but found only treasure. I moved to the other side of the palace and took down a guard. I had to stay low immediately after, as a spearman was already moving in to investigate the body while another guard patrolled nearby. While I was focused on taking out the spearman as he checked the corpse, I completely missed a guard sitting on a bench nearby. He spotted me mid-action, blowing my cover for a moment. I let the guard think I was fleeing to draw him away from his post. Once I had him at a safe distance from the others, I turned around and finished him in a quick melee struggle. I found two guards stationed at the edge of the troop area. I managed to assassinate the first one silently before the second could react, then finished the survivor with a few heavy strikes. This fight could have been much tougher due to the enemy types present, but I made the strongest target my priority for the initial assassination. This left only the weaker guards for me to mop up in melee. I spotted three guards gossiping in the shadows. I dropped in and assassinated one instantly; the other two were caught completely off guard, and it was a pleasure taking them both down before they could call for help. I came across a group of four guards and expected a heavy-hitter among them, but they were all regular troops. I used my special ability to chain-kill two from the shadows and wiped out the remaining two in a matter of seconds. With the area finally clear of threats, I climbed down into the main perimeter. It felt good to know I was safe to explore now that every guard in the immediate vicinity had been dealt with. My main goal was finding the doctor, but clues were scarce. I discovered a locked chamber and hoped it held information on Dr. Hassan, but after finding an alternative way inside, I realized it was just a hoard of loot with no documents to be found. Until next time, happy gaming. Note: The icon for the thumbnail is collected from steamgriddb.com
No matches for "" in this podcast's transcripts.
No topics indexed yet for this podcast.
Loading reviews...
ABOUT THIS SHOW
Listen and watch the latest videos from paarvez. Hosted by 3Speak.tv. The free speech video platform on the HIVE blockchain.
HOSTED BY
paarvez
Loading similar podcasts...