PODCAST · leisure
RPGMP3: Strand Gamers Actual Play Podcast
by RPGMP3
RPGMP3 presents Strand Gamers as they play anything they can find from Dungeons and Dragons 5th Edition, through Pathfinder and Vampire: The Masquerade to Burning Wheel
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300
Masks: A New Generation Session 08
Rules of the Jungle: I move between varying levels of shouting in an episode of uneven audio quality.
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299
Masks: A New Generation Session 07
Family: Families come together and rip apart in a half-lost Masks.
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298
Masks: A New Generation Session 06
Cold Reception: The group confronts the source of the dark spell and position themselves against Renaissance Man.
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297
Masks: A New Generation Session 05
Multiverse 1944: We show our ignorance of history with an alternate version of World War 2.
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296
Masks: A New Generation Session 04
Real Talk: The group spend their newfound wealth and talk back to the Renaissance Man.
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295
Masks: A New Generation Session 03
Blind Charge: Inkling finds a mentor and Congo Jack volunteers the crew to help out an old friend. Warning: Due to some recorder wonkiness, Kevin gets pretty quiet in the back half of the session.
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294
Masks: A New Generation Session 02
Life of the Party: The group takes advantage of Splendid’s hospitality and makes some romantic mistakes.
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293
Masks: A New Generation Session 01
Welcome to Halcyon City: We meet Respawn, Inkling, Spook, Splendid, Alloy, and Congo Jack as the Strand Gamers try out Masks: A New Generation.
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292
The Chronicles of Nornia Sesion 12
The Lost Finale: I recap the finale to Chronicles of Nornia, the greatest session you’ll never hear.
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291
The Chronicles of Nornia Session 11
Divisions: Souls are tossed hither and yon.
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290
The Chronicles of Nornia Session 10
Elemental: At long last the group ventures into Jotunheim.
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289
The Chronicles of Nornia Session 09
More Realms: The party pass through the gateway over and over.
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288
The Chronicles of Nornia Session 08
Realms: The party starts throwing around powerful magic without a care.
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287
The Chronicles of Nornia Session 07
Festival: The group bicker and argue, sometimes in happy locations.
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286
The Chronicles of Nornia Session 06
Corruption: The group raise arms against Orrin the Deathless and his allies.
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285
The Chronicles of Nornia Session 05
Blindspots: The group fumble around with mystic orbs and the dwarven legal system.
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284
Everyone Is John One Off
Kevin lost his voice so the rest of the Nornia crew fills in with a rousing game of Everyone Is John.
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283
The Chronicles of Nornia Session 04
Transfer of Power: The group takes their leave from the Svartlinger’s jarldom with all their usual subtlety.
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282
The Chronicles of Nornia Session 03
Power Outage: Wind storms knocked out power right before this game, so Nick and Georgi record by candlelight over a cell phone. Obviously, audio quality is not as high as usual, but an entertaining session anyway. Also Kevin joins us!
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281
The Chronicles of Nornia Session 02
Decisive Action: Sassa encounters some trouble with her young ward while the rest of the group delve into the mine.
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280
The Chronicles of Nornia Session 01
The Saga Begins: We jump into Dungeon World with both feet in a Norse Myth-inspired campaign world. A collection of outcasts and strange creatures band together to do some good and earn some glory. This is my first time running Dungeon World and I am still getting the hang of it. Feel free to offer […]
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279
Star Wars The Vigari Sector Session 12
Feast of Lies Session 02: Armed with a tiny bit of information the group butt heads with a hutt.
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278
Avatar: Crime and Punishment Session 11
Parade: Plots and schemes collide at the Founder’s Day Festival.
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277
Avatar: Crime and Punishment Session 10
Audacious: Sekfaa practices some unorthodox medicine on Soma and Blaze speaks to the leader of the Agni Kai.
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276
Star Wars The Vigari Sector Session 11
Feast of Lies Session 01: Newly minted Inquisitor Val assembles a motley crew to investigate a heist.
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275
The Dread Sea One Off
Another Dread one-shot. The group joins the Vision Quest Wellness Program, a therapy cruise that works with addiction and mental illness.
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274
Avatar: Crime and Punishment Session 09
Mumbo Jumbo: The party go on a hospital visit, pick up a new trail to their enemies, and establish a clear division of labor.
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273
Star Wars The Vigari Sector Session 10
The New Alliance Session 03: The conclusion to the group’s adventure on Baile Fayran.
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272
Avatar: Crime and Punishment Session 08
Identity: Blaze and Zahar scheme while Sekfaa has an identity crisis.
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271
Star Wars The Vigari Sector Session 08 and 09
The New Alliance Session 01 and 02: Enjoy the lost episode of Star Wars: The New Alliance followed by a real one! The party tries to win over the curious force users of Baile Fayran.
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270
Avatar: Crime and Punishment Session 07
Sabotage: The party responds to a summons from the Midnight Monk on his home turf.
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269
Avatar: Crime and Punishment Session 06
Recovery: Blaze is treated for his injuries, his attitude needs more treatment.
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268
Avatar: Crime and Punishment Session 05
Disarmed: The vigilantes battle a group of bank robbers and the forces of science.
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267
Avatar: Crime and Punishment Session 04
Public Relations: The group questions their new prisoner until they are interrupted by a criminal call-out.
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266
Avatar: Crime and Punishment Session 03
Emblazoned: Zahar gets cold feet, Sekfaa tends to spirit victims, and Blaze organizes a two-man Spider-Man.
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265
Avatar: Crime and Punishment Session 02
Grey Areas: Blaze meets with the Triple Threats and the vigilantes strike again finding a familiar face.
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264
Avatar: Crime and Punishment Session 01
Six Months Later: We finally launched the much delayed sequel series to Avatar: The Eternal Chronicles! Apologizes for the slight reverb on Georgi’s microphone, unfortunately not much can be done about it.
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263
Avatar: The Eternal Chronicles Session 25
Election Day:The group teams up with Korra to take down Fu Huan in this season finale. This episode was recorded live around a table, then edited in a hotel room on a Surface. Sounds good to me, but let me know if you hear any problems I can fix with my usual editing set-up.
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262
Star Wars The Vigari Sector Session 07
Honor and Acquisitions Session 04: The bounty hunters race down a death maze.
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261
Avatar: The Eternal Chronicles Session 24
Election Night Part 2: The group breaks into the two mansions of Fu Huan.
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260
Star Wars The Vigari Sector Session 06
Honor and Acquisitions Session 03: The group butts head with a clan of trandoshans who stand between them and their bounty.
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259
Star Wars The Vigari Sector Session 05
Honor and Acquisitions Session 02: The bounty hunters visit a Hutt palace and take on a gang of pirates in this extra long session.
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258
Avatar: The Eternal Chronicles Session 23
Election Night Part 1: The group breaks into the home of a presidential candidate.
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257
Avatar: The Eternal Chronicles Session 22
Eggs:The group wrestles with what to do with a spirit bird and its magic eggs.
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256
Star Wars The Vigari Sector Session 04
Honor and Acquisitions Session 01: An eclectic group of bounty hunters chase pirates across a sprawling badlands.
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255
Avatar: The Eternal Chronicles Session 21
The Nest: Zahar breaks into the telephone exchange.
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254
Star Wars The Vigari Sector Session 03
Scions of the Force Session 03: The party decides to run rather than face the Inquisitorial justice. It goes great.
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253
Avatar: The Eternal Chronicles Session 20
Realms: The party digs into ancient lore following the attack at the apartment.
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252
Star Wars The Vigari Sector Session 02
Scions of the Force Session 02: The party activates the holocrons, go up against the inquisitor in open court, and Bill eats chips directly into the microphone.
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251
Star Wars The Vigari Sector Session 01
Scions of the Force Session 01: This is a bit complicated. Ross, Evan, and I have been discussing doing a shared universe Star Wars campaign of little mini-arcs with rotating GMs. This is sort of the pilot episode of that effort.
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