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PODCAST · leisure

System Shop

Welcome to System Shop, the podcast where we deep dive into RPG design, one subsystem at a time.Join us as we explore the origins, empirical trends, and future design space of all aspects of tabletop game design. What’s the point of mechanising carrying capacity or NPC attitudes? Why distinguish between armour and evasion, or attributes and skills? Many stories may begin with “because D&D did it”, but that’s far from the end…We dig deeper by asking: how do differences in design decisions make players act and feel, and is this wholly intended? What is gained or lost by being able to sum up a monster with a challenge rating? How can initiative checks be used to make combat feel chaotic, tactical, or somewhere in between?Finally, we suggest our own ideas for future innovations. Can we introduce new technologies and props? Can we shed assumptions of the past? Or should we bring them to the fore and embrace them to the extreme? Restrictions breed creativity, and our best ideas are often

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    Episode 12: What is a Roleplaying Game?

    In this foolish episode, we…. Wait, what is it we do here again? I… I can’t remember… we’ve got a long road ahead of us if we’re going to make sense of all this.(Seriously. It turns out we can’t even begin to answer this question without talking about the nature of storytelling, improv, kayfabe, the role of GM, the purpose of rules, being instructed to *break* those rules, what it means to “play”, the promises made when a game describes itself… this was meant to be a silly joke episode, dangit!)Freya turns her lovers into fighters. Violet collates a collaborative coventure. Freya is drawn to a new role. Violet explores the past pre-tense. Freya breaks free of her bindings. Violet imagines a world without imagination.*** Timestamps ***What’s new - 02:56Mailbag - 11:07Intro to the topic - 18:30History - 25:12Taxonomicon - 40:16Actual start of the taxonomicon - 41:06Just kidding, it’s a discussion of the spectrum between ‘board game’ and ‘improv theatre’ - 41:07Could this be the taxo- oh, no, now we’re talking about the nature of rules - 46:32Listen, I think we’re just not going to have a normal taxonomicon in this one - ?:??:!?Wait! A list of games in quick succession! This must be it! - 53:20Discussion about Wanderhome and Kishotenketsu and game Promises and- are we sure we actually know what this podcast is about at all? - 01:05:36Who’s Game is it anyway? (Discussion on the nature of GMs) - 01:21:08The Counterexampliad, whatever that means - 01:27:25Exclusive unlocked patreon content preview [*1]: international paper size deep dive - 01:31:51 to 01:33:17Design Dreams - 01:56:58We made it! - 02:12:59*** Design Dreams ***Two Truths And A Lie-FallParasocial InvestigationsDiararchaeologyRedaction RPGPBTA Chaos DraftCo-Op Adventure QWOPRPG: Rebus-Picto-Glyphs*** Games discussed ***D&D 3.5eHeavy GearD&D 1ePathfinder 1eEat the ReichUnravelStories from the GraveWildseaEberronGoGo GolfKagematsuTriangle AgencyHyboreaCoventry [*2]Tunnels & TrollsPasión de las PasionesIn Nomine Satanis / Magna VeritasVampire: the MasqueradeApocalypse WorldDogs in the VineyardWorld Wide WrestlingMonsterheartsA Song Of Ice And Fire RPGGenesysFellowshipMasksDo: Fate of the Flying TempleAvatar LegendsYazeba’s Bed And BreakfastTroikaMausritterGolden Sky StoriesSavage WorldsWanderhomeJourneymonAlas for the Awful SeaTransitLancerChuubo’s Marvellous Wish-Granting EngineSlugblasterInterstitialPitcrawlerTriangle AgencyMothershipCypherRuneQuest IIMonster of the WeekBrindlewood BayScherzandoLost KingdomBelonging Outside BelongingColostleFor Small Creatures Such As WeWreck This DeckHot Damn Deadly Alien Overlord Au Pair [*3]TackleboxFor The QueenOur Queen CrumblesThe Tragedy of GJ237BParanoiaToonMicroscopeI’m Sorry Did You Say Street MagicActs Of Evil [*4]“Messed Up Little Guy” [*5]Goblin CountryDream AskewBand of BladesArs MagicaEveryone Is JohnStar Trek AdventuresThis Discord Has Ghosts In ItGobloniaEverything Is TablesYour Body A LandscapeSpireDe ProfundisApothecaria*** Other media discussed ***Mass EffectThe Twilight Zone (and its ilk)Majora’s MaskFinal Fantasy Tactics AdvanceThe Elusive ShiftKriegsspiel [6]The Lord of the RingsBattleshipMastermindKiki’s Delivery ServiceStar Wars: Empire At WarFTLNierFinal Fantasy XIVFighting FantasyGrapefruit (Yoko Ono)FoundationUnwritten Earths SymposiumOctober: Ten Days That Shook The WorldSpyfallPacific RimDicey DungeonsCity of the Six MoonsWildermythPenny Arcade*** Notes ***[*1] This is a joke, we don’t have a patreon and if we did we’d serve you something better than this gag, probably.[*2] As you’ll discover when listening, this and several other entries on this list are debatably proto-RPGs. I’m giving them the honour of not being relegated to the ‘other media’ zone…[*3] Once again - I’m sorry, world.[*4] The author’s name is Paul Czege.[*5] By Grant Howitt. This is a paraphrasing of the game’s name, but delightfully, you will find it if you google this.[*6] Unlike Coventry, this one definitely goes on the ‘other’ list. Because it definitely is a wargame. It’s in the name.*** Links ***The term “ashcan edition” derives from quick, low-quality mockups used in the comics industry to quickly establish trademarks, and not intended to be read: something you’d take one look at, then thrown in the (tr)ashcan. In publishing, the term has shifted to mean early promotional materials. https://en.wikipedia.org/wiki/Ashcan_comic Ironically, if you haven’t seen this xkcd, we may have overestimated your familiarity. https://xkcd.com/2501/ “Fafhrd”, of “Fafhrd and the Grey Mouser”, probably isn’t pronounced the way Violet valiantly attempted. https://en.wikipedia.org/wiki/Fafhrd_and_the_Gray_Mouser Violet quotes from The Grasshopper: Games, Life, and Utopia, by ludologist Bernard Suits. https://en.wikipedia.org/wiki/Lusory_attitude Freya only references webcomics if they’re at least 17 years old. https://www.penny-arcade.com/comic/2009/03/20/in-search-of-a-robust-cosmology *** Contact us! ***Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected]*** Additional Credits ***Our intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

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    Bonus Episode: Freya's Contingency Con-Return

    In this tradition-setting bonus episode, Freya debriefs about the mechanics and tabletop experiences of seven games she played, two she ran, and one she designed (!) at Contingency 2026, the UK’s premier seasonally skewed seaside TTRPG convention.As always, a massive thank you to all the GMs and players who make this con a highlight of my year ~TimestampsImmediate digression about competitive tabletop games - 0:07:04The Code of Steam and Steel - 0:13:35Tournament Arc - 0:22:42Guest appearance from my cat - 0:29:53Nibiru - 0:33:42Inhuman Game Jam - 0:38:51Phoenix: Dawn Command - 0:49:28Goblonia - 0:57:26Digression about games for actual toddlers - 1:05:20Demigods - 1:08:55Slugblaster* - 1:12:49Rivers of London - 1:14:42Break!! - 1:27:14Con Haul - 1:35:10Digression about settings where you’re just a lil guy - 1:38:32Wrap up & what we’d like to play again - 1:42:48Games discussedWildseaCosmere RPGShadowdarkBlack CodeBlack RuneThe Code of the Space Lanes (briefly)The Comics CodeBelonging Outside BelongingJourneyMonInterstitialThe We-nessWarhammer (briefly)WanderhomeVampire: The MasqueradeSpireThe SprawlThe PBTA genre in genre-alCall of CthulhuD&DPathfinderDelta GreenThe One RingDieAvatar Legends**Cypher System (2019 edition)Magnus Archives RPG (briefly)GenesysMouse GuardMausritterMythic BastionlandOther media discussedWarhammerMagic: the GatheringBattletech(Is Tarot “media”? Hmm.)Megaman: Battle NetworkYu-Gi-OhYu-Gi-Oh AbridgedThe works of Adrian TchaikovskyThe MindThe concept of the mechsploitation genreLeverageThat children’s memory game where you flip and match pairs of cardsBaby youtuber thumbnailsVarious other infant toys, sorry, we got stuck on A ThingRivers of London (the novels themselves)InscriptionIron Lung (briefly)Waters of Leith***Battlecon: War of IndinesMillennium Blades (briefly)Hollow KnightRoadside Picnic****STALKER Notes & Links* You may have noticed this section is short. There’s not much to say about Slugblaster! It’s good. More verbose and video-oriented reviewers have talked much about it already.** Mild spoiler warning in the final few minutes for some of the season premises (and a canon ship, ha) of Legend of Korra.*** I have now *finished* listening to Waters of Leith. It’s a fun and competent production… but despite the GM’s stated intentions, it doesn’t really engage with the anticolonialist antagonist in an interesting or nuanced way. Which is not great, considering it’s set in (a version of) the real world and names real locations, peoples, and cultural artifacts. **** Spoiler warning for a seminal 1970s sci fi story.Wolfram Alpha reports that the probability of at least one 4 on 4d4 is a bit over 2/3rds. https://www.wolframalpha.com/input?i=probability+of+at+least+one+4+on+4d4 “Nibiru” is an Akkadian term for “point of transition”. Nice. https://en.wikipedia.org/wiki/Nibiru_(Babylonian_astronomy) Games For Crabs is running July 18th - 19th, 2026, in Sheffield (UK). https://gamesforcrabs.co.uk/ Toast Tea in Edinburgh is indeed a good café, and they are not - unfortunately - paying us.Violet will be at Conpulsion in April - https://conpulsion.org/ 

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    Episode 11: Hunger feat. Roz Leahy

    In this ravenous episode, Violet is joined by returning guest Roz Leahy as we* talk about hunger mechanics. Don’t get confused with cozy campfire cooking: we’re discussing the tension and drama of *not* getting the sustenance you need. Everyone’s gotta eat in real life, but what does it mean for our storytelling?How do you make ingestion interesting? Should there be benefits to “staying hungry”? Does it matter whether your tummy is half full or half empty? Are toothless hunger mechanics worse than none at all?And most importantly, why does mechanised hunger work great for vampires, but not so well for hunters, a grab bag of “beasts”, and *checks notes* mummies?Violet’s calamari hooks her on a white whale. Roz struggles to retain retainers. Violet snacks on a hunger bar. Roz hungers for punishment. Violet rates rational numbers. Roz has one square meal.TimestampsWhat’s new? - 0:01:18Intro to the topic - 0:11:16Content warning (eating disorders) - 0:29:41 to 0:30:49History - 0:34:37Deep dive on Vampire: the Masquerade et al - 0:51:27 to 1:04:59Taxonomicon** - 1:07:47Strong opinions about “usage dice”*** - 1:46:54 to 1:53:13Content warning (eating disorders) - 1:55:25 to 1:56:25Design Dreams - 1:56:36Wrapup - 2:09:44Design DreamsViolet - Expeditions & AnticipationsRoz - Truly Miserable Hunger: Trench Foot EditionViolet - Hungry Hungry HomunculiGames discussedCarved in StoneLeathersOD&DBluebeard's BrideHeartCastle Ravenloft/Curse of Strahd Vampire the Masquerade (in particular, 5th edition)MothershipBlack HackWilderfeastDelving DeeperBasic FantasyOSEHyperboreaChivalry and SorceryTravelerAD&D, specifically Wilderness Survival Guide, and Dark SunThe Morrow ProjectAftermath!GURPSRifts (briefly)Werewolf the ForsakenMage the Awakening and Exalted (briefly)Hunter: the Vigil D&D 3.5, 5eBeast: the PrimordialVampire: the Requiem, Werewolf: the Apocalypse, Hunter: the Reckoning, Changeling: the Lost (briefly)Mummy: the CurseMonsterheartsMasksApocalypse WorldTorchbearerRyuutama: Book of GastronomyGolden Sky StoriesLamentations of the Flame PrincessHis Majesty the WormErrantKnave (Briefly)MausritterDaggerheart (Beast Feast)Yes, ChefBakto's Terrifying CuisineAlgophiliaNechronica (Briefly)SpireSwyversOther media discussedArticles by Jay Dragon (see links below)Resident Evil & Stardew Valley (in the same breath!)It Has Come To Pass (painting by Sergei Lukin, 1958)Delicious in Dungeon / Dungeon MeshiLord of the Rings & The HobbitOutdoor SurvivalChainmail (briefly)The Complete Guide To Role-Playing Games (Rick Swan, 1990)Article by Merritt K (see links below)The Score (Thi Ngyuyen)Radical Uncertainty (John Kay & Mervyn King)Battle Chef BrigadeConsume MeFear and Hunger Notes & links* Well, not me, Freya. I’m writing the shownotes, but I wasn’t in this one!** …which does, as it happens, start with two more World (well, Chronicle) of Darkness games!*** We don’t strictly define “usage dice” in this section, though! Basically, instead of tracking item quantity / durability on a numerical scale, you roll a die of a certain size when you use it, and something bad (such as the die shrinking next time) happens if you roll badly. As Violet remarked when I was writing this comment, we *did* talk about usage dice way back in episode 1, so, long time fans will surely remember ;-) The official-ish website for ZiMo - Zine Month - doesn’t actually commit to when exactly Zine Month might happen, other than to clarify that it’s distinct from the two other things also called “Zine Month”. So, keep an eye out and solve their riddles three if you want to participate next year! https://iwanttoplay.games/zinemonth Jay Dragon articles:https://possumcreek.medium.com/a-dozen-fragments-on-playground-theory-684104bcb4abhttps://possumcreek.medium.com/the-game-left-unplayed-60062beaddedhttps://possumcreek.medium.com/rules-are-a-cage-and-im-a-puppygirl-69e8d569b2b6 The rather endearing life level index chart from Outdoor Survival:https://boardgamegeek.com/image/254292/outdoor-survival The Merritt K article no longer seems to be available, or at least neither of us could find it - sorry!“Sekhem” appears to be etymologically related to words for “power” and “form”, with connotations along the same lines as mana / chi / your life force of choice. Googling it in 2026 provides a long list of new-age healing businesses…. Followed by the White Wolf wiki. Disclaimer: I am not an egyptologist.Content warningsGiven the subject of this episode, we discuss:- Eating disorders- The biology and physiology of starvationNotable instances are logged in the timestamp section.Contact us!Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected] CreditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

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    Episode 10: Monster Taming feat. Imogen Gingell

    In this genre-defining episode, Violet and Freya are joined by fiancée of the show Imogen Gingell to talk about bringing a beloved videogame genre to the tabletop. How can you faithfully capture the themes while adapting mechanics to a new medium? How do you make each little guy mechanically unique and full of personality, without losing track of your travelling zoo? We explore how different games answer these questions - including, of course, Imogen’s upcoming JourneyMon, on Kickstarter right now!Freya builds buzz for her broadcasting bees-ness. Violet dabbles with disobedience. Imogen reflects on symmetry. Freya draws a circle, then a blank. Violet bundles babies in her backpack. Imogen opens a box of dogs.Check out JourneyMon on Kickstarter now!journeymonrpg.comFunded in seven hours, and (at time of press) well on the way to our second stretch goal! Campaign ends on Thursday, November 27th 2025.TimestampsWhat’s new? - 0:03:25Tabletop Scotland - 0:11:03Mailbag - 0:15:36Intro to the topic - 0:23:37Mechanics & design questions - 0:33:27History - 0:56:44Digression about 00’s homebrew forums - 1:08:21Taxonomicon - 1:13:55Design Dreams - 1:55:59Wrap up - 2:13:02Design DreamsViolet - PokémOSR, Squires & SpiritsFreya - Isekai Ecologists, Everyone Is MonImi - JourneyMon!Games DiscussedEberronCosmere RPGJourneymonMythic BastionlandMonsterheartsStonewalkers (Cosmere adventure path)Escape From Riedra (Eberron adventure path)Fall of MagicCity of WinterDelveMicroscopeArmour AstirMasksDaggerheartApocalypse WorldD&DOSR (in general)RunequestShin Megami Tensei TTRPGBig Eyes, Small MouthCute And Fuzzy Cockfighting Seizure MonstersPokéthulhuPokemon Tabletop AdventuresPokémon Tabletop UnitedPokémon 5ePokérollPokeymanzMonsters TailMagimonstersAnimon StoryMonsters And Other Childish ThingsMonster of the WeekPocket Monster of the WeekLancerEveryone is JohnLasers & FeelingsKids With CrittersHow To Train Your Mutant Fire DogGenepalsConvocation PrimeBones DeepForeverDexTransitWilderfeastOther media discussedArkham Horror (card game)Game SoupEscape This PodcastPokémon*Final FantasyDigimon**Dark SoulsBattletech (the tabletop wargame)His Dark MaterialsMegami TenseiDragon QuestCritical DittoThe Adventure ZoneMicrosoft ExcelBattletech (the videogame (2018))***Ben 10Jojo’s Bizarre AdventurePokemon: Too Many TypesWhat Beats RockWorld of WarcraftLet’s Learn EverythingDecktamerMy Card Is Better Than Your CardEncounters of the Spooky KindCassette BeastsJade EmpireMy Trainer is Dumb?!Disco ElysiumInside OutMonster HunterDungeon MeshiNotes and links* we make it 25 minutes before naming Pokemon…** …and it took us 42 minutes to namedrop Digimon!*** I got the year wrong, clearly I’m not a True FanProZD’s Q&A about his home Pokemon TTRPG -https://youtu.be/pndtlIKl0Qw?t=272 One youtuber’s report from the front lines of Pokemon: Too Many Types - https://www.youtube.com/watch?v=BjoLQvj7lAE I couldn’t find the Chansey Death Stranding game again. I’m moderately confident that it wasn’t a fever dream.Contact us!At [email protected] creditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

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    Episode 9: Mapmaking feat. Roz Leahy (Part 2)

    In this conclusive episode, we round off our discussion of mapmaking. How can random map generation both add and remove meaning in a world? Is verisimilitude in tension with playability? Do spaces need to generate conflicts?Violet re-orients her priorities. Freya turns on the worm. Roz breaks the annual silence. Violet goes loopy. Freya goes flat-out. Roz throws shade on the dark. Violet’s ideal excludes idylls. Freya enjoys a beach episode. Roz edinburrows through Edinborough.We will be at Tabletop Scotland!In Edinburgh *this weekend* (5th - 7th September). Say hi if you spot us! Freya says if you spot her in her white JourneyMon t-shirt and enthuse about your favourite companion monster, she’ll give you a bag of monster munch.Check out Roz’s stuffRoz’s portfolio can be found here - https://rozleahy.carrd.co/Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place.TimestampsMap-related news - 01:03The ever-popular taxonomicon - 13:38…including but not exclusively extended discussions of…The Quiet Year - 17:20Seas of Sand - 44:37Wanderhome - 1:03:38Mappa Mundi - 1:10:21Spotlighting some games that we found through a keyword search on itch.io - 1:19:27Design Dreams - 1:38:00Surprise! Actually it’s a discussion about real world architecture - 1:38:01Okay, now Design Dreams - 1:43:41Wrapup - 2:10:11Design DreamsViolet: Spiral School, Blobworld, Urchins Under Adventurefication, Border Loopers, Gold Rush God GameFreya: Isekai Leyline Wizards, Turns & Tides Games discussedKeep on the Borderlands (“very slight spoiler” warning around the 1 hour mark)On Mighty ThewsSwords Without MasterIn A Wicked AgeBeyond the Wall - Further AfieldMicroscopeThe Quiet YearI’m Sorry Did You Say Street MagicYour Cool City Needs A Food SupplyDelveDawn of WorldsBottled SeaUndying SandsUmbraRiseMothershipThe Vast in the DarkSeas of SandDark SunMausritterD&D (took us a while to mention it this time!)WanderhomeJourneymon (took us a while to mention this, too!)RyuutamaUnder Hill, By WaterMappa MundiHeartBad MapsWorld In Your HandSock PuppetsA Show of HandsYour Body a LandscapeWalking to FranceWisher, Theurge, FatalistMy Bad GalaxyInto The OddDelta GreenDOGS (which may or may not be in the Vineyard)Cosmere RPGOther media discussedPseudoregaliaMajora’s Mask (specifically the 3DS remake)Blue PrinceHarvest (2024)Conan the BarbarianLord of the RingsThe Domesday BookSeeing Like a StateInvisible Cities (Violet tried not to talk about it, but successfully failed)Hello Future MeVictoria 3Small World (board game)CarcassonneCivilization: New DawnDwarf FortressFlatlandPlanet ZooDark SoulsCitizen SleeperTress of the Emerald SeaMagic: The GatheringDiabloZelda: Breath of the WildSkyrimThe Logical Journey of the ZoombinisTalismanCaptain SonarZelda (in general)BloodborneHobbit Tales From The Green Dragon InnHand of FateAdvance WarsDelicious in DungeonLil’ GuardsmanHundreds of BeaversToo Many Cooks (cw: surprise horror)Late Shift (2025)InisNotes and linksThe National Underground Asset Register appears to require an account to access its beta form - https://portal.nuar.uk/ Restrictions breed creativity in the WTF game jam - https://itch.io/jam/wtfjam2025/entries Watabou’s generators on itch are just one of the many map-making tools out there - https://watabou.itch.io/ If you find the post about the guy getting stuck in the backstage of a hotel, send it to Roz because she can’t find it and it’s driving her crazy.Isekai is a truly prolific genre of anime and manga about protagonists who get magically transported to other worlds. But you knew that, you weeb ;-)Contact us!At [email protected] creditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

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    Episode 8: Mapmaking feat. Roz Leahy (Part 1)

    In this trailblazing episode, we have our first ever guest and our first ever two-parter! We’re joined by Roz Leahy, game designer and editor, to talk all about maps. Who makes the map, and when? How is the act of mapmaking at the table reflected within the fiction? And when can a “bad” map be better than a “good” one?Freya invents Bawdy&D. Roz lays her cartography on the table. Violet joins the little leagues. Freya is inclined to descend. Roz delivers a north-winded explanation. Violet goes dotty. And most importantly, everyone enthuses about local history. There’s no pun there, we just think it’s neat.Check out our various things!The kickstarter prelaunch page for Journeymon, the monster-training RPG written mostly by Freya’s award-winning fiancée but also partially by her, is waiting for you at https://journeymonrpg.com/ . There’s also a free quickstart adventure. Check it out!Roz’s portfolio can be found here - https://rozleahy.carrd.co/ . Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place.TimestampsWhat’s new - 3:05Mailbag - 11:46Intro to topic - 15:05Design Qs - 22:00History - 58:50Wrapup - 1:18:55TTRPGs (and a lot of specific modules this time!)Border RidingKeep on the BorderlandsJourneymonGoing for BrokeMasksDungeons & Dragons: Men & Magic bookletCosmere RPGStars Without NumberMothershipMausritterMörk BorgPlanescapeDawn of WorldsHyperboreaHyboria (not to be confused!)Descent into the Depths of the EarthWest MarchesDungeon GeomorphsTravellerMicroscopeThe Quiet YearDark ForestI’m Sorry Did You Say Street MagicSongs for the DuskOther media things discussedThe Carry On film series, for some reasonKill James BondOriginal Podcast Do Not StealEscape This PodcastCity of Six MoonsChicks with DickPathologicA prospective map of unified Germany from 1848Shadow & Bone (season 2)Game of ThronesBabylon 5Sword of the StarsStellarisKeep Talking and Nobody ExplodesCaptain SonarEscape from the Aliens in Outer SpaceOutdoor SurvivalChainmailGuild Wars 2Elden RingBig WalkRatatouilleFallout 3Assassin’s CreedNotes and linksThe virtual escape room “Break this Game” praised in Freya’s intro can be found here - https://mattj375.itch.io/vr-game-escape-room “On Exactitude in Science”, by Jorge Luis Borges, happens to only be one paragraph long, and you can read the text in translation here - https://neilgreenberg.com/ao-quote-borges-on-exactitude-in-science/ The National Library of Scotland’s archive of maps is available here - https://maps.nls.uk/ Mystic Arts’ Video on 3-mile hexes is on youtube - https://www.youtube.com/watch?v=hEIg1DlRkLg More information about the singular phenomenon that is Hyboria can be found here - https://snv-ttm.blogspot.com/p/tony-baths-hyboria.html Contact us!At [email protected] creditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

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    Episode 7: Pre-Generated Characters

    In this tailor-made episode, we discuss the advantages and challenges of using and writing pre-generated character sheets. Is there a sweet spot of player choice? And what are the risks of telling players exactly who they are and how they should feel?Freya watches for waspmen. Violet horseshoes around. Freya posits a post-it plan. Violet digs up a classic Indie game.As a bonus, we also have a themed mini-debrief of the 2025 UK Games Expo. And that theme is? Themes.As a double bonus, we introduce a new segment: “game ideas that it turns out somebody else has already done which is great because it means it already exists in the world”!As a triple bonus, the Journeymon Kickstarter prelaunch page and free quickstart adventure went live while we were editing this episode! Check them out here - https://www.kickstarter.com/projects/ilgingell/journeymon-monster-trainer-roleplaying/ TimestampsUGKE discussion - basically from the startGITITOSEHADWIGBIMIAEITW - about 19:40Mailbag - about 25:44Intro & design Qs - about 30:53History - 1:02:06Taxonomicon - 1:11:45Design Dreams - 1:40:00Wrap up - 2:02:13TTRPGs discussedThe Vanilla GameKeep on the BorderlandsOSR in generalD&D (4e, 5e)PsychodungeonVoidheart SymphonySubway RunnersiHuntCall of CthulhuChangeling: the LostTales of the Kytin Age *Sagas of the IcelandersFor the HonorAnimon StoryJourneymonMappa MundiSPEEDRUN RPGPathfinder 1eBiosphere Guardians 2050Trickster’s NetRiftsAberrantShadowrunSavage WorldsPbtALady BlackbirdMonsterheartsDream AskewWorld of Darkness (in general)AD&DThe Adventures of Indiana JonesYazeba’s Bed and BreakfastMistborn Adventure GameThe Exes of Casey EstradaLast Day at HonkwartsGenesysBlack CodePirate BorgEdge of the EmpireArmour AstirStealing the ThroneInterstitial: Our Hearts EntwinedMothershipDaggerheartOther games and things discussedYumi and the Nightmare PainterShadows of the Apt **https://www.tumblr.com/haveyouplayedthisttrpg Fullmetal AlchemistCrescent Moon (board game)Battlestar Galactica (board game)The Commedia dell’arteLord of the Rings: the Third Age“I Finished A Videogame”’s LotR adaptations retrospective ***EscaflowneWheel of TimeEverything Everywhere All At OnceDark SoulsNier AutomataRoothttps://www.youtube.com/@Hollandspiele Original Podcast Do Not Steal ****Notes* as promised in the audio, the artist for this game is Yasen Stoilov https://bsky.app/profile/did:plc:37fsd5g3kwmkmi5dvs2yxsgj ** yes, I must mention this every single episode*** not merely four hours - it’s actually five. Enjoy. https://youtu.be/poMnJKLGYo0?si=ynx0cQu_43vamIZE **** the bugworld guest episode is not yet up! They must have a mighty buffer. https://open.spotify.com/show/4a3x2GlQw0jsSk4vFTdpus Violet’s oft-referenced LARP design handbook is “LARP Design: Creating Role-play Experiences”, available from the authors at https://trepo.tuni.fi/bitstream/handle/10024/136330/978-952-03-2260-1.pdf The Hungarian for “thank you” is “Köszönöm”.Contact us!At [email protected] creditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

  8. 9

    Episode 6: Multi-Attacks & Dual Wielding

    In this all-out episode, we discuss dual wielding and various other kinds of multiplicative modes of attack. How can frequency-focused fighting styles make different characters feel different? And how can you balance attack and defense mechanics so that “just attack more” isn’t the only answer?Violet trades a strike in the hand for two in the bush. Freya studies the studs. Violet decides Drizzt is a decent dude. Freya accidentally designs a videogame (again).TimestampsMailbag - 8:29Intro to the topic - 11:08History - 26:23Taxonomicon - 33:15Design Dreams - 59:21TTRPGs discussedBand of BladesBlades in the DarkExalted (various editions) & Exalted EssencePbtA (in general)D&D (various editions)LancerCosmere RPGEmpire of the Petal ThroneRunequestPathfinderOSR (in general)Dark HeresyOld World of DarknessVampire: the (various things)One Roll System (Reign, Monsters and Other Childish Things, etc)GenesysEureka: Investigative Urban FantasyTiles and Truenames*Last Days at Honkwarts*Other games and things discussedBlue PrinceGone HomeAnimal WellLink’s Crossbow TrainingXCOMKnights of the Old Republic 2BattletechBushidoKnights of the Old Republic… 1!Total WarWarhammer 40kDissidia: Final FantasyThe concept of LARPingAbsolverCombo FighterYomiFinal Fantasy XIIISigns of the SojournerMegaman: Battle NetworkCobalt CorePaperback AdventuresNotes*Dear listeners, allow us the brief indulgence of talking about our own games during the wrapup.Some illustrated sources re the question of historic “studded leather armour”:https://www.quora.com/Was-the-studded-leather-armour-used-in-D-D-ever-used-in-real-historical-combat-situations-If-so-was-it-useful https://youtu.be/hmm_2GRa-o8?t=230 Pathfinder 2e does not use base attack bonus! It rolls the concept of weapon skill into its general tiered proficiency system, which applies the same rules to attacks, skills, saves, spellcasting, and probably several other things.The referenced clown college gag on Tumblr is apparently from 2016 and the original poster has deactivated, but it lives on in our hearts and our reblog chains, e.g. https://sunbeamstarship.tumblr.com/post/656273434937016320/new-clown-in-town-juzavoices-im-in Convention alert!Freya will be at UK Games Expo in Birmingham on Saturday 31st May and Sunday 1st June. She will be wearing a white Journeymon promo t-shirt on at least one and possibly both of those days. Say hi if you see her!Contact us!At [email protected] creditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

  9. 8

    Bonus Episode: Violet's Conpulsion Con-venture

    In this unconventionally conventional episode, Violet talks about a recent event in Edinburgh.Violet has to hand it to handouts. Freya learns about a Thing or two. Violet takes the wrong notes. Freya is unexpectedly out-gayed.Thank you to everyone who emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email [email protected] of Con Discussion: 3:07Liminal Horror: 9:27Delta Green: 21:22Kaleidoscope: 26:41The Family: 34:41Games discussedLiminal HorrorDelta GreenKaleidoscopeThe FamilyBlack Hack (and OSR in general)MonsterheartsMicroscopeBelonging Outside Belonging / Dream Askew / Dream Apart / No Dice No MastersWanderhomeChuubo’s Marvelous Wish-Granting EngineMörk BorgAvatar LegendsMasksGames that aren't TTRPGs that we nonetheless discussed, sometimes at surprising lengthDead RisingBattlestar Galactica (the board game)Betrayal at the House on the HillMario PartyImmortality (confirmed, this is on Netflix)The ExecutiveLost Odyssey Notes & linksItch page for the designer of the Family https://clevercrumbish.itch.io/ Weird Hope Engines: https://www.ntu.ac.uk/about-us/events/events/2025/3/weird-hope-engines Video essay about Lost Odyssey - https://youtu.be/iqgSDClU4Qo?si=M1vnb3gixwhaz8zMAdditional CreditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

  10. 7

    Episode 5: Challenge Rating

    In this level-appropriate episode, we discuss encounter design through the lens of totally objective ratings of enemies’ power levels. Yes, we do mention Dragonball Z - but somehow entirely refrain from any “over 9000” jokes.Violet shares tips on tipping points. Freya mopes about mopping up. Violet hates on Fate. Freya insists she liked D&D 4e all along.Thank you to everyone who emailed into our mailbag - if you have any thoughts, comments, or questions please email us at: [email protected] - 9:00Intro to the topic - 11:18Design questions - 19:40History - 35:40Taxonomicon - 47:45Design dreams - 1:03:15Games discussedStar Trek AdventuresLast Days at Honkwarts*The Great DalmutiMaster and Apprentice*PathfinderFateD&DDark HeresyCapersD&D 4E specificallyVampire: the Masquerade Lancer (like, a lot)13th AgeBattletech (it’s back!)GrimwildGenesysTime of MonstersVaesenMothership*These are games designed by Violet herself. She apparently forgot to even mention the name of the second one :-PNotesIt turns out that Freya’s graphics card has become eight years old since she last checked, so she’s definitely not going to play Monster Hunter Wilds, alas.The nineteen-year-old Order of the Stick comic that Freya recalls with only moderate accuracy is https://www.giantitp.com/comics/oots0347.html Additional creditsOur intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

  11. 6

    Bonus Episode: Freya's Con-tingency Conventure

    In this first ever bonus episode, Freya reflects on the games she played at Contingency 2025 - a TTRPG convention on the wintry Norfolk coast. We discuss a pair of very yellow games, ruminate upon “A+B” dice mechanics, and analyse the comedy-to-therapy spectrum. TimestampsCBR+PNK - 2:02Yellow King RPG (sort of) - 9:16Confectioners vs Cromwell (using GM’s own system) - 16:56Never Stop Exploding - 21:47Troika! - 26:29Star Trek Adventures (1E) - 30:40JourneyMon - 39:21Tool Team - 39:50DIE - 41:57One Ring (2E) - 1:02:29Notes and linksThe extremely long Lord of the Rings video Freya mentioned: https://youtu.be/poMnJKLGYo0?si=hQO5mbdDtRnAjKOuThe Meguey Baker article we discussed: https://lumpley.games/2021/12/30/ritual-in-game-design/

  12. 5

    Episode 4: Aid Another

    In this camaraderie-ridden episode, we’re talking about mechanics for helping other characters in joint efforts. We discuss how teamwork can double the risks, double the rewards, and hopefully say something about the nature of your characters’ relationships in the process.Violet uses "Stanford prison experiment" as a verb. Freya farms friends. Violet turns over an old leaf. Freya tears and shares.Our thanks to Charlie, Joey, and Amber for writing in! If you too have a question, idea, or interesting game you’d like to share with us, email [email protected] - 5:35Intro & history of helping - 14:34Design questions - 24:33Example deep dives - 32:57Gradual slip into design dreams - 51:11Games discussed in this episode(In order of first mention)DaggerheartSar-StanTiles and TruenamesWhat’s In Your Mouth?!Super Saviour SquadThe Token Bag Game Jam in generalArmour AstirWarhammer Fantasy RoleplayMystery homebrew system by Joey JonesArs MagicaDogs in the VineyardDOGS [*1]City of WinterDeath of a Hero [*2]MasksGolden Sky StoriesEmpire of the Petal ThroneD&DTunnels and TrollsTravellerApocalypse WorldMonsterheartsBlades in the DarkGenesysEdge of the EmpireVampire: the MasqueradeJourneyMonInterstitial: Our Hearts IntertwinedVaesenHeartNotes and linksTwo of the more esoteric entries on the above list can be found here:[*1] https://www.drivethrurpg.com/en/product/274623/dogs[*2] https://babblegumsam.itch.io/death-of-a-heroThe two UK TTRPG conventions mentioned are - http://www.con-tingency.uk/ - https://tabletopscotland.co.uk/ Submissions to the Token Bag game jam can be found here: https://itch.io/jam/token-bag/entries Its follow-up - the New Year, Old Ideas game jam - has indeed already ended. Submissions can be found at https://itch.io/jam/new-year-old-ideas-jam/entries

  13. 4

    System Shop Update

    Just a brief update on the podcast, which is going on a brief hiatus due to various personal issues.Our intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/

  14. 3

    Episode 3: Death

    In this nominally spooky episode, we’re talking about DEATH. Who decides when a hero falls - is it the whims of the dice, the demands of the narrative, or a knife-edge entente between the two?Violet calculates the exact value of her friends’ lives. Freya uses a stake to take a break.Violet brings a gun to a dice fight. Freya gets knocked down, but gets back up again.Our thanks to the listeners who mailed in with comments on last week’s topic, Initiative - if you have a question, idea, or interesting game you’d like to share with us, email [email protected]!Games discussed in this episode:Call of CthulhuWanderhomeOD&DTravellerVampire: the MasqueradeDogs in the VineyardApocalypse World / Powered by the ApocalypseMonsterheartsVaesenDreadTen Candles*MothershipDelta GreenParanoiaPhoenix: Dawn CommandBlades in the DarkPathfinder (1e)Edge of the Empire / GenesysCosmere RPGArmour AstirDaggerheartWildseaOld School EssentialsHeartLegacy: Life Among the RuinsPendragonMummy: the CurseRogue TraderArkham HorrorAeon’s EndStar Wars ArmadaGrandiaBattletech**Forbidden StarsGame of Thrones (the board game)Gears of WarControlWildermythRogue***Magic: the GatheringNotes:* less spooky, but perhaps more manageable, than thirteen candles.** the videogame by Harebrained Schemes, not the tabletop wargame, for once!*** and its roguelike descendants.1. Violet’s Bag Jam can be found at https://itch.io/jam/token-bag , running from Friday 1st to Saturday 23rd November 2024.2. Shared Fantasy: Role Playing Games as Social Worlds, by Gary Alan Fine, was first published in 1983.3. A helpful chart: https://xkcd.com/1890/ A disclaimer: Freya is a volunteer playtester for both the Cosmere RPG and Daggerheart. She is not being paid in any way, and draws examples from their open beta material when relevant because they’re fresh in her mind!Additional credits:Our intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Spooky halloween music by Divider Line (dividerline.bandcamp.com)Sound effects by the BBC © copyright 2024 BBC (https://sound-effects.bbcrewind.co.uk/search?q=07043402)Editing, musical stings, and other sound effects by Violet Henderson

  15. 2

    Episode 2: Initiative

    How do you figure out who’s on first? And how do you balance the excitement of surprise against the satisfaction of a perfectly executed plan?Violet advocates for inaction. Freya trusts in the heart of the cards. Violet reaches into her bag of tricks. Freya turns into a lighthouse.Games discussed in this episode:D&DTunnels & TrollsTravelerPhoenix: Dawn Command* Deadlands / Savage WorldsTroikaEdge of the Empire / GenesysVaesen / Mutant Year ZeroDaggerheart**Cosmere RPGMothership13th Age (briefly)Monsters & Other Childish Things / Reign / One Role SystemArkham HorrorBlood BowlBattletechFallingSpace AlertQuacks of QuedlinburgCobalt CoreTactical Breach WizardsNotes:* I don’t know why this is the only game where I also named the author. No disrespect intended towards other designers! - F** Speaking of which, and to answer a Q from the discussion: the lead designer is Spenser Starke; Mr Mercer is credited as creative advisor.A disclaimer: Freya is a volunteer playtester for both the Cosmere RPG and Daggerheart. She is not being paid in any way, and draws examples from their open beta material when relevant because they’re fresh in her mind!Additional credits:Our intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Editing, musical stings, and other sound effects by Violet Henderson

  16. 1

    Episode 1: Inventory Management

    Welcome to the very first* episode of System Shop, the podcast where we deep dive into RPG design, one subsystem at a time.Today, we’re talking about inventory systems: what’s the point of tracking all your bits and bobs, and can it actually be fun?Violet can’t wait to talk about Ryuutama, and wants everyone to know it. Freya can’t stop talking about counting missiles (ancient and modern). Violet gleefully torments her players with maths homework. Freya has no idea how heavy 1lb is**. Blades in the Dark defies the Taxonomicon, for what will surely not be the last time.Games discussed in this episode:Dungeons and DragonsWorld of DarknessApocalypse World / PBTAPathfinderBlades in the DarkDogs in the Vineyard KnaveRyuutamaTroikaMausritterHeavy GearBlack HackShadow of MoggThey Do Not Stop, You Must Not FailMistborn (the 2011 TTRPG, not the upcoming one)WingspanBattletech (the tabletop wargame, not the excellent strategy videogame)Battlestar Galactica (the board game)Galaxy TruckerResident EvilDiabloMegaman: Battle Network 2 (Blue Version)Backpack HeroHalo: Combat EvolvedGoing UnderBreath of the WildGears of WarHomestuckNotes:* Unless we become bold enough at a later date to release our secret Episode Zero!** The D&D 5e Player’s Handbook says a longsword weighs 3lbs, in defiance of Wikipedia’s estimate of 4-6.6lbs. Either way, I was way out - F.The “inciting blog post” discussed in this episode can be found at https://harbingergames.blogspot.com/2020/04/if-your-torches-burn-for-only-one-hour.htmlAdditional credits:Our intro music is "Magic Escape Room" by Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://creativecommons.org/licenses/by/4.0/Editing, musical stings, and other sound effects by Violet Henderson

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ABOUT THIS SHOW

Welcome to System Shop, the podcast where we deep dive into RPG design, one subsystem at a time.Join us as we explore the origins, empirical trends, and future design space of all aspects of tabletop game design. What’s the point of mechanising carrying capacity or NPC attitudes? Why distinguish between armour and evasion, or attributes and skills? Many stories may begin with “because D&D did it”, but that’s far from the end…We dig deeper by asking: how do differences in design decisions make players act and feel, and is this wholly intended? What is gained or lost by being able to sum up a monster with a challenge rating? How can initiative checks be used to make combat feel chaotic, tactical, or somewhere in between?Finally, we suggest our own ideas for future innovations. Can we introduce new technologies and props? Can we shed assumptions of the past? Or should we bring them to the fore and embrace them to the extreme? Restrictions breed creativity, and our best ideas are often

HOSTED BY

Violet & Freya

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Frequently Asked Questions

How many episodes does System Shop have?

System Shop currently has 16 episodes available on PodParley. New episodes are automatically indexed when they're published to the podcast feed.

What is System Shop about?

Welcome to System Shop, the podcast where we deep dive into RPG design, one subsystem at a time.Join us as we explore the origins, empirical trends, and future design space of all aspects of tabletop game design. What’s the point of mechanising carrying capacity or NPC attitudes? Why distinguish...

How often does System Shop release new episodes?

System Shop has 16 episodes. Check the episode list to see recent publication dates and frequency.

Where can I listen to System Shop?

You can listen to System Shop on PodParley by clicking any episode. We provide an embedded audio player for direct listening, and you can also subscribe via your preferred podcast app using the RSS feed.

Who hosts System Shop?

System Shop is created and hosted by Violet & Freya.
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