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Beverley Gate - Collaborative Arts Project
This project was centred primarily on joining the talents of creative writing, film, and music to create a looping video and live laptop performance. This was as part of a University Project, and we chose to pay tribute to a Hull landmark which we...
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Multiplayer Music in action
Before pulling the plug on the project due to server costs, I wanted to have one last jam using this wacky web audio experiment! I've blogged about it before, but the premise is using the Web Audio API and Node.JS to enable music making on step se...
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Ringside Booker - September 2023
Made a heck of a lot of progress this month, and wanted to share the new AI improvements and system tweaks! This is mostly powered by events and some big rewriting. It does get a bit messy towards the end, and there are a few animation issues, bu...
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Ringside Booker December 2022 - UI quick update
The UI system is taking shape - we now have multiple object selection, UI that supports lists and single objects, match card overview, popups, and a queuing system that remembers what you saw before the UI appeared. Still a bit buggy, but wow I'm...
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Wall Shader, hides walls facing camera (Ringside Booker)
UPDATE: Guide here: https://thefunnybrain.com/2022/11/16/shader-magic-walls-fade-to-show-the-action-with-explanation/ I made a shader in shadergraph! The opacity of part of the object is set using the camera rotation in relation to it. This leads...
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Ringside Booker Stress Test - 100 Characters!
I decided to try out 100 characters on-screen with pathfinding trickery! 😃
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Ringside Booker 10th November 2022
A hyper-early test of some pathfinding and camera code. 😃 Trying to build often, to iterate quicker. 😃
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CWL Commissioner - testing testing test video update 23-05-2020
Test... test... this is a test! Here's a speedy look at some of the game to get a general feel for how things play etc. The visuals and menus are by no means finished, and there's plenty of work down the line. 😃
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Quadraphonic (Max MSP Project) - The Funny Brain
A brief demo of a project made in Max 7, which is an installation showing new and exciting ways to make music. It uses new technology such as a Leap Motion controller, as well as programmed effects, and sending MIDI sequences to a drum machine. T...
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Adam Courtney- Ice Cream (2015)
This is a soundscape I put together in 2015, and have been sitting on for a while- I guess it's time to get it out there! I aimed for quite a washy, claustrophobic sound, in which the sound of a crowded place could be taken on both both at face v...
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Adam Courtney: Spaces and Places: Guitar composition MIDI render.
This is an export of the guitar part I composed for the Spaces and Places Module. This is a part of the full piece, which was played live with effects, samples and a feedback loop in a four-speaker sound environment at the Ferens Gallery, Hull on...
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Adam Courtney - "Tubes" Live at Fruit, Hull 16/11/15
This is a live performance of a piece called Tubes, which I performed as part of Hull University's Dark Room event last year at Fruit. I used a range of old and new equipment to play it, and I had the mission of pushing old technology such as a R...
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