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15
VFXShow 303: Hail Mary
For this episode of the VFXshow we takeoff on Hail Mary and discuss this smash hit film which is based on the popular book.
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14
fxpodcast: going underground with Hijack
In our latest fxpodcast, DOP Ed Moore breaks down the massive stage builds, clever virtual production, and the 2,000+ VFX shots that keep the world’s unluckiest commuter racing in another high-stakes season.
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13
Fallout Season 2 with VFX Supervisor Jay Worth
VFX Supervisor Jay Worth discusses the intricate production of Fallout Season 2, highlighting a continued commitment to blending practical puppets with digital enhancements, cutting-edge VFX, and state-of-the-art AI.
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12
Nuke 17 with Foundry Creative Director Juan Salazar
A deep dive into Nuke 17 exploring BigCat machine learning, native Gaussian splats, the new USD-based 3D system, and how evolving workflows are reshaping the role of the modern compositor.
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11
Foundry acquires Griptape – an exclusive fxpodcast interview
Griptape's Jason Schleifer (Chief Creative Officer) and the Foundry's Christy Anzelmo (Chief Product Officer) discuss the just announced acquisition and what the ongoing shift in the vfx industry means for artists, studios, and pipelines.
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10
Oscar nominated Charlie Noble, VFX supervisor on The Lost Bus
From Unreal previs to real flames: Oscar-nominated The Lost Bus demonstrates that sometimes the hardest VFX work is making reality feel honest.
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9
Squid Game: the VFX challenge with Lux Aeterna
We spoke with Emma Kolasinska (Executive VFX Producer) and Tav Flett (Compositing Supervisor) to discuss how they used invisible VFX to support the unscripted television series without breaking emotional or visual authenticity.
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