Optional Reading

PODCAST · arts

Optional Reading

The unlikeliest of longtime besties (that is, a game developer and a publishing worker) take a deep dive into the intersection of their fields: INTERACTIVE FICTIONNNNN [cue 90's synth and visual effects]. We love books. We love exercising our capacity to make choices while consensually participating in a rules-based framework. It's a match made in heaven!Listen, laugh, and learn along with us as we choose paths, analyze design, and spin bizarre metanarratives of our own while exploring the ultra-charming phenomenon that is the game book format. There's nothing quite like 'em (and not just because Chooseco keeps trying to sue the socks and sneakers off of anyone who wants to write a "choose your own adventure" books).

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    The Mystery of Chimney Rock [Part 1]

    W A R N I N G ! ! ! !Do not read these episode notes straight through from beginning to end! These paragraphs contain many different adventures you can go on in the Optional Reading podcast. From time to time as you read along, you will be asked to make a choice. Your choice may lead to success or disaster!Or maybe they'll just be fairly standard liner notes. But the BOOK will probably be pretty exciting, right? In this episode we crack our first ever CYOA (that's "Choose Your Own Adventure") paperback courtesy of our friends at the Internet Archive. This episode is the start of our podcast and our first foray into Edward Packard's The Mystery of Chimney Rock.Our heroes struggle to look brave in front of their cousins, eat some suspicious brownies, and sail our way through the very first no-death run of the podcast.

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ABOUT THIS SHOW

The unlikeliest of longtime besties (that is, a game developer and a publishing worker) take a deep dive into the intersection of their fields: INTERACTIVE FICTIONNNNN [cue 90's synth and visual effects]. We love books. We love exercising our capacity to make choices while consensually participating in a rules-based framework. It's a match made in heaven!Listen, laugh, and learn along with us as we choose paths, analyze design, and spin bizarre metanarratives of our own while exploring the ultra-charming phenomenon that is the game book format. There's nothing quite like 'em (and not just because Chooseco keeps trying to sue the socks and sneakers off of anyone who wants to write a "choose your own adventure" books).

HOSTED BY

Rose Van de Walle, Heidi Erwin

CATEGORIES

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