Roll Again

PODCAST · leisure

Roll Again

6 friends playing RPGs while trying to screw whoever the DM is over.

  1. 57

    Ep. 3 Playing for Gold

    The Party goes through with their attempt at heisting The Golden Pouch.

  2. 56

    Ep. 2 The Welcoming Party

    The group finds themselves in the presence of the Tabaxi (Alexander) and Warfirged (R.E.G.I.No.17) who offer the group a source of income and artifacts for working alongside them in their pursuit to eliminate some of the corruption in the world of Ta’ Rashal.

  3. 55

    Ep. 1. Breaking and Entering

    Nagai, Randal, Sly, and Yodiggity set off in search for the alleged town cannibal and well known researcher, Thadeus Bidswell. The group finds themselves having to break into his mansion in order to retrieve his head, but it doesn’t go as they expected it to.

  4. 54

    Tales From Ta’ Rashal (Lynnon)

    Ader, Gorath, and Silas are recruited to obtain a few eggs. Not your typical eggs, Wyvern eggs specifically. High jinx ensues and they have a change in plans.

  5. 53

    Tales From Ta’ Rashal (Delmire pt. 2)

    This only takes a few minutes

  6. 52

    Tales From Ta’ Rashal (Delmire pt. 1)

    Four investigators are called in to solve the murder of William Graft, the chairman of financial distribution. Can they solve the case or will they get the wrong guy?

  7. 51

    Tales From Ta’ Rashal (Moonscrest)

    A bounty hunter and his compatriots are tasked with taking care of Bandit Leader, Giles Ne’Ville. Things don’t exactly go to plan and the group bites off more than they can chew.

  8. 50

    World Building (Finale)

    After hours of building, the group is exhausted with continuing and work to end it ASAP.

  9. 49

    World Building (part 2)

    We continue playing Dawn of Wolds, reaching the end of Age 2 this session. Next week will begin Age 3, the era of alliances and wars.

  10. 48

    World Building (Part 1)

    We explore a new world building system called Dawn of Wolrds where we work through “ages” to establish landscapes, races, cities, and history itself.

  11. 47

    Off The Rails

    Still not going to plan.

  12. 46

    Off The Rails

    Things definitely don’t go to...

  13. 45

    Off The Rails

    Fuckoff, Sofa, and Lucian are hired by their mutual benefactor, Gundren Rockseeker, to escort a carriage of mysterious goods. Things don’t go exactly to plan.

  14. 44

    The Tale of Crystal Plains: Ep 8 (Split Decisions)

    Everyone gets preoccupied doing their own thing.

  15. 43

    The Tale of Crystal Plains: Ep. 7 (Beginning a New Hunt)

    The party is surprised when a new face shows in town asking about the supernatural. They give him a slight tour of the town and stall him from searching to determine whether or not to clue him in on what’s been going on.

  16. 42

    The Tale of Crystal Plains: Ep 6 (Chapter 1 Finale)

    The group finally traps and kills the spider and learn the truth behind what has been happening.

  17. 41

    The Tale of Crystal Plains: Ep. 5 (Beginning of End)

    The Dick and Gus find Cain and the group makes a plan I guess, if you can call it a a plan.

  18. 40

    The Tale of Crystal Plains: Ep. 4 (The Aftermath)

    Having seen Cain for the first time in a while, Dick attempts to locate him with the help of Gus.

  19. 39

    The Tale of Crystal Plains: Ep. 3 (The Descent)

    Gus is pulled down into the spider’s lair underneath the earth. Can Dick, Cain, and sheriff Ross save Gus before he becomes a midnight snack?

  20. 38

    The Tale of Crystal Plains: Ep. 2 (The Search Begins)

    Dick and Gus individually decide to go looking for any clues that might lead to Randy. Will they find something that will help or maybe something far from helpful?

  21. 37

    The Tale of Crystal Plains: Ep. 1 (The Setup)

    We see Gus, Dick, and Cain as they go about their routine lives in the town of Crystal Plains.

  22. 36

    The Tale of Crystal Plains: Session Zero

    We go over character creation as well as a little world building

  23. 35

    Cyberspunk Ep. 2 (Just kidding, still not hunting)

    Things take a turn for the worse and are completely derailed

  24. 34

    Cyberspunk Ep. 1 (The Hunt Begins)

    Trying out Monster of the Week. Let’s see where this goes.

  25. 33

    A Night to Remember (Finale)

    The party returns to Rinask after retrieving the ruby opal that Tyronious asked for.

  26. 32

    A Night to Remember (Ep. 14)

    They complete the maze and fight what awaits them at the end.

  27. 31

    A Night to Remember (Ep. 13)

    The party continues their search for the ruby opal hidden in the maze.

  28. 30

    A Night to Remember (Ep. 12)

    The party continues left and deals with everything one situation at a time.

  29. 29

    A Night to Remember (Ep. 11)

    The party explores the maze by sticking to the left wall.

  30. 28
  31. 27

    Dreams and Desires (Ep. 6)

    We see how the party likes prison life. Will they escape?

  32. 26

    Dreams and Desires (Ep. 5)

    The party finds themselves in quite the predicament. It’s prison break time baby!

  33. 25

    A Night to Remember (Ep. 9)

    The party completely destroys the boss fight in an unexpected way.

  34. 24

    A Night to Remember (Ep. 8)

    We look back at the events the unfolded 218 years ago

  35. 23

    Bone Voyage

    A new campaign idea with the premise being that each week is a skeleton themed one shot with rotating DMs.

  36. 22

    Dreams and Desires (Ep. 4)

    Technically this is session 5, but we didn’t record it. Alcohol may have been involved...

  37. 21

    A Night to Remember (Ep. 7)

    The party is greeted by the March of the Dragon Festival.

  38. 20

    Dreams and Desires (Ep. 3)

    The party is tasked for clearing a crypt.

  39. 19

    A Night to Remember (Ep. 6)

    Killcrath, Jed, and James John take on a quest from the Academy of the Arcane while Seebo is left behind. Reports of a magical surge permeating from an abandoned mine is all that the party knows about this quest.

  40. 18

    Dreams and Desires (Ep. 2)

    The party does a whole lot of nothing.

  41. 17

    A Night to Remember (Ep. 5)

    The party delivers a message to the king of Ethryn.

  42. 16

    A Night to Remember (Ep. 4)

    The party moves towards Ethryn.

  43. 15

    Dreams and Desires (Ep. 1)

    A group of adventurers find themselves in quite the predicament.

  44. 14

    A Night to Remember (Ep. 3)

    The party takes a look into the forest. Wait awaits them inside?

  45. 13

    A Night to Remember (Ep. 2)

    Trouble is on the horizon. What evil has awoken in the Forbidden Grove? Join the party in trying to figure it all out.

  46. 12

    A Night To Remeber (Ep.1)

    We begin with four people waking from their eternal slumber and trying to remember anything about their former lives. Join us as Jed Killcrath, James John, and Seebo take steps to piece together the puzzle.

  47. 11

    Demons and Despair Ep. 6

    The Group finds themselves in an unfamiliar area that doesn’t seem to follow the same rules as what they’re used to.

  48. 10

    Demons and Despair (Distant Tales)

    Well Known treasure hunters, Big Bird and Craxion have been hired to locate an artifact that may or may not exist.

  49. 9

    Demos and Despair (Distant Tales)

    Hired mercenaries, Jed and Landriel, wake up on a merchant boat as it is being sieged.

  50. 8

    Demons and Despair (Distant Tales)

    Ivan and Ronan are hired to solve a case about a missing shipment.

Type above to search every episode's transcript for a word or phrase. Matches are scoped to this podcast.

Searching…

No matches for "" in this podcast's transcripts.

Showing of matches

No topics indexed yet for this podcast.

Loading reviews...

ABOUT THIS SHOW

6 friends playing RPGs while trying to screw whoever the DM is over.

HOSTED BY

Mujuk Moore

CATEGORIES

URL copied to clipboard!