RPGLoremaster Corner

PODCAST · leisure

RPGLoremaster Corner

An in depth analysis of famous role playing game adventures, campaign settings and lore bits in general. Tips and tricks for game master and story tellers.

  1. 15

    Night Below - Review and in Depth Game Master Guide Part 3.1

    The third part of Advanced Dungeon and Dragons 2nd edition epic campaign Night Below. One of the richest and most interesting adventure one can find to run myriad of sessions with. This will be an analytical take on the campaign preparing game masters to run it for their groups.

  2. 14

    Night Below - Review and in Depth Game Master Guide Part 2

    The second part of Advanced Dungeon and Dragons 2nd edition epic campaign Night Below. One of the richest and interesting adventure one can find to run myriad of sessions with. This will be an analytical take on the campaign preparing game masters to run it for their groups.

  3. 13

    Night Below - Review and in Depth Game Master Guide Part 1

    The first part of Advanced Dungeon and Dragons 2nd edition epic campaign Night Below. One of the richest and interesting adventure one can find to run myriad of sessions with. This will be an analytical take on the campaign preparing game masters to run it for their groups.

  4. 12

    Inspirational Lore Bite: River Styx and the Greek Underworld

    Dungeon Masters can find inspiration for their games everywhere, Greek Mythology has endless amounts of seed for setting up your multiverse in your Role Playing Game World. The rivers of the Greek Underworld and their stories will inspire you to build terrifying but amazing planes of existence for your players.

  5. 11

    Inspirational Lore Bite: Plato’s Theory of Forms to your Role Playing Game world.

    Dungeon Masters can find inspiration for their games everywhere, Plato's Theory of Forms is a great seed for setting up your multiverse in your Role Playing Game World. Many dungeon and dragons setting and other fiction works have been inspired by it, why not you?

  6. 10

    The Lost Mine of Phandelver Part 2 DM Guide

    The guide for the last two chapters of the Lost Mine of Phandelver module for Dungeon and Dragons 5th edition.

  7. 9

    The Lost Mine of Phandelver Part 1 DM Guide

    The guide for the first two chapters of the Lost Mine of Phandelver module for Dungeon and Dragons 5th edtion.

  8. 8

    Building a Campaign from a single page of lore - The Dark Assassin - Thieve’s World

    Using the background lore and the basic idea of the adventure, The Dark Assassin for Thieve’s World, led to a two year heavily political and intriguing campaign. A video that proves that all lore from published modules can be used for your homebrew games no matter the system and potentially lead to memorable and amazing stories that have nothing to do with the actual adventure.

  9. 7

    Red Hand of Doom Part 2 Guide

    The second and last part of the Red Hand of Doom adventure walk-through where parts four and five of the adventure are analyzed in depth.

  10. 6

    The Red Hand of Doom Part 1Guide

    This is the first part of an in-depth analysis of the Red Hand of Doom adventure. The walk-through will dive into the first three chapters of the book and guide Game Masters interested in running this awesome plotline. The last two chapters along with the conclusion will follow in the next video.

  11. 5

    The Rend Hand of Doom Speedrun Review

    The first video of the analysis of The Red Hand of Doom. In this speedrun I break down the basics of the adventure and set the foundations for the following two videos which will contain an in-depth chapter to chapter analysis.

  12. 4

    Paladin in H.ell P2 Guide

    The final part of the Paladin in walk-through for Dungeons and Dragons 2nd edition. 

  13. 3

    A Paladin In H.ell In Depth Guide Part 1

    The first part of the Paladin in walk-through, along with an introduction to 's politics and recent history (back in 2nd edition lore).

  14. 2

    The Standing Stone Guide

    A detailed walk-through of the 2001 module The Standing Stone. My take on the adventure for the group I then run it for.

  15. 1

    The Sunless Citadel Guide

    A detailed walk-through of the 2000's module The Sunless Citadel. My take on the adventure for the group I then run it for.   Better watched on YouTube at : https://www.youtube.com/@RpgLoremaster

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ABOUT THIS SHOW

An in depth analysis of famous role playing game adventures, campaign settings and lore bits in general. Tips and tricks for game master and story tellers.

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rpgloremaster

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