The Virtual Reality Podcast with Fexingo: VR Headsets, Metaverse, and Immersive Tech

PODCAST · business

The Virtual Reality Podcast with Fexingo: VR Headsets, Metaverse, and Immersive Tech

Lucas and Luna examine the state of virtual reality, from consumer VR headsets to enterprise metaverse applications. Each episode unpacks a specific hardware release, platform update, or market trend—Shannon entropy in VR locomotion, Apple Vision Pro’s supply chain, Meta’s Quest 3S sales figures—and debates what the numbers mean for developers, investors, and everyday users. They avoid hype and instead ask hard questions: Can VR reach true presence without haptic gloves? Will the metaverse remain a collection of walled gardens? How do software developers optimize for variable refresh rates across devices? Lucas brings journalistic rigor on industry revenue projections and patent filings; Luna challenges those numbers with real developer experience and user adoption curves. This show is for engineers building spatial apps, product managers evaluating VR rollouts, and investors parsing quarterly reports from HTC, Sony, and Pico. No product pitches, no CEO fluff—just two voices working th

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ABOUT THIS SHOW

Lucas and Luna examine the state of virtual reality, from consumer VR headsets to enterprise metaverse applications. Each episode unpacks a specific hardware release, platform update, or market trend—Shannon entropy in VR locomotion, Apple Vision Pro’s supply chain, Meta’s Quest 3S sales figures—and debates what the numbers mean for developers, investors, and everyday users. They avoid hype and instead ask hard questions: Can VR reach true presence without haptic gloves? Will the metaverse remain a collection of walled gardens? How do software developers optimize for variable refresh rates across devices? Lucas brings journalistic rigor on industry revenue projections and patent filings; Luna challenges those numbers with real developer experience and user adoption curves. This show is for engineers building spatial apps, product managers evaluating VR rollouts, and investors parsing quarterly reports from HTC, Sony, and Pico. No product pitches, no CEO fluff—just two voices working th

HOSTED BY

Fexingo

CATEGORIES

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