PODCAST · fiction
Twin Cities by Night
by twincitiebynight
Welcome to Twin Cities by Night. This channel began as a way to share our chronicles of White Wolf’s Vampire: The Masquerade, starting with the campaign that bears our name. At its heart, our storytelling embraces the darker tones of the World of Darkness—exploring themes of personal horror, morality, and the struggle against the Beast within. While Twin Cities by Night remains our flagship tale, we have since expanded to explore a wide variety of tabletop roleplaying games. Alongside our central chronicle, we’ve told stories such as Servitude (Ghouls: Fatal Addiction), Juarez on Fire (Vampire: The Masquerade), and The Ultimate Evil (Chroni
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Vampire: the Masquerade - Twin Cities by Night "Embers" Episode 6: What Remains of Control
In this episode of Vampire: the Masquerade – Twin Cities by Night: Embers, Warren is left alone with too much silence, too many questions, and a mind that is no longer entirely his own. As old loyalties, buried pain, and dangerous new possibilities begin to collide, he is forced to confront the fragile structures that have defined his unlife for far too long. What follows is a tense, introspective chapter steeped in paranoia, manipulation, and the slow unraveling of certainty. What Remains of Control explores what happens when survival is no longer just about escaping your enemies—but about deciding who you are when everything you once relied on begins to break apart. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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589
Vampire: the Masquerade - Twin Cities by Night "Embers" Episode 5: The Weight of Wings
On a tense night in the Twin Cities, old ties resurface and uncertain loyalties begin to shift. As fear, isolation, and survival weigh heavily on the undead, one meeting in a secluded place forces long-buried questions back into the open. What follows is a quiet but powerful episode about pressure, instinct, and the dangerous pull of change when the city’s balance no longer feels secure. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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588
Vampire: the Masquerade - Twin Cities by Night "Embers" Episode 4: No Safe Rooms
A quiet night in the Twin Cities turns into a desperate scramble for control when William’s fragile shelter is shattered in an instant. Cornered, starving, and running on pure instinct, he’s forced to rely on terror as a weapon and speed as salvation—while the Masquerade threatens to unravel around him in the most public of places. The episode is tense and relentless, balancing immediate danger with the creeping horror of what survival can turn you into… and what you might do when you’re trying to feel powerful again. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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587
World of Darkness: Twin Cities by Night "Lament" Episode 3: “Cold Signatures”
Eli and Tad follow the next thread in their search for answers, only to realize they’re no longer chasing rumors—they’re being guided. A tense meeting in a rain-soaked diner puts a new name on the board, ties old tragedies to something much bigger, and forces both men to confront just how far the story really reaches. As evidence starts stacking up in unexpected ways, the line between “coincidence” and “coordination” gets harder to ignore… and the night ends with a lead that feels impossible to dismiss. About the Chronicle World of Darkness: Twin Cities by Night — Lament is a mortal-focused side story set within the larger Twin Cities by Night continuity. It follows everyday people living on the edges of vampire society—those harmed, discarded, or left behind—when the Masquerade’s ripple effects crash into their lives. Grounded, character-driven, and steeped in grief and mystery, Lament explores what it costs to seek the truth in a city that survives by keeping it hidden. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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World of Darkness: Twin Cities by Night "Lament" Episode 2: “The Carrot on the Stick”
Eli and Tad spend a long, uneasy day trying to function like normal people while their losses keep tugging at the edges of everything they do. Eli leans on an old contact for answers he can’t safely ask out loud, then follows a set of instructions that feel less like help and more like a test. Tad, meanwhile, buries himself in routine to keep his mind from spiraling—only to realize that the “breakthrough” he’s been waiting for might come with strings attached. As rain rolls in and night settles over the Twin Cities, both men are pulled toward rendezvous points that weren’t their idea… and a growing sense that someone else has been watching their grief turn into obsession. About the Chronicle World of Darkness: Twin Cities by Night — Lament is a mortal-focused side story set within the larger Twin Cities by Night continuity. It follows everyday people living on the edges of vampire society—those harmed, discarded, or left behind—when the Masquerade’s ripple effects crash into their lives. Grounded, character-driven, and steeped in grief and mystery, Lament explores what it costs to seek the truth in a city that survives by keeping it hidden. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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World of Darkness: Twin Cities by Night "Lament" Episode 1: “Something Is Listening”
Grief doesn’t end when the funeral does—it lingers, reshapes routines, and leaves questions that won’t stay quiet. In “Something Is Listening,” two ordinary people in the Twin Cities struggle to move forward after deeply personal losses that refuse to make sense. Small details feel wrong. Coincidences stack up. And moments meant to be private begin to feel uncomfortably exposed. As each searches for answers in their own way, an unspoken realization begins to form: they may not be as alone in their grief as they thought. About the Chronicle World of Darkness: Twin Cities by Night — Lament is a mortal-focused side story set within the larger Twin Cities by Night continuity. It follows everyday people living on the edges of vampire society—those harmed, discarded, or left behind—when the Masquerade’s ripple effects crash into their lives. Grounded, character-driven, and steeped in grief and mystery, Lament explores what it costs to seek the truth in a city that survives by keeping it hidden. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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World of Darkness: Twin Cities by Night "Lament" Prelude: “The Shape of a Missing Thing”
Grief hangs over the Twin Cities—quiet, persistent, and impossible to explain away. In Lament, ordinary people try to keep living normal lives after losing someone they loved… only to realize the loss doesn’t make sense. The details don’t add up. The answers won’t stay buried. And the harder they search for closure, the more the city’s unseen shadows begin to move at the edges of their lives. This prelude introduces the mortal lives caught in the wake of Kindred influence: a reserved IT professional whose friend’s sudden death left behind too many questions, and a fallen protector with a battered reputation who refuses to let his sister’s disappearance become just another cold case. What starts as mourning turns into pursuit—because in the World of Darkness, tragedy is rarely random… and obsession is often the first step toward the night. About the Chronicle World of Darkness: Twin Cities by Night — Lament is a mortal-focused side story set within the larger Twin Cities by Night continuity. It follows everyday people living on the edges of vampire society—those harmed, discarded, or left behind—when the Masquerade’s ripple effects crash into their lives. Grounded, character-driven, and steeped in grief and mystery, Lament explores what it costs to seek the truth in a city that survives by keeping it hidden. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 6: The Butcher’s Hearth
With the cave’s silence broken, the journey presses onward into deeper darkness. Uneasy smells drift through narrow passages, strange sounds echo beyond the reach of torchlight, and the sense of danger sharpens with every step. What began as a single threat now feels like part of something larger—and far more unsettling. As the companions move forward, they are forced to confront not just what lurks ahead, but what kind of people they must become to survive what waits in the depths. About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 5: The Spiral and the Snare
In the aftermath of their first true taste of danger inside the valley cave, the companions are forced to confront both their limits and their responsibilities. Wounds, fear, and uncertainty follow them back toward the light—but so do unanswered questions. Strange markings, unsettling sounds from deeper within, and hints of something organized lurking in the dark force the group to decide how far they’re willing to go, and how quickly, in pursuit of the truth behind the valley and those who may still be trapped inside. About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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581
Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 4: Whispers in the Cave
Following the ruined village and its circling carrion birds, our travelers descend into a quiet valley where a lone cave mouth waits like a wound in the earth. As Caedric calls on strange, unseen forces to read the signs within, the others wrestle with fear, superstition, and duty in the dim light. Step by cautious step, they cross from open plains into cramped stone and flickering torchlight—where the line between frightened child and lurking threat becomes dangerously hard to see. About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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580
Vampire: the Masquerade - Twin Cities by Night "Embers" Episode 3: The Weight of Staying Hidden
On the third episode of Vampire: the Masquerade – Twin Cities by Night “Embers”, the coterie learns how heavy survival can feel when every step must be taken in the shadows. On the run, cut off from former allies, and unsure who in the Twin Cities still considers them worth saving, William, Warren, and Kaitao search for safety in a world where safety no longer exists. As shelter, hunger, and secrecy collide, each of them faces the quiet pressure of choices that can’t be undone. The city keeps moving above them—unaware, uncaring—while they’re forced to navigate the thin line between what must be done and what it will cost them. The Weight of Staying Hidden follows the moment when survival stops being a plan and becomes a burden they all must carry. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Vampire: the Masquerade - Twin Cities by Night "Embers" Episode 2: What Waits Inside the Walls
In the wake of the previous night, William, Warren, and Kaitao are forced to confront what really happened inside the quiet suburban house—a torn-open body, a missing child, and a lingering wrongness in the air. As William buckles under the weight of what he’s seen, Warren and Kaitao start pulling at threads: a human killer, something that moves through shadows, and the unsettling possibility that an old nightmare has returned to the Twin Cities. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Vampire: the Masquerade - Twin Cities by Night "Embers" Episode 1: What the Ashes Remember
In the aftermath of a devastating night in the Twin Cities, Warren is forced into an intimate confrontation with the woman who was once his lover, his sire, and his victim—now a presence bound inside his soul. As he struggles with the weight of what he’s done, William and Kaitao awaken in a quiet suburban home where nothing feels quite right: the light is too sharp, the air too still, and the remnants of recent horror cling to every surface. Questions about manipulation, guilt, and who has really been pulling their strings begin to surface, hinting that the embers of old sins are far from extinguished. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 3: Shadows Beyond the Winter Gate
Fresh horses. Open sky. Four days north of Nahivian, the city’s noise fades to wind through tall grass and the creak of saddles. What begins as a quiet ride turns tense as signs of absence—and circling wings—draw the party toward a forsaken hamlet and a beckoning horizon. About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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576
Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 2: Summons at the Hall
As celebration swells across Nahivian, quiet conversations and measured gazes reveal a different kind of power at work. New acquaintances are weighed, old loyalties tested, and a summons to the Hall of Introspect sets our travelers on a path that leads beyond the safety of the city walls. About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Vampire: the Masquerade - Twin Cities by Night "Embers" Prelude: The Ember Speaks
A late-night conversation plays out in William’s head—Linda’s voice, the same one that once whispered through the Sorrow chronicle, echoing like memory turned inward. As old loyalties, colder resentments, and a life carefully managed at arm’s length begin to surface, her words draw him back to the glow beneath the ash: murders, masks, and the kind of bonds that only form in the fire. No revelations here—only the crackle before the spark. About the Chronicle Embers is the fourth story in the ongoing Vampire: the Masquerade – Twin Cities by Night chronicle. This arc follows Kindred who sift through what the flames of earlier nights left behind—smoldering secrets, frayed trust, and the quiet danger of memory catching fire. Links 💬 Discord: https://www.facebook.com/TwinCitiesByNight 🩸 Twitter/X: https://twitter.com/Twin_Cities_VTM
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Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 1: The Crimson Harvest Returns
As summer rises over the Illeriious Empire, Nahivian—the marble capital along the Hinivah River—awakens to the return of its armies. Drums echo beyond the city walls, crowds gather at the Summer Gate, and whispers of politics, faith, and destiny stir among the watching masses. For those within the city, opportunity and danger arrive hand in hand. About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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573
Advanced Dungeons & Dragons 2nd Edition "Revelations of Khayee" Chapter 0: Character Creation
Before the journey into the ancient lands of the lleriious Empire, begins, the players gather to shape the characters who will walk its shadowed roads. In this session, destinies are forged through dice rolls, whispered backstories, and the sparks of imagination. Each character emerges with their own strengths, flaws, and mysteries—threads that will soon be woven into a tapestry of danger, discovery, and fate. The party takes its first steps not into dungeons or ruins, but into themselves: Who are they? What do they seek? And how will they stand when the revelations of Khayee are laid bare before them? About the Chronicle Revelations of Khayee is an Advanced Dungeons & Dragons 2nd Edition campaign inspired by the mysteries and majesty of the ancient world. Drawing on themes of forbidden knowledge, survival, and destiny, the story unfolds in a land haunted by the remnants of forgotten empires. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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572
Pendragon RPG ”Blood and Lust” Chapter 9: Token of the Heart
In the moonlit heart of Camelot’s hedge-maze, Sir Goliston finally catches up to Aelli—and the race she challenged him to becomes something far more intimate. A stolen kiss, shared stargazing, and a series of hard questions about faith, loyalty, vengeance, and forgiveness leave him more exposed than any open battlefield. By the time they part, Goliston’s feelings for Aelli are no longer a passing infatuation but a devotion he can’t easily set aside. Back in the blaze of Pentecost festivities, Goliston throws himself into the Queen’s Knights trials once more, facing Guenevere’s probing questions about love and duty and offering up a harp-song woven from his secret encounter in the woods. As rumors swirl and courtly eyes watch, a quiet gift finds its way to him: a golden locket and a simple note signed only “A.” When he rides out for the great tournament wearing Aelli’s token in full view of Camelot, Goliston steps into the lists not just as a knight seeking glory—but as a man whose heart has openly chosen a side. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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571
Pendragon RPG ”Blood and Lust” Chapter 8: The Garden of Whispers
After a desperate chase to reign in a runaway horse, Sir Goliston discovers the lady he’s rescued is Aelli, the daughter of his fallen benefactor—and his heart is shaken more than any saddle. As the Pentecost feast unfolds in Camelot, quiet gossip, a stolen glance across the hall, and a brilliantly danced turn on the floor draw the two of them closer. When Aelli invites him out into the Queen’s moonlit gardens and wagers a kiss on a race to the center of a living maze, Goliston follows—only to find that, in Camelot, love and pathways alike may twist under unseen, enchanted hands. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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570
Pendragon RPG ”Blood and Lust” Chapter 7: The Damsel and the White Steed
As a new year turns, Sir Goliston’s standing at court quietly rises—his name now spoken with respect, his skills polished under the eye of a foreign dancing master. On the road to Camelot, grim news reaches him about those once bound to his fallen benefactor, casting a somber shadow over the coming Pentecostal festivities. When Goliston joins a royal hunt for a fabled unicorn, he instead discovers a fine white horse and a stranded young lady in the depths of the forest—only for the encounter to twist unexpectedly just as chivalry and attraction begin to spark. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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569
Call of Cthulhu: Down Darker Trails ”Missouri Crossing” Chapter 23: Festival of Shadows
As Missouri Crossing gathers for its long-awaited harvest festival, the settlers try to lose themselves in music, dancing, and simple joys—but unease clings to the edges of the celebration. Hazel (once Margaret) blends into the crowd in her new disguise, testing the limits of the strange ritual she performed and hoping her plan will draw danger into the open. Gregory struggles to balance family, fear, and the growing tension between his two closest allies, while young Abigail experiences the first flutter of festival excitement. All the while, a mysterious showman’s tent becomes the talk of the gathering, its crackling lights and whispered wonders drawing townsfolk like moths to a flame. As cheers rise and the crowd presses closer, an unshakable feeling settles over the group: beneath the laughter and cider, something is quietly watching… and waiting. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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568
Call of Cthulhu: Down Darker Trails ”Missouri Crossing” Chapter 22: The Name in Blood
Bjorn, Gregory, and Russ corner Herman Brewster in his cramped office, determined to pry loose the truth about Lavender, the dead woman from the river, and what’s really happening inside the Silver Dollar. What starts as intimidation turns into something far stranger and more terrifying, leaving the men rattled and clutching a single, ominous name: Cornelius Weaver. As they gather allies and hole up at the Smith home for a sleepless night, Margaret wrestles with paranoia, forbidden knowledge from Buckman’s book, and the unsettling idea that their enemy might not even look like himself. By the time the harvest festival begins to take shape—and a mysterious “Professor Black” arrives with his traveling wonders—the settlers of Missouri Crossing are smiling in the sun, unaware that the noose around their town is quietly tightening. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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567
Call of Cthulhu: Down Darker Trails ”Missouri Crossing” Chapter 21: Whispers Before the Harvest
On a cold Sunday in Missouri Crossing, the settlers gather for mass and to finally lay the unknown woman from the river to rest. As Father Nas prays over an unclaimed grave, talk of law, safety, and the coming winter hangs heavy in the air. Bjorn, Gregory, and Russ quietly lay plans to confront the men who profit most from the town’s vices, hoping answers about the death might be forced into the light. Meanwhile, Margaret’s attempt to learn more through Carol takes a disturbing turn, hinting that something unseen is reaching into people’s minds. Amid it all, Gregory is reminded that life goes on—his eldest daughter looking toward the harvest dance and the future, even as unseen dangers close in around them. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Pendragon RPG ”Blood and Lust” Chapter 6: he Trial of the Cup
On the storm-lashed final night in Guad, Sir Goliston finds himself caught between whispered promises and chivalric duty. A feast of rare wine, a tale of temptation, and unsettling revelations push him toward a fateful decision as the Count’s mysterious customs reach their climax around a legendary vessel. In a hall holding its breath, Goliston must choose the kind of knight he truly intends to be—before the waters rise, the masks fall, and the test of honor ends. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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565
Pendragon RPG ”Blood and Lust” Chapter 5: The Countess’s Bargain
Shaken by their brush with an uncanny hound in the dark, Sir Goliston and Baldrick finally ride into a strange, thriving borderland where wealth flows, war seems distant, and the Tower of the Sea rises over reclaimed waters. Welcomed with legendary wine and fine hospitality, Goliston struggles to balance courtesy, faith, and temptation in a hall where everyone seems just a little too content. When the count’s “wife” secretly seeks him out by night, he learns she is a captive in all but name—and begs him to risk guest-right, reputation, and perhaps his life to free her and a priceless relic from her lord’s grasp. At dawn, a grim patrol through storm and flooded dikes shows Goliston the cost of keeping this fairy-tale land intact as the fateful feast she has promised draws near. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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564
Pendragon RPG ”Blood and Lust” Chapter 4: The Wine of Noah
With his new heraldry claimed and Sir Amaran’s generous gifts swelling his status, Sir Goliston settles into life as a household knight—until restlessness and Sir Greor’s tales of distant wonders push him toward his first true quest. Charged to seek a fabled vintage and unravel the mystery of a captive countess in a strange land, Goliston rides west with young Baldrick at his side, eager to earn stories worth telling. What begins in high spirits soon sours into mud, midges, and long, lonely miles through unfamiliar country. As doubt creeps in and the romance of questing gives way to its hard reality, the pair make camp in the deep woods—only to wake to low growls in the dark and gleaming eyes circling the firelight at the edge of the trees. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Pendragon RPG ”Blood and Lust” Chapter 3: The Queen’s Test
Newly knighted and still finding his footing, Sir Goliston remains in Camelot to prove himself worthy of courtly life. When Queen Guinevere holds trials to select her personal knights, Goliston must navigate the unfamiliar world of romance, etiquette, and falconry under her direct scrutiny. Eager to honor his king, impress his queen, and live up to Sir Greor’s faith in him, Goliston steps into his first real tests as a knight—only to learn that glory, reputation, and loss are all part of the same road he’s chosen to walk. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Pendragon RPG ”Blood and Lust” Chapter 2: The Vigil and the Sword
In his second day at Camelot, Goliston steps from wide-eyed newcomer to a man poised on the threshold of knighthood. As he navigates the city’s glittering courts—testing his courtesy, studying heraldry, and witnessing the grandeur of Arthur’s household—he discovers that even the smallest gestures can catch the eye of powerful knights. A generous patron steps forward. A priest tests his faith. And the Round Table itself fills with legends whose names Goliston has only ever heard in song. Then comes the long, sleepless night of the vigil: prayers whispered under stained glass, the weight of prophecy heavy on his mind, and the cold certainty that dawn will change everything. By sunrise, he stands before King Arthur—gloved blow, sacred oath, shining spurs, and all—and rises at last as Sir Goliston, a sworn knight of Britain. From the cheers of the hall to the laughter that greets his first awkward leap into the saddle, the young knight finds himself welcomed into a world he has dreamed of his entire life… and one that has only just begun to test him. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Pendragon RPG ”Blood and Lust” Chapter 1: The Road to Camelot
A year after the Battle of Tara, Goliston spends a long winter taking stock of who he is and who he might become—gaining experience, weathering family omens, and quietly sharpening the skills that set him apart from his brothers. When spring finally breaks, he rides out at Sir Greor’s side with a larger entourage than he’s ever seen, bound for a place he’s only heard about in stories: Camelot. Along the journey, Goliston learns why this trip is different, why his lord has brought so many fine horses and banners, and what it truly means to stand at the threshold between squire and knight. By the time the shining walls of Arthur’s city rise ahead of him, Goliston is no longer just dreaming of glory—he’s being led straight toward it. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Pendragon RPG ”Blood and Lust” Prelude 2: The Squire at Tara
In this second prelude, Goliston leaves the safety of character sheets and campfires behind and rides into his first true test of knighthood on the rain-soaked field of Tara. As King Arthur’s banners advance against the Irish host, Goliston serves in the reserve beside his aging lord, Sir Greor, tasked with keeping armor tight, lances ready, and fear well hidden. When the chaos of battle scatters formations and danger closes in, the young squire must decide how far duty, loyalty, and courage will carry him. Later, in the glow of a hard-won victory feast, Goliston finds his name spoken aloud among knights and kings for the very first time—an unsettling taste of the glory he’s always dreamed of, and the heavy expectations that come with it. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Pendragon RPG ”Blood and Lust” Prelude 1: The Fifth Son of Huntington
Sir Goliston begins not as a famed champion of Camelot, but as the overlooked fifth son of a poor knightly family—burly, big-hearted, and very far from glory. In this prelude, we sit in on the early days of his story: choosing his homeland, culture, faith, and the passions that drive him, all against the backdrop of Arthur’s Britain in the Romance Period. As Craig walks Adam through King Arthur Pendragon’s character creation, rules, and setting, we see Goliston take shape—a towering young squire of Logres, sworn to Sir Greor of Castle Terabil, torn between humble origins and the promise of knighthood. The episode sets the tone for a tale of chivalry, faith, family, and the heavy weight of honor before a single lance is ever couched in battle. About the Chronicle Blood and Lust is a King Arthur Pendragon duet campaign of chivalric drama and mythic adventure, featuring Adam as Sir Goliston and Craig as the game master. Set in the Romance Period of Arthur’s reign, the chronicle follows a single knight’s rise from poor, landless squire to a figure whose choices echo across Logres. Rather than racing through battles and famous legends, the story lingers on the intimate details of a knight’s life—duty to lord and family, the temptations of love and glory, and the tension between Christian virtue and worldly desire. It’s Arthurian myth seen from ground level, where every feast, vow, and wound matters as much as any great battle. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails ”Missouri Crossing” Chapter 20: A Slow Night at the Silver Dollar
Margaret returns to the Silver Dollar under her alias to quietly check on Lavender and confirm whether anyone else has been harmed. A slow night at the saloon brings more questions than answers—and an unexpected discovery that shakes her composure. Back at camp, tensions rise as she and Bjorn clash over secrets, responsibility, and what comes next. Meanwhile, Gregory wrestles with troubling news and the weight of keeping his family safe in a town where danger is starting to feel uncomfortably close. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 19: A Town Without Lawmen
With the body pulled from the river now shrouded and carried to the mission, the question shifts from what happened to who will do anything about it. Sister Margaret leans on her war-time medical experience to examine the stranger, narrowing down how long she’s been dead and confirming one unsettling detail: this is no weathered drifter or camp follower, but a woman of clear means whose absence should matter to someone. While Father Nos prepares to see to the burial, Margaret quietly holds back what she’s learned about similar wounds elsewhere in the camp and turns to Buckman’s occult tome for answers—finding mostly pompous rambling, half-mad “wisdom,” and just enough disturbing ritual detail to keep her uneasy. Bjorn and Gregory ride into town, determined to treat the river death like more than just another frontier misfortune. At the Silver Dollar they confront Herman Brewster, the man who helped secure their land and seems to know everyone worth knowing in Missouri Crossing. Under Bjorn’s steady pressure, Herman’s reaction to the news of a dead woman is far more telling than his words, drawing unwanted attention from Henry, the saloon’s watchful proprietor and local power. By the time they leave, the message is clear: in a town with no real lawmen, asking the wrong questions about the wrong dead woman can make you just as many enemies as allies. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 18: Marks in the Water
As the first real chill of the season settles over Missouri Crossing, Bjorn throws himself into work and watchfulness—trying to balance providing for Johan with quietly gauging just how lawless this new town might become. Gregory, meanwhile, is finally back in his element at the forge, trading tools for furs and finding a small rhythm of normalcy in the constant clang of metal and flow of customers. That fragile routine shatters when distant screams pull both men to the river, where the washerwomen have found something that turns the settlement’s gossip into a full-blown disturbance. Sister Margaret, shaken from a rare moment of comfort, joins them at the water’s edge to help examine the strange, unidentified body that’s drifted ashore. There are no obvious signs of violence—just a pair of unnerving wounds that don’t fit any animal she knows, and a growing sense that she’s seen those marks once before on someone very much alive. As the body is covered and the camp tries to return to normal, Margaret quietly arranges a secret meeting after dark, ready to share what she’s learned—and what she fears these marks might mean for Missouri Crossing. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Chronicles of Darkness: The Ultimate Evil “Institutionalized” Chapter 32: The Shape of Sacrifice
Inside the storm-lashed campus, everything converges on the old barn. As Alex fights to turn the security house into a last line of defense, Mike and Derek stagger through the chaos, blood on the snow and too many bodies behind them. Inside the barn, Wayne awakens to a gathering that feels less like a school and more like a shrine—where faith, fear, and something much older than either are all staring up at him. By the time the night is done, the group will learn what this place was really built to hold… and what it’s willing to break to keep it. About the Chronicle The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Chronicles of Darkness: The Ultimate Evil “Institutionalized” Chapter 31: The Threshold of No Return
A violent eruption inside the Bismarck campus forces the group into a desperate fight for survival as the storm outside grows as fierce as the danger within. When the halls flood with chaos and the night turns predatory, every choice becomes a matter of seconds. Far from safety and cut off from one another, the only path left is forward—into the blizzard, into the unknown, and toward the heart of something darker than they ever imagined. About the Chronicle The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Chronicles of Darkness: The Ultimate Evil “Institutionalized” Chapter 30: Making Friends for Eternity
What was supposed to be a quiet night of questions at Dakota Adventist Academy explodes into chaos as the boys of the school turn on Wayne, Alex, and the others. Separated in the dark, hunted through snow and hallways by knife-wielding students, the investigators are forced to abandon careful investigation for raw survival—and the academy’s cheerful motto starts to sound like a threat instead of a promise. About the Chronicle The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 17: What the River Brings
A quiet walk back toward camp turns into an unexpected detour when Sister Margaret is swept into a surprise Sister Michael has prepared for her—one small, much-needed moment of comfort in a town that rarely offers any. But just as Margaret begins to relax, something jolts her back to reality: frightened voices, running footsteps, and a commotion gathering at the riverbank. When she rushes outside, she finds the women of the camp clustered around something drifting in the shallows. No one recognizes who—or what—it is, and the sight of it sends a shiver through the entire settlement. As Margaret works to steady Sister Michael and make sense of what’s happened, unease spreads fast. Whatever came down the river didn’t come alone; it brought questions the town isn’t ready to answer. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 16: A Bargain for Buckman
Sister Margaret wakes to a late start, a guilty conscience, and a reminder that the church in Missouri Crossing is held together as much by quiet forgiveness as by canvas and nails. When Lavender arrives at the tent seeking help, Margaret does what she does best—patches wounds, offers comfort, and quietly takes note of how wrong this strange bite still feels. Determined to follow the faint trail of whispered occultism, she walks openly into Jerry’s riverside saloon in full habit this time, looking not for drink, but for a book: a notorious volume said to be passing from hand to hand in town. What follows is an uncomfortable dance of leers, half-promises, and careful maneuvering as Margaret negotiates with Old Pirate Pete for a chance to read it. By the time she leaves—with the book in hand and an uneasy future “favor” hanging over her—she’s also spotted a discarded Wells Fargo wagon rotting by the riverbank, a quiet reminder that whatever’s wrong in Missouri Crossing didn’t start with the settlers’ arrival… and may not be done with them yet. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 15: Trouble at the Silver Dollar
Tension has been building for Margaret ever since the settlers struck their uneasy bargains in Missouri Crossing. Convinced something in town isn’t right—and unwilling to wait for someone else to act—she slips into the Silver Dollar to see the truth for herself. What she finds is a crowded, complicated place where power, fear, and survival quietly mix beneath the surface. A risky attempt to blend in brings her face-to-face with the people who truly run the saloon, but it also leads to an unexpected connection with the women who work there. When one of them seeks her help for a troubling injury, Margaret realizes the trouble in town may be deeper—and stranger—than she imagined. And despite her disguise, her offer of aid may have just started something she can’t walk away from. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Scion “Under the Lonely Sky” Final Chapter: When the Stars Return
With the centaur camp in ruins and the conductor’s broken plans echoing in their minds, Alex, Farö, and Morales are left with a single grim truth: the thing that came through the sky isn’t finished with them. Out on the open prairie, far from the safety of Douglas and with the night pressing close around their headlights, the trio are forced into one last, desperate gamble to keep the horror from ever reaching anyone else. As an unseen predator circles just beyond the edge of the light, old wounds, bad choices, and fraying tempers collide with the weight of their divine callings. A risky plan takes shape—one that will demand timing, trust, and more from each of them than they ever meant to give. When the lonely sky finally fills with stars again, nothing about this road trip, or the people who survived it, will feel quite the same. About the Chronicle Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Scion “Under the Lonely Sky” Chapter 4: The Thing Beneath the Star
Under a sky that still refuses to shine, Alex, Farö, and Morales finally come face-to-face with what was dragged in from beyond the lonely sky. In the flickering light of the centaurs’ camp, a misshapen creature tears its way into the world, and the fragile balance between mortal terror, divine will, and something utterly other collapses. With panicked centaurs caught between worship and survival and the conductor clinging to the ruins of her failed “song,” the scions must decide where to stand—and what they’re willing to risk—to keep the horror from spilling any farther into the world. As bullets bend, plans fray, and the darkness itself seems to shift, the road trip that began with cramped seats and frayed tempers reaches a brutal, inevitable crossroads: under the lonely sky, not everyone gets to walk away unchanged. About the Chronicle Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 14: The Terms of the Deal
Gregory’s work to secure land for the settlers leads him deeper into the heart of Missouri Crossing’s power structure. A quiet stare from a well-dressed gambler draws him into a tense card game with stakes far beyond money, while a meeting with the town’s shrewd land agent forces Gregory to negotiate hard just to give his people a fighting chance. Deals are struck, signatures promised, and the foundation of a new community begins to take shape—though not without cost. As construction preparations start along the river, an unexpected reunion brings warmth to Gregory’s camp: his brother Georgie arrives to share a meal, a bottle, and memories of home. But even in moments of comfort, hints of hardship and vulnerability surface. With new land claimed, uncertain allies made, and the prairie stretching wide and watchful around them, the settlers step into a future that feels full of promise—and quietly, undeniably, full of risk. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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546
Call of Cthulhu: Down Darker Trails "Missouri Crossing" Chapter 13: Terms of Settlement
As Missouri Crossing stops being just a destination on the horizon and starts becoming home, Gregory finds himself pressed into a role he never really asked for: the man who chooses where everyone will live. Torn between land by the sawmill, space near the livery, and the shadow of the coal mine, he walks the edges of town to weigh safety, resources, and what it will take to keep his family—and the other settlers—alive. With Father Nos at his side and the community’s pooled savings in his pocket, Gregory steps into the Glasgow Silver Dollar to negotiate for land and a future. There, over whiskey and under the eyes of cardsharps, working girls, and watchful dogs, he’s measured by a smooth-talking local power who seems very interested in what kind of man Gregory really is. By the end of the night, the settlers may be closer to claiming a piece of Missouri Crossing—but the town has started claiming a piece of them in return. About the Chronicle Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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545
Scion “Under the Lonely Sky” Chapter 3: The One Who Listens
Following the chaos in Douglas, Alex, Farö, and Morales head west into the dark prairie, guided by Weston and the strange pull of a single star burning alone in the sky. What begins as a careful approach quickly turns into a tense crawl toward an isolated camp where ash-marked centaurs gather around a woman feverishly repeating symbols and snatches of music only she seems to understand. As the scions watch from the shadows, it becomes clear she is trying—and failing—to hear something beyond the world they know. Her frustration, her drawings, and the centaurs’ behavior all point to a force reaching through the silence of the night. What she wants remains unclear, but one truth settles heavily over the group: if she succeeds, they may not like what answers. About the Chronicle Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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544
Scion “Under the Lonely Sky” Chapter 2: Hooves in the Dark
A quiet night in Douglas doesn’t stay quiet for long. As Alex, Farö, and Morales try to unwind after the long road north, strange rumors in the bar stir new questions—talk of centaurs acting unlike anything the locals have seen before, gathering in unusual numbers and growing bolder by the day. A tense atmosphere settles over the group, and just when it seems like nothing more than small-town unease, the night erupts into chaos. Forced to react on instinct, the scions must protect themselves and the people around them, pushing their divine talents further than they intended this early in their journey. When the dust settles, one thing becomes clear: whatever is driving the centaurs isn’t random, and all signs point west—toward a single distant star hanging alone in the sky, and toward answers none of them expected to chase. About the Chronicle Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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543
Scion “Under the Lonely Sky” Chapter 1: Smoke on a Starless Night
On an almost empty Wyoming highway, three scions—Alex Hollinger, Farö Midand, and Blanca Morales—are hours deep into a road trip that was never really theirs to refuse. Frayed nerves, cramped seats, and clashing ideas of leadership are bad enough… until they realize the night sky above them is nearly empty of stars. A strange column of smoke on the horizon and a stampede of ash-marked centaurs force the trio off script and into the small town of Douglas, where a dented divine car and a friendly trucker are the least unsettling things they’ll encounter. Under the lonely sky, something is wrong, and their gods’ orders suddenly feel more ominous than divine. About the Chronicle Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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542
Vampire: The Masquerade - Twin Cities by Night “Eidolon” Chapter 12: Death Masks
In Death Masks, Marco Giovanni returns to Rita’s secluded estate—where apology and devotion intertwine in chilling ritual. What begins as a confession unfolds into revelation, forcing Marco to face the truth about loyalty, power, and the family’s ancient expectations. Beneath the surface of civility lies ceremony older than Venice itself, and a descent that blurs where faith ends and the grave begins. This chapter of Idolon captures the essence of the Giovanni clan’s legacy—measured, elegant horror layered in history and quiet dread. About the Chronicle “Eidolon” is the fourth major arc in the Twin Cities by Night Vampire: the Masquerade continuity — following Negligence, Homecoming, and Dread — yet it also stands alone as an introspective, horror-laced drama. Set in the fall of 2010, Eidolon explores themes of death, obligation, and the unseen cost of power. The story follows Marco Giovanni, a necromancer drawn into the Twin Cities by the command of an elder, where he must expand his clan’s reach while contending with his own haunted past. A duet chronicle between Adam (as Marco Giovanni) and Chris (as Storyteller), Eidolon continues Twin Cities by Night’s tradition of exploring the personal horror at the heart of Vampire: the Masquerade — this time, through the eyes of one man bound by ghosts both living and dead. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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541
Vampire: The Masquerade - Twin Cities by Night “Eidolon” Chapter 11: The Cost of Control
The night begins with blood, silence, and the weight of choices that cannot be undone. Marco Giovanni and Jamie find themselves deep in the consequences of survival, bound together by secrecy and necessity. What was meant to be a simple hunt spirals into something far more revealing—about Marco’s nature, his guilt, and the quiet, consuming hunger that drives him. As the pair retreat from the chaos, conversation turns into confrontation. Jamie challenges Marco’s growing recklessness and forces him to reckon with what he’s becoming. Beneath the surface, threads of family, loyalty, and shame tighten, drawing both of them closer to the truth about Rita Giovanni’s intentions and the unspoken question: why was Marco really sent to the Twin Cities? A late-night drive becomes a confessional, where the line between duty and damnation blurs. In the end, Marco and Jamie set their sights on the only person who can give them clarity—and perhaps absolution—before everything unravels. About the Chronicle “Eidolon” is the fourth major arc in the Twin Cities by Night Vampire: the Masquerade continuity — following Negligence, Homecoming, and Dread — yet it also stands alone as an introspective, horror-laced drama. Set in the fall of 2010, Eidolon explores themes of death, obligation, and the unseen cost of power. The story follows Marco Giovanni, a necromancer drawn into the Twin Cities by the command of an elder, where he must expand his clan’s reach while contending with his own haunted past. A duet chronicle between Adam (as Marco Giovanni) and Chris (as Storyteller), Eidolon continues Twin Cities by Night’s tradition of exploring the personal horror at the heart of Vampire: the Masquerade — this time, through the eyes of one man bound by ghosts both living and dead. 🗨️ Hop into our Discord! Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games? Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans. Come say hi—we’d love to meet you! 👉 https://discord.gg/T9zeN9p Follow Us X: https://x.com/Twin_Cities_VtM Facebook: https://www.facebook.com/TwinCitiesByNight/ iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2 SoundCloud: https://soundcloud.com/twin-cities-by-night YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
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ABOUT THIS SHOW
Welcome to Twin Cities by Night. This channel began as a way to share our chronicles of White Wolf’s Vampire: The Masquerade, starting with the campaign that bears our name. At its heart, our storytelling embraces the darker tones of the World of Darkness—exploring themes of personal horror, morality, and the struggle against the Beast within. While Twin Cities by Night remains our flagship tale, we have since expanded to explore a wide variety of tabletop roleplaying games. Alongside our central chronicle, we’ve told stories such as Servitude (Ghouls: Fatal Addiction), Juarez on Fire (Vampire: The Masquerade), and The Ultimate Evil (Chroni
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