Yubatake

PODCAST · music

Yubatake

**ALL NEW TRACKS NOW ON OPEN GAME ART**https://opengameart.org/users/yubatakeYou can also download all previous tracks from there if Soundcloud download limits reached.Music made with GNU/Linux and free software.Qtractor, Rosegarden and Ardour DAWs; JACK (with QjackCtl) sound server; Linux Sampler (with JSampler) and samplv1 samplers; Fluidsynth (with Qsynth), Yoshimi, Xsynth, Whysynth, Carla, ZynAddSubFX and Bristol soft synths; Audacity audio editor; JAMin mastering interface.Uses the following free sf2/sfz/gig/samples/impulse responses: Analogue Drums (sfz mapping from drealm.info), Arianna's Ukulele SoundFont (Arianna2001, MuseScore forum), AVL Drumkits, Campbell's Harpsichord/Flute (Campbell Barton), Chorium (openwrld), Commodore 64 freesamplepack1 (bedroomproducersblog.com), Ethan's Bassoon (Ethan Winer), flamestudios.org, FluidR3 (Frank Wen), Magic SF V2 (Dennis Deutschmann), Musica Theoria 2 (Jeff D), Musical Box (Sarcyan, KVR Audio forum), PC51f (PersonalCopy), Phil's Lut

  1. 55

    3am

    Up-beat synthpop. 4/4, 125BPM, 3:55

  2. 54

    Green Salon

    Bossa nova with vibraphone lead. 4/4, 65BPM, 5:01 Used in: Bob PicRoss: https://goofanader.itch.io/bob-picross

  3. 53

    Old Mo

    Victorian era/early 20th century British music hall. 4/4, 115BPM, 2:47

  4. 52

    The Ride

    Brisk string quartet piece. 4/4, 100-122BPM, 5:07

  5. 51

    Fading Past

    Synth adagio. 3/4, 65BPM (roughly), 4:39

  6. 50

    Unpitched

    Orchestral percussion piece for four percussionists. 4/4-6/4, 105-130BPM, 2:55

  7. 49

    Caine

    Short piece in the style of a 1960s "playboy spy" TV programme theme. 4/4, 80BPM, 0:57

  8. 48

    Hammer

    High-tempo electronica. 4/4, 170BPM, 3:39

  9. 47

    74 Frank Street

    Jazz for small ensemble. Features short clarinet solo. 7/4, 110BPM, 3:36

  10. 46

    JRPG battle (final)

    Second collection of pieces of the type commonly heard in old JRPGs.

  11. 45

    JRPG battle (boss) (loop)

    Second collection of pieces of the type commonly heard in old JRPGs.

  12. 44

    JRPG win battle (final)

    Second collection of pieces of the type commonly heard in old JRPGs.

  13. 43

    JRPG win battle (boss)

    Second collection of pieces of the type commonly heard in old JRPGs.

  14. 42

    JRPG join party

    Second collection of pieces of the type commonly heard in old JRPGs.

  15. 41

    JRPG level up

    Second collection of pieces of the type commonly heard in old JRPGs.

  16. 40

    JRPG character revived

    Second collection of pieces of the type commonly heard in old JRPGs.

  17. 39

    JRPG discovery

    Second collection of pieces of the type commonly heard in old JRPGs.

  18. 38

    JRPG mystic isle

    Second collection of pieces of the type commonly heard in old JRPGs.

  19. 37

    JRPG tavern

    Second collection of pieces of the type commonly heard in old JRPGs.

  20. 36

    JRPG docks (loop)

    Second collection of pieces of the type commonly heard in old JRPGs.

  21. 35

    JRPG inn (loop)

    Second collection of pieces of the type commonly heard in old JRPGs.

  22. 34

    JRPG machine room (loop)

    Second collection of pieces of the type commonly heard in old JRPGs. Used in: Burger Lord: https://store.steampowered.com/app/923630/Burger_Lord/

  23. 33

    JRPG shop (loop)

    Second collection of pieces of the type commonly heard in old JRPGs.

  24. 32

    Pastoral

    Pastoral for orchestra. 5/4-7/4, 40BPM, 11:27

  25. 31

    Funkotron

    Funk in the style of Parliament. From the MIDI mothership. 4/4, 85BPM, 3:42

  26. 30

    Northern Isles

    Folk piece for woodwind and strings. Slightly Celtic-sounding. 3/4, 135BPM, 3:32

  27. 29

    Elegy Dm

    Strings adagio in sacred style. Features harpsichord continuo and choir near the end. 4/4 (for the most part), 50BPM, 6:22

  28. 28

    Titan 4

    Synth-based space piece. 4/4 (mostly), 60-92BPM, 6:06

  29. 27

    Wendale Abbey

    Short plainsong (monks' chant) piece. Heavy reverb and filtering. 90BPM (roughly), 1:28 Used in: Officer Training: http://gamejolt.com/games/strategy-sim/officer-training/45790/ Fort La Latte background music: https://soundcloud.com/guenole-de-fort-la-latte

  30. 26

    Roll Up

    Calliope (steam organ) piece, such as might be heard in a Victorian fairground. 3/4, 205BPM, 2:57 MIDI file here: http://opengameart.org/content/roll-up

  31. 25

    Distant Plains

    Strings adagio with harp solo. 4/4, 95BPM, 5:05 Used in: Fort La Latte background music: https://soundcloud.com/guenole-de-fort-la-latte

  32. 24

    80s TV Theme

    Short synth piece in the style of an 80s TV theme. 4/4, 150BPM, 0:47 Used in: City Painting: http://gsrca.de/126362

  33. 23

    IABO Title

    Title jingle from the game IABO: http://en.supersugoi.net/ss/4260/

  34. 22

    Rainbow Rush (loop)

    Up-tempo "para para"-style music from the game IABO: http://en.supersugoi.net/ss/4260/ 4/4, 180BPM

  35. 21

    JRPG game over

    Collection of pieces of the type commonly heard in old JRPGs.

  36. 20

    JRPG good morning

    Collection of pieces of the type commonly heard in old JRPGs.

  37. 19

    JRPG good night

    Collection of pieces of the type commonly heard in old JRPGs.

  38. 18

    JRPG win battle (big)

    Collection of pieces of the type commonly heard in old JRPGs.

  39. 17

    JRPG win battle

    Collection of pieces of the type commonly heard in old JRPGs.

  40. 16

    JRPG princess

    Collection of pieces of the type commonly heard in old JRPGs.

  41. 15

    JRPG royal court (loop)

    Collection of pieces of the type commonly heard in old JRPGs.

  42. 14

    JRPG battle (loop)

    Collection of pieces of the type commonly heard in old JRPGs.

  43. 13

    JRPG town (loop)

    Collection of pieces of the type commonly heard in old JRPGs.

  44. 12

    JRPG fields (loop)

    Collection of pieces of the type commonly heard in old JRPGs.

  45. 11

    JRPG dungeon (loop)

    Collection of pieces of the type commonly heard in old JRPGs.

  46. 10

    JRPG main theme

    Collection of pieces of the type commonly heard in old JRPGs.

  47. 9

    Dissonant Waltz

    Brisk orchestral waltz, with large amount of dissonance (or wrong notes, if you prefer :-)). 6/8, 100BPM (dotted) Used in: Bedlam Breakout: http://games.mort8088.com/game.php?t=BB Stove Top Ballet: https://www.youtube.com/watch?v=sGaLGop-uQ4

  48. 8

    Kawarayu

    Japanese enka-style piece, with shamisen lead. (Enka is a traditional kind of folk ballad, popular mainly during the last century.) 4/4, 80BPM Used in: Shinobi Densetsu: http://shinobidensetsu.webs.com/ Tatsu: http://store.steampowered.com/app/445070/

  49. 7

    SubSidised

    Commodore 64 SID chip-like piece. Features a typical SID fast arpeggio, created using Bristol sidney: http://bristol.sourceforge.net/sidney.shtml 4/4, 115BPM

  50. 6

    Gunma-chan Gambol

    Light-hearted cha cha cha. 4/4, 140BPM Used in: One Thousand Lies: http://onethousandlies.weebly.com

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ABOUT THIS SHOW

**ALL NEW TRACKS NOW ON OPEN GAME ART**https://opengameart.org/users/yubatakeYou can also download all previous tracks from there if Soundcloud download limits reached.Music made with GNU/Linux and free software.Qtractor, Rosegarden and Ardour DAWs; JACK (with QjackCtl) sound server; Linux Sampler (with JSampler) and samplv1 samplers; Fluidsynth (with Qsynth), Yoshimi, Xsynth, Whysynth, Carla, ZynAddSubFX and Bristol soft synths; Audacity audio editor; JAMin mastering interface.Uses the following free sf2/sfz/gig/samples/impulse responses: Analogue Drums (sfz mapping from drealm.info), Arianna's Ukulele SoundFont (Arianna2001, MuseScore forum), AVL Drumkits, Campbell's Harpsichord/Flute (Campbell Barton), Chorium (openwrld), Commodore 64 freesamplepack1 (bedroomproducersblog.com), Ethan's Bassoon (Ethan Winer), flamestudios.org, FluidR3 (Frank Wen), Magic SF V2 (Dennis Deutschmann), Musica Theoria 2 (Jeff D), Musical Box (Sarcyan, KVR Audio forum), PC51f (PersonalCopy), Phil's Lut

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